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This patch does the following: - Updates `flutter_tester` to set up an Impeller rendering context and surface if `--enable-impeller` is set to true, using the Vulkan backend with Swiftshader. - Updates `run_tests.py` to run all tests except the smoke test (that one really has no rendering impact whatsoever) with and without `--enable-impeller`. - Updates a few tests to work that were trivial: - A couple tests needed updated goldens for very minor rendering differences. Filed https://github.com/flutter/flutter/issues/135684 to track using Skia gold for this instead. - Disabled SKP screenshotting if Impeller is enabled, and updated the test checking that to verify an error is thrown if an SKP is requested. - The Dart GPU based test now asserts that the gpu context is available if Impeller is enabled, and does not deadlock if run in a single threaded mode. - We were missing some trace events around `Canvas::SaveLayer` for Impeller as compared to Skia. - A couple other tests had strict checks about exception messages that are slightly different between Skia and Impeller. - I've filed bugs for other tests that may require a little more work, and skipped them for now. For FragmentProgram on Vulkan I reused an existing bug. This is part of my attempt to address https://github.com/flutter/flutter/issues/135693, although @chinmaygarde and I had slightly different ideas about how to do this. The goals here are: - Run the Dart unit tests we already have with Impeller enabled. - Enable running more of the framework tests (including gold tests) with Impeller enabled. - Run all of these tests via public `dart:ui` API rather than mucking around in C++ internals in the engine.
153 lines
5.0 KiB
C++
153 lines
5.0 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/gpu/gpu_surface_vulkan.h"
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#include "flutter/fml/logging.h"
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#include "flutter/fml/trace_event.h"
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#include "third_party/skia/include/core/SkColorSpace.h"
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#include "third_party/skia/include/core/SkSize.h"
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#include "third_party/skia/include/core/SkSurface.h"
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#include "third_party/skia/include/gpu/GrBackendSurface.h"
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#include "third_party/skia/include/gpu/GrDirectContext.h"
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#include "third_party/skia/include/gpu/ganesh/SkSurfaceGanesh.h"
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#include "third_party/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h"
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#include "vulkan/vulkan_core.h"
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namespace flutter {
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GPUSurfaceVulkan::GPUSurfaceVulkan(GPUSurfaceVulkanDelegate* delegate,
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const sk_sp<GrDirectContext>& skia_context,
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bool render_to_surface)
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: delegate_(delegate),
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skia_context_(skia_context),
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render_to_surface_(render_to_surface),
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weak_factory_(this) {}
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GPUSurfaceVulkan::~GPUSurfaceVulkan() = default;
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bool GPUSurfaceVulkan::IsValid() {
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return skia_context_ != nullptr;
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}
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std::unique_ptr<SurfaceFrame> GPUSurfaceVulkan::AcquireFrame(
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const SkISize& frame_size) {
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if (!IsValid()) {
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FML_LOG(ERROR) << "Vulkan surface was invalid.";
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return nullptr;
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}
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if (frame_size.isEmpty()) {
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FML_LOG(ERROR) << "Vulkan surface was asked for an empty frame.";
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return nullptr;
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}
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if (!render_to_surface_) {
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return std::make_unique<SurfaceFrame>(
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nullptr, SurfaceFrame::FramebufferInfo(),
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[](const SurfaceFrame& surface_frame, DlCanvas* canvas) {
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return true;
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},
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frame_size);
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}
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FlutterVulkanImage image = delegate_->AcquireImage(frame_size);
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if (!image.image) {
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FML_LOG(ERROR) << "Invalid VkImage given by the embedder.";
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return nullptr;
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}
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sk_sp<SkSurface> surface = CreateSurfaceFromVulkanImage(
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reinterpret_cast<VkImage>(image.image),
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static_cast<VkFormat>(image.format), frame_size);
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if (!surface) {
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FML_LOG(ERROR) << "Could not create the SkSurface from the Vulkan image.";
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return nullptr;
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}
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SurfaceFrame::SubmitCallback callback = [image = image, delegate = delegate_](
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const SurfaceFrame&,
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DlCanvas* canvas) -> bool {
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TRACE_EVENT0("flutter", "GPUSurfaceVulkan::PresentImage");
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if (canvas == nullptr) {
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FML_DLOG(ERROR) << "Canvas not available.";
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return false;
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}
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canvas->Flush();
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return delegate->PresentImage(reinterpret_cast<VkImage>(image.image),
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static_cast<VkFormat>(image.format));
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};
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SurfaceFrame::FramebufferInfo framebuffer_info{.supports_readback = true};
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return std::make_unique<SurfaceFrame>(std::move(surface), framebuffer_info,
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std::move(callback), frame_size);
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}
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SkMatrix GPUSurfaceVulkan::GetRootTransformation() const {
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// This backend does not support delegating to the underlying platform to
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// query for root surface transformations. Just return identity.
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SkMatrix matrix;
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matrix.reset();
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return matrix;
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}
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GrDirectContext* GPUSurfaceVulkan::GetContext() {
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return skia_context_.get();
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}
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sk_sp<SkSurface> GPUSurfaceVulkan::CreateSurfaceFromVulkanImage(
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const VkImage image,
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const VkFormat format,
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const SkISize& size) {
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#ifdef SK_VULKAN
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GrVkImageInfo image_info = {
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.fImage = image,
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.fImageTiling = VK_IMAGE_TILING_OPTIMAL,
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.fImageLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.fFormat = format,
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.fImageUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT |
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VK_IMAGE_USAGE_SAMPLED_BIT,
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.fSampleCount = 1,
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.fLevelCount = 1,
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};
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auto backend_texture =
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GrBackendTextures::MakeVk(size.width(), size.height(), image_info);
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SkSurfaceProps surface_properties(0, kUnknown_SkPixelGeometry);
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return SkSurfaces::WrapBackendTexture(
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skia_context_.get(), // context
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backend_texture, // back-end texture
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kTopLeft_GrSurfaceOrigin, // surface origin
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1, // sample count
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ColorTypeFromFormat(format), // color type
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SkColorSpace::MakeSRGB(), // color space
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&surface_properties // surface properties
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);
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#else
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return nullptr;
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#endif // SK_VULKAN
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}
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SkColorType GPUSurfaceVulkan::ColorTypeFromFormat(const VkFormat format) {
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switch (format) {
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_R8G8B8A8_SRGB:
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return SkColorType::kRGBA_8888_SkColorType;
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case VK_FORMAT_B8G8R8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_SRGB:
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return SkColorType::kBGRA_8888_SkColorType;
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default:
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return SkColorType::kUnknown_SkColorType;
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}
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}
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} // namespace flutter
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