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`platformTextScaler` doesn't need to be per window, assuming the SP -> DiP mapping is always the same on the same device (unless the user changes the preference), and does not depend on the display device's pixel density (it's confirmed). Design doc: https://docs.google.com/document/d/1-DlElw3zWRDlqoc9z4YfkU9PbBwRTnc7NhLM97ljGwk/edit# [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
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Flutter makes it easy and fast to build beautiful apps for mobile and beyond
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