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Apply color filters on the CPU for solid colors and gradients. This fixes https://github.com/flutter/flutter/issues/127232 for the purely color-based color sources. We still need to make the other special color blending paths respect the geometry mask in order to fully resolve the underlying issue: * SaveLayers (if they have an interesting matrix filter -- without a matrix filter, it'll always work today) * TiledTextureContents * TextContents * VerticesContents * AtlasContents
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