Ben Konyi 828191990a Roll src/third_party/dart 6e0d978505..40ef0c6d9f (7 commits)
dart-lang/sdk@40ef0c6d9f Specify type of _location field in Widget Inspector Transformer
dart-lang/sdk@ad38f88c59 [vm/transferable] Skip oom test on mac
dart-lang/sdk@fd77972d8f Print time to prepare linking inputs.
dart-lang/sdk@60f37fa189 Fix builds targeting Android from a Windows host gen_snapshot.
dart-lang/sdk@8c9765c648 Clean up lazy_ast a bit.
dart-lang/sdk@01b0001f8e [vm/transferable] Refactor oom transferable test out of other throwing tests.
dart-lang/sdk@19447e1061 [vm/transferable] Skip oom transferable test on asan.
2019-06-07 06:52:05 -07:00
2018-04-13 15:46:54 -07:00
2019-05-06 11:31:23 -07:00
2018-11-06 17:15:11 -08:00
2019-05-07 16:10:21 -07:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%