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* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
96 lines
2.1 KiB
C++
96 lines
2.1 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef COMMON_PLATFORM_VIEW_H_
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#define COMMON_PLATFORM_VIEW_H_
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#include <memory>
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#include "flutter/shell/common/engine.h"
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#include "flutter/shell/common/shell.h"
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#include "flutter/shell/common/ui_delegate.h"
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#include "lib/ftl/macros.h"
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#include "lib/ftl/memory/weak_ptr.h"
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#include "lib/ftl/synchronization/waitable_event.h"
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#include "third_party/skia/include/core/SkSize.h"
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#include "third_party/skia/include/gpu/GrContext.h"
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namespace shell {
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class Rasterizer;
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class PlatformView {
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public:
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struct Config {
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Config();
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~Config();
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ftl::WeakPtr<UIDelegate> ui_delegate;
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Rasterizer* rasterizer;
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};
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struct SurfaceConfig {
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uint8_t red_bits = 8;
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uint8_t green_bits = 8;
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uint8_t blue_bits = 8;
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uint8_t alpha_bits = 8;
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uint8_t depth_bits = 0;
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uint8_t stencil_bits = 8;
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};
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void SetupResourceContextOnIOThread();
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virtual ~PlatformView();
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void ConnectToEngine(mojo::InterfaceRequest<sky::SkyEngine> request);
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void NotifyCreated();
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void NotifyCreated(ftl::Closure continuation);
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void NotifyDestroyed();
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virtual ftl::WeakPtr<PlatformView> GetWeakViewPtr() = 0;
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virtual uint64_t DefaultFramebuffer() const = 0;
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virtual bool ContextMakeCurrent() = 0;
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virtual bool ResourceContextMakeCurrent() = 0;
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virtual bool SwapBuffers() = 0;
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virtual SkISize GetSize();
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virtual void Resize(const SkISize& size);
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Engine& engine() { return *engine_; }
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virtual void RunFromSource(const std::string& main,
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const std::string& packages,
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const std::string& assets_directory) = 0;
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protected:
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Config config_;
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SurfaceConfig surface_config_;
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std::unique_ptr<Rasterizer> rasterizer_;
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std::unique_ptr<Engine> engine_;
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SkISize size_;
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explicit PlatformView();
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void SetupResourceContextOnIOThreadPerform(
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ftl::AutoResetWaitableEvent* event);
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private:
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FTL_DISALLOW_COPY_AND_ASSIGN(PlatformView);
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};
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} // namespace shell
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#endif // COMMON_PLATFORM_VIEW_H_
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