Michael Klimushyn 6fa1fcda8f
Register plugins at the right time, once (#15979)
Currently we're automatically registering plugins both when the
FlutterEngine is constructed and in the `flutter create` template, when
FlutterActivity#configureFlutterEngine is called. The initial
registration is too early to contain a reference to the activity and the
second registration can cause problems in some plugins.

This alters the flow so automatic registration happens in two discrete
places, and contains the `activity` in its first and only call for most
apps.

1. We're no longer automatically registering plugins on `FlutterEngine`
in any of our activities/fragments at construction time. But since the
FlutterEngine default constructor still automatically registers plugins,
anyone constructing the engine themselves (for example, in a service) is
still going to get automatic registration at `FlutterEngine`
instantiation time.
2. We now automatically register plugins in the base `FlutterActivity`'s
`configureFlutterEngine` hook. Anyone using `FlutterActivity` (or
`FlutterFragment`) should be automatically registered once that hook is
called. Right now the `flutter create` template overrides the base class
method with a subclass that registers everything manually in the same
spot. But with this in place we can safely recommend to remove the
subclass and rely on this hook to automatically register going forward.
Registering at this time means `activity` is set correctly.
2020-01-25 00:34:52 -08:00
2020-01-24 12:43:32 -08:00
2020-01-24 12:43:32 -08:00
2020-01-24 12:43:32 -08:00
2020-01-24 12:43:32 -08:00

Flutter Engine

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