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46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SKY_SHELL_PLATFORM_VIEW_ANDROID_H_
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#define SKY_SHELL_PLATFORM_VIEW_ANDROID_H_
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#include "sky/shell/platform_view.h"
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struct ANativeWindow;
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namespace sky {
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namespace shell {
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class ShellView;
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class PlatformViewAndroid : public PlatformView {
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public:
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static bool Register(JNIEnv* env);
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PlatformViewAndroid(const Config& config);
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~PlatformViewAndroid() override;
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// Called from Java
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void Detach(JNIEnv* env, jobject obj);
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void SurfaceCreated(JNIEnv* env, jobject obj, jobject jsurface);
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void SurfaceDestroyed(JNIEnv* env, jobject obj);
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void SetShellView(scoped_ptr<ShellView> shell_view);
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private:
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void ReleaseWindow();
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// In principle, the ShellView should own the PlatformView, but because our
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// lifetime is controlled by the Android view hierarchy, we flip around the
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// ownership and have the shell_view owned by Java. We reset this pointer in
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// |Detach|, which will eventually cause |~PlatformViewAndroid|.
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scoped_ptr<ShellView> shell_view_;
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DISALLOW_COPY_AND_ASSIGN(PlatformViewAndroid);
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};
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} // namespace shell
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} // namespace sky
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#endif // SKY_SHELL_PLATFORM_VIEW_ANDROID_H_
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