Adam Barth 785c11d6d9 Fix style in //flow/instrumentation (flutter/engine#2608)
This patch makes these files better match Google C++ style.

Also, add the engine lap time when running on Mojo.
2016-04-21 22:36:46 -07:00

42 lines
1.0 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flow/layers/layer_tree.h"
#include "base/trace_event/trace_event.h"
#include "flow/layers/layer.h"
namespace flow {
LayerTree::LayerTree() : scene_version_(0), rasterizer_tracing_threshold_(0) {
}
LayerTree::~LayerTree() {
}
void LayerTree::Raster(PaintContext::ScopedFrame& frame) {
{
TRACE_EVENT0("flutter", "LayerTree::Preroll");
Layer::PrerollContext context = {
frame.context().raster_cache(),
frame.gr_context(),
SkRect::MakeEmpty(),
};
root_layer_->Preroll(&context, SkMatrix());
}
{
TRACE_EVENT0("flutter", "LayerTree::Paint");
root_layer_->Paint(frame);
}
}
void LayerTree::UpdateScene(mojo::gfx::composition::SceneUpdate* update,
mojo::gfx::composition::Node* container) {
TRACE_EVENT0("flutter", "LayerTree::UpdateScene");
root_layer_->UpdateScene(update, container);
}
} // namespace flow