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Previously we were doing the bounds testing for hit tests in the parent, but that doesn't work if the child paints at a location other than 0.0, 0.0. Now we do the bounds check in the child. This also simplifies Scaffold's hit testing. Fixes #558
Sky
For information about using the latest stable release of Sky, please see the package/sky/ directory.
For more information about the Sky framework, see the package/sky/lib/ directory.
For details about the internals of Sky's engine, see the engine/ directory.
For information about contributing to Sky, please see CONTRIBUTING.md.