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By default, the CAMetalLayer backing store is a framebuffer attachment that is only optimized for display. However, effects such as backdrop filters require renderbuffer readback. Making this calls will result in exceptions. Disable the write only optimization on such backing store. Fixes https://github.com/flutter/flutter/issues/43555
196 lines
6.4 KiB
Plaintext
196 lines
6.4 KiB
Plaintext
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/shell/gpu/gpu_surface_metal.h"
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#include <QuartzCore/CAMetalLayer.h>
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#include "third_party/skia/include/core/SkSurface.h"
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#include "third_party/skia/include/gpu/GrBackendSurface.h"
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#include "third_party/skia/include/ports/SkCFObject.h"
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static_assert(!__has_feature(objc_arc), "ARC must be disabled.");
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namespace flutter {
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GPUSurfaceMetal::GPUSurfaceMetal(GPUSurfaceDelegate* delegate,
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fml::scoped_nsobject<CAMetalLayer> layer)
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: delegate_(delegate), layer_(std::move(layer)) {
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if (!layer_) {
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FML_LOG(ERROR) << "Could not create metal surface because of invalid layer.";
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return;
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}
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layer.get().pixelFormat = MTLPixelFormatBGRA8Unorm;
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// Flutter needs to read from the color attachment in cases where there are effects such as
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// backdrop filters.
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layer.get().framebufferOnly = NO;
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auto metal_device = fml::scoped_nsprotocol<id<MTLDevice>>([layer_.get().device retain]);
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auto metal_queue = fml::scoped_nsprotocol<id<MTLCommandQueue>>([metal_device newCommandQueue]);
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if (!metal_device || !metal_queue) {
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FML_LOG(ERROR) << "Could not create metal device or queue.";
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return;
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}
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command_queue_ = metal_queue;
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// The context creation routine accepts arguments using transfer semantics.
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auto context = GrContext::MakeMetal(metal_device.release(), metal_queue.release());
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if (!context) {
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FML_LOG(ERROR) << "Could not create Skia metal context.";
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return;
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}
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context_ = context;
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}
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GPUSurfaceMetal::GPUSurfaceMetal(GPUSurfaceDelegate* delegate,
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sk_sp<GrContext> gr_context,
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fml::scoped_nsobject<CAMetalLayer> layer)
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: delegate_(delegate), layer_(std::move(layer)), context_(gr_context) {
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if (!layer_) {
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FML_LOG(ERROR) << "Could not create metal surface because of invalid layer.";
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return;
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}
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if (!context_) {
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FML_LOG(ERROR) << "Could not create metal surface because of invalid Skia metal context.";
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return;
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}
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layer.get().pixelFormat = MTLPixelFormatBGRA8Unorm;
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auto metal_device = fml::scoped_nsprotocol<id<MTLDevice>>([layer_.get().device retain]);
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auto metal_queue = fml::scoped_nsprotocol<id<MTLCommandQueue>>([metal_device newCommandQueue]);
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if (!metal_device || !metal_queue) {
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FML_LOG(ERROR) << "Could not create metal device or queue.";
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return;
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}
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command_queue_ = metal_queue;
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}
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GPUSurfaceMetal::~GPUSurfaceMetal() {
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ReleaseUnusedDrawableIfNecessary();
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}
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// |Surface|
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bool GPUSurfaceMetal::IsValid() {
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return layer_ && context_ && command_queue_;
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}
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// |Surface|
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std::unique_ptr<SurfaceFrame> GPUSurfaceMetal::AcquireFrame(const SkISize& size) {
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if (!IsValid()) {
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FML_LOG(ERROR) << "Metal surface was invalid.";
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return nullptr;
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}
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if (size.isEmpty()) {
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FML_LOG(ERROR) << "Metal surface was asked for an empty frame.";
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return nullptr;
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}
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const auto bounds = layer_.get().bounds.size;
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if (bounds.width <= 0.0 || bounds.height <= 0.0) {
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FML_LOG(ERROR) << "Metal layer bounds were invalid.";
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return nullptr;
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}
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ReleaseUnusedDrawableIfNecessary();
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auto surface = SkSurface::MakeFromCAMetalLayer(context_.get(), // context
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layer_.get(), // layer
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kTopLeft_GrSurfaceOrigin, // origin
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1, // sample count
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kBGRA_8888_SkColorType, // color type
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nullptr, // colorspace
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nullptr, // surface properties
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&next_drawable_ // drawable (transfer out)
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);
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if (!surface) {
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FML_LOG(ERROR) << "Could not create the SkSurface from the metal texture.";
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return nullptr;
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}
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auto submit_callback = [this](const SurfaceFrame& surface_frame, SkCanvas* canvas) -> bool {
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canvas->flush();
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if (next_drawable_ == nullptr) {
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FML_DLOG(ERROR) << "Could not acquire next Metal drawable from the SkSurface.";
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return false;
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}
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const auto has_external_view_embedder = delegate_->GetExternalViewEmbedder() != nullptr;
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auto command_buffer =
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fml::scoped_nsprotocol<id<MTLCommandBuffer>>([[command_queue_.get() commandBuffer] retain]);
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fml::scoped_nsprotocol<id<CAMetalDrawable>> drawable(
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reinterpret_cast<id<CAMetalDrawable>>(next_drawable_));
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next_drawable_ = nullptr;
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// External views need to present with transaction. When presenting with
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// transaction, we have to block, otherwise we risk presenting the drawable
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// after the CATransaction has completed.
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// See:
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// https://developer.apple.com/documentation/quartzcore/cametallayer/1478157-presentswithtransaction
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// TODO(dnfield): only do this if transactions are actually being used.
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// https://github.com/flutter/flutter/issues/24133
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if (!has_external_view_embedder) {
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[command_buffer.get() presentDrawable:drawable.get()];
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[command_buffer.get() commit];
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} else {
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[command_buffer.get() commit];
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[command_buffer.get() waitUntilScheduled];
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[drawable.get() present];
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}
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return true;
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};
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return std::make_unique<SurfaceFrame>(std::move(surface), submit_callback);
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}
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// |Surface|
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SkMatrix GPUSurfaceMetal::GetRootTransformation() const {
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// This backend does not currently support root surface transformations. Just
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// return identity.
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SkMatrix matrix;
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matrix.reset();
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return matrix;
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}
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// |Surface|
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GrContext* GPUSurfaceMetal::GetContext() {
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return context_.get();
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}
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// |Surface|
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flutter::ExternalViewEmbedder* GPUSurfaceMetal::GetExternalViewEmbedder() {
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return delegate_->GetExternalViewEmbedder();
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}
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// |Surface|
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bool GPUSurfaceMetal::MakeRenderContextCurrent() {
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// This backend has no such concept.
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return true;
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}
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void GPUSurfaceMetal::ReleaseUnusedDrawableIfNecessary() {
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// If the previous surface frame was not submitted before a new one is acquired, the old drawable
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// needs to be released. An RAII wrapper may not be used because this needs to interoperate with
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// Skia APIs.
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if (next_drawable_ == nullptr) {
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return;
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}
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CFRelease(next_drawable_);
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next_drawable_ = nullptr;
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}
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} // namespace flutter
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