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80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SHELL_GPU_GPU_SURFACE_GL_H_
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#define SHELL_GPU_GPU_SURFACE_GL_H_
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#include "flutter/shell/common/surface.h"
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#include "flutter/synchronization/debug_thread_checker.h"
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#include "lib/ftl/macros.h"
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#include "lib/ftl/memory/weak_ptr.h"
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namespace shell {
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class GPUSurfaceGLDelegate {
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public:
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virtual bool GLContextMakeCurrent() = 0;
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virtual bool GLContextClearCurrent() = 0;
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virtual bool GLContextPresent() = 0;
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virtual intptr_t GLContextFBO() const = 0;
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};
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class GPUSurfaceGL : public Surface {
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public:
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GPUSurfaceGL(GPUSurfaceGLDelegate* delegate);
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~GPUSurfaceGL() override;
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bool Setup() override;
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bool IsValid() override;
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std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) override;
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GrContext* GetContext() override;
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private:
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GPUSurfaceGLDelegate* delegate_;
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sk_sp<GrContext> context_;
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sk_sp<SkSurface> cached_surface_;
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ftl::WeakPtrFactory<GPUSurfaceGL> weak_factory_;
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sk_sp<SkSurface> CreateSurface(const SkISize& size);
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sk_sp<SkSurface> AcquireSurface(const SkISize& size);
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bool PresentSurface(SkCanvas* canvas);
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bool SelectPixelConfig(GrPixelConfig* config);
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FTL_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceGL);
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};
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class GPUSurfaceFrameGL : public SurfaceFrame {
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public:
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using SubmitCallback = std::function<bool(SkCanvas* canvas)>;
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GPUSurfaceFrameGL(sk_sp<SkSurface> surface, SubmitCallback submit_callback);
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~GPUSurfaceFrameGL();
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SkCanvas* SkiaCanvas() override;
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private:
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FLUTTER_THREAD_CHECKER_DECLARE(checker_);
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sk_sp<SkSurface> surface_;
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SubmitCallback submit_callback_;
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bool PerformSubmit() override;
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FTL_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceFrameGL);
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};
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} // namespace shell
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#endif // SHELL_GPU_GPU_SURFACE_GL_H_
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