flutter_flutter/shell/platform/darwin/ios/ios_surface_software.h

52 lines
1.5 KiB
Objective-C

// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_SURFACE_SOFTWARE_H_
#define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_SURFACE_SOFTWARE_H_
#include "flutter/fml/macros.h"
#include "flutter/fml/platform/darwin/scoped_nsobject.h"
#include "flutter/shell/gpu/gpu_surface_software.h"
#include "flutter/shell/platform/darwin/ios/ios_surface.h"
@class CALayer;
namespace shell {
class IOSSurfaceSoftware final : public IOSSurface,
public GPUSurfaceSoftwareDelegate {
public:
IOSSurfaceSoftware(fml::scoped_nsobject<CALayer> layer);
~IOSSurfaceSoftware() override;
// |shell::IOSSurface|
bool IsValid() const override;
// |shell::IOSSurface|
bool ResourceContextMakeCurrent() override;
// |shell::IOSSurface|
void UpdateStorageSizeIfNecessary() override;
// |shell::IOSSurface|
std::unique_ptr<Surface> CreateGPUSurface() override;
// |shell::GPUSurfaceSoftwareDelegate|
sk_sp<SkSurface> AcquireBackingStore(const SkISize& size) override;
// |shell::GPUSurfaceSoftwareDelegate|
bool PresentBackingStore(sk_sp<SkSurface> backing_store) override;
private:
fml::scoped_nsobject<CALayer> layer_;
sk_sp<SkSurface> sk_surface_;
FML_DISALLOW_COPY_AND_ASSIGN(IOSSurfaceSoftware);
};
} // namespace shell
#endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_SURFACE_SOFTWARE_H_