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84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/shell/android/platform_view_android.h"
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#include <android/input.h>
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#include <android/native_window_jni.h>
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#include "base/android/jni_android.h"
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#include "base/bind.h"
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#include "base/location.h"
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#include "jni/PlatformViewAndroid_jni.h"
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#include "sky/shell/shell.h"
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#include "sky/shell/shell_view.h"
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namespace sky {
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namespace shell {
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static jlong Attach(JNIEnv* env, jclass clazz, jint skyEngineHandle) {
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ShellView* shell_view = new ShellView(Shell::Shared());
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auto view = static_cast<PlatformViewAndroid*>(shell_view->view());
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view->SetShellView(make_scoped_ptr(shell_view));
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view->ConnectToEngine(
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mojo::MakeRequest<SkyEngine>(mojo::ScopedMessagePipeHandle(
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mojo::MessagePipeHandle(skyEngineHandle))));
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return reinterpret_cast<jlong>(shell_view->view());
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}
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// static
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bool PlatformViewAndroid::Register(JNIEnv* env) {
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return RegisterNativesImpl(env);
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}
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PlatformView* PlatformView::Create(const Config& config) {
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return new PlatformViewAndroid(config);
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}
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PlatformViewAndroid::PlatformViewAndroid(const Config& config)
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: PlatformView(config) {
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}
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PlatformViewAndroid::~PlatformViewAndroid() {
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if (window_)
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ReleaseWindow();
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}
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void PlatformViewAndroid::Detach(JNIEnv* env, jobject obj) {
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DCHECK(!window_);
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shell_view_.reset();
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// Note: |this| has been destroyed at this point.
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}
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void PlatformViewAndroid::SurfaceCreated(JNIEnv* env, jobject obj, jobject jsurface) {
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base::android::ScopedJavaLocalRef<jobject> protector(env, jsurface);
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// Note: This ensures that any local references used by
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// ANativeWindow_fromSurface are released immediately. This is needed as a
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// workaround for https://code.google.com/p/android/issues/detail?id=68174
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{
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base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env);
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window_ = ANativeWindow_fromSurface(env, jsurface);
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}
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SurfaceWasCreated();
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}
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void PlatformViewAndroid::SurfaceDestroyed(JNIEnv* env, jobject obj) {
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DCHECK(window_);
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SurfaceWasDestroyed();
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ReleaseWindow();
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}
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void PlatformViewAndroid::SetShellView(scoped_ptr<ShellView> shell_view) {
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DCHECK(!shell_view_);
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shell_view_ = shell_view.Pass();
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}
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void PlatformViewAndroid::ReleaseWindow() {
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ANativeWindow_release(window_);
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window_ = nullptr;
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}
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} // namespace shell
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} // namespace sky
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