Chinmay Garde 9eb446e0d5 Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (#3053)
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
* shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
* GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
* GPU subcomponent has been updated make it more suitable for Vulkan integration.
* The GLFW backend has been resurrected.
2016-09-23 15:33:25 -07:00

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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SHELL_COMMON_ANIMATOR_H_
#define SHELL_COMMON_ANIMATOR_H_
#include "base/memory/weak_ptr.h"
#include "flutter/services/vsync/fallback/vsync_provider_fallback_impl.h"
#include "flutter/shell/common/engine.h"
#include "flutter/shell/common/rasterizer.h"
#include "flutter/synchronization/pipeline.h"
#include "flutter/synchronization/semaphore.h"
#include "lib/ftl/memory/ref_ptr.h"
#include "lib/ftl/time/time_point.h"
#include "mojo/services/vsync/interfaces/vsync.mojom.h"
namespace shell {
class Animator {
public:
explicit Animator(Rasterizer* rasterizer, Engine* engine);
~Animator();
void RequestFrame();
void Render(std::unique_ptr<flow::LayerTree> layer_tree);
void Start();
void Stop();
void set_vsync_provider(vsync::VSyncProviderPtr vsync_provider);
private:
using LayerTreePipeline = flutter::Pipeline<flow::LayerTree>;
void BeginFrame(int64_t time_stamp);
void AwaitVSync(const vsync::VSyncProvider::AwaitVSyncCallback& callback);
ftl::WeakPtr<Rasterizer> rasterizer_;
Engine* engine_;
vsync::VSyncProviderPtr vsync_provider_;
vsync::VSyncProviderPtr fallback_vsync_provider_;
ftl::TimePoint last_begin_frame_time_;
ftl::RefPtr<LayerTreePipeline> layer_tree_pipeline_;
flutter::Semaphore pending_frame_semaphore_;
LayerTreePipeline::ProducerContinuation producer_continuation_;
bool paused_;
base::WeakPtrFactory<Animator> weak_factory_;
FTL_DISALLOW_COPY_AND_ASSIGN(Animator);
};
} // namespace shell
#endif // SHELL_COMMON_ANIMATOR_H_