flutter_flutter/flow/raster_cache.cc
Sebastian Jeltsch 01a52b9947
Try rasterizing images and layers only once, even when their rasterization fails. Further enforce the same access threshold on layers as on Pictures. Previously layers would always be cached. The latter is a semantic change. (#16545)
If Rasterization fails, i.e. image.is_valid() is false, the cache might try rasterizing the image again on the next frame. Not only is this wasteful put might also prevent other pictures to be cached within the current frame budget.
2020-02-28 12:13:22 -08:00

303 lines
9.4 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/raster_cache.h"
#include <vector>
#include "flutter/flow/layers/layer.h"
#include "flutter/flow/paint_utils.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/trace_event.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkPicture.h"
#include "third_party/skia/include/core/SkSurface.h"
namespace flutter {
RasterCacheResult::RasterCacheResult(sk_sp<SkImage> image,
const SkRect& logical_rect)
: image_(std::move(image)), logical_rect_(logical_rect) {}
void RasterCacheResult::draw(SkCanvas& canvas, const SkPaint* paint) const {
TRACE_EVENT0("flutter", "RasterCacheResult::draw");
SkAutoCanvasRestore auto_restore(&canvas, true);
SkIRect bounds =
RasterCache::GetDeviceBounds(logical_rect_, canvas.getTotalMatrix());
FML_DCHECK(bounds.size() == image_->dimensions());
canvas.resetMatrix();
canvas.drawImage(image_, bounds.fLeft, bounds.fTop, paint);
}
RasterCache::RasterCache(size_t access_threshold,
size_t picture_cache_limit_per_frame)
: access_threshold_(access_threshold),
picture_cache_limit_per_frame_(picture_cache_limit_per_frame),
checkerboard_images_(false) {}
static bool CanRasterizePicture(SkPicture* picture) {
if (picture == nullptr) {
return false;
}
const SkRect cull_rect = picture->cullRect();
if (cull_rect.isEmpty()) {
// No point in ever rasterizing an empty picture.
return false;
}
if (!cull_rect.isFinite()) {
// Cannot attempt to rasterize into an infinitely large surface.
return false;
}
return true;
}
static bool IsPictureWorthRasterizing(SkPicture* picture,
bool will_change,
bool is_complex) {
if (will_change) {
// If the picture is going to change in the future, there is no point in
// doing to extra work to rasterize.
return false;
}
if (!CanRasterizePicture(picture)) {
// No point in deciding whether the picture is worth rasterizing if it
// cannot be rasterized at all.
return false;
}
if (is_complex) {
// The caller seems to have extra information about the picture and thinks
// the picture is always worth rasterizing.
return true;
}
// TODO(abarth): We should find a better heuristic here that lets us avoid
// wasting memory on trivial layers that are easy to re-rasterize every frame.
return picture->approximateOpCount() > 5;
}
/// @note Procedure doesn't copy all closures.
static RasterCacheResult Rasterize(
GrContext* context,
const SkMatrix& ctm,
SkColorSpace* dst_color_space,
bool checkerboard,
const SkRect& logical_rect,
const std::function<void(SkCanvas*)>& draw_function) {
TRACE_EVENT0("flutter", "RasterCachePopulate");
SkIRect cache_rect = RasterCache::GetDeviceBounds(logical_rect, ctm);
const SkImageInfo image_info = SkImageInfo::MakeN32Premul(
cache_rect.width(), cache_rect.height(), sk_ref_sp(dst_color_space));
sk_sp<SkSurface> surface =
context
? SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, image_info)
: SkSurface::MakeRaster(image_info);
if (!surface) {
return {};
}
SkCanvas* canvas = surface->getCanvas();
canvas->clear(SK_ColorTRANSPARENT);
canvas->translate(-cache_rect.left(), -cache_rect.top());
canvas->concat(ctm);
draw_function(canvas);
if (checkerboard) {
DrawCheckerboard(canvas, logical_rect);
}
return {surface->makeImageSnapshot(), logical_rect};
}
bool RasterCache::Prepare(PrerollContext* context,
Layer* layer,
const SkMatrix& ctm) {
LayerRasterCacheKey cache_key(layer->unique_id(), ctm);
Entry& entry = layer_cache_[cache_key];
if (!entry.did_rasterize && !entry.image.is_valid() &&
entry.access_count >= access_threshold_) {
entry.image = Rasterize(
context->gr_context, ctm, context->dst_color_space,
checkerboard_images_, layer->paint_bounds(),
[layer, context](SkCanvas* canvas) {
SkISize canvas_size = canvas->getBaseLayerSize();
SkNWayCanvas internal_nodes_canvas(canvas_size.width(),
canvas_size.height());
internal_nodes_canvas.addCanvas(canvas);
Layer::PaintContext paintContext = {
(SkCanvas*)&internal_nodes_canvas,
canvas,
context->gr_context,
nullptr,
context->raster_time,
context->ui_time,
context->texture_registry,
context->has_platform_view ? nullptr : context->raster_cache,
context->checkerboard_offscreen_layers,
context->frame_physical_depth,
context->frame_device_pixel_ratio};
if (layer->needs_painting()) {
layer->Paint(paintContext);
}
});
entry.did_rasterize = true;
return true;
}
return false;
}
bool RasterCache::Prepare(GrContext* context,
SkPicture* picture,
const SkMatrix& transformation_matrix,
SkColorSpace* dst_color_space,
bool is_complex,
bool will_change) {
// Disabling caching when access_threshold is zero is historic behavior.
if (access_threshold_ == 0) {
return false;
}
if (picture_cached_this_frame_ >= picture_cache_limit_per_frame_) {
return false;
}
if (!IsPictureWorthRasterizing(picture, will_change, is_complex)) {
// We only deal with pictures that are worthy of rasterization.
return false;
}
// Decompose the matrix (once) for all subsequent operations. We want to make
// sure to avoid volumetric distortions while accounting for scaling.
const MatrixDecomposition matrix(transformation_matrix);
if (!matrix.IsValid()) {
// The matrix was singular. No point in going further.
return false;
}
PictureRasterCacheKey cache_key(picture->uniqueID(), transformation_matrix);
// Creates an entry, if not present prior.
Entry& entry = picture_cache_[cache_key];
if (entry.access_count < access_threshold_) {
// Frame threshold has not yet been reached.
return false;
}
// Don't try to rasterize pictures that were already attempted to be
// rasterized even if the image is invalid.
if (!entry.did_rasterize && !entry.image.is_valid()) {
entry.image =
Rasterize(context, transformation_matrix, dst_color_space,
checkerboard_images_, picture->cullRect(),
[=](SkCanvas* canvas) { canvas->drawPicture(picture); });
entry.did_rasterize = true;
picture_cached_this_frame_++;
return true;
}
return false;
}
RasterCacheResult RasterCache::Get(const SkPicture& picture,
const SkMatrix& ctm) const {
PictureRasterCacheKey cache_key(picture.uniqueID(), ctm);
auto it = picture_cache_.find(cache_key);
if (it == picture_cache_.end()) {
return RasterCacheResult();
}
Entry& entry = it->second;
entry.access_count++;
entry.used_this_frame = true;
return entry.image;
}
RasterCacheResult RasterCache::Get(Layer* layer, const SkMatrix& ctm) const {
LayerRasterCacheKey cache_key(layer->unique_id(), ctm);
auto it = layer_cache_.find(cache_key);
if (it == layer_cache_.end()) {
return RasterCacheResult();
}
Entry& entry = it->second;
entry.access_count++;
entry.used_this_frame = true;
return entry.image;
}
void RasterCache::SweepAfterFrame() {
SweepOneCacheAfterFrame(picture_cache_);
SweepOneCacheAfterFrame(layer_cache_);
picture_cached_this_frame_ = 0;
TraceStatsToTimeline();
}
void RasterCache::Clear() {
picture_cache_.clear();
layer_cache_.clear();
}
size_t RasterCache::GetCachedEntriesCount() const {
return layer_cache_.size() + picture_cache_.size();
}
void RasterCache::SetCheckboardCacheImages(bool checkerboard) {
if (checkerboard_images_ == checkerboard) {
return;
}
checkerboard_images_ = checkerboard;
// Clear all existing entries so previously rasterized items (with or without
// a checkerboard) will be refreshed in subsequent passes.
Clear();
}
void RasterCache::TraceStatsToTimeline() const {
#if !FLUTTER_RELEASE
size_t layer_cache_count = 0;
size_t layer_cache_bytes = 0;
size_t picture_cache_count = 0;
size_t picture_cache_bytes = 0;
for (const auto& item : layer_cache_) {
const auto dimensions = item.second.image.image_dimensions();
layer_cache_count++;
layer_cache_bytes += dimensions.width() * dimensions.height() * 4;
}
for (const auto& item : picture_cache_) {
const auto dimensions = item.second.image.image_dimensions();
picture_cache_count++;
picture_cache_bytes += dimensions.width() * dimensions.height() * 4;
}
FML_TRACE_COUNTER("flutter", "RasterCache",
reinterpret_cast<int64_t>(this), //
"LayerCount", layer_cache_count, //
"LayerMBytes", layer_cache_bytes * 1e-6, //
"PictureCount", picture_cache_count, //
"PictureMBytes", picture_cache_bytes * 1e-6 //
);
#endif // !FLUTTER_RELEASE
}
} // namespace flutter