Chris Bracken 6e6020d299
Eliminate .member = foo struct initialization (#7899)
This breaks MSVC:
```
[3049/3506] CXX obj/flutter/shell/gpu/gpu_surface_gl.gpu_surface_gl_delegate.obj
FAILED: obj/flutter/shell/gpu/gpu_surface_gl.gpu_surface_gl_delegate.obj
ninja -t msvc -e environment.x64 -- E:\b\c\goma_cache\client/gomacc.exe "E:\b\depot_tools\win_toolchain\vs_files\3bc0ec615cf20ee342f3bc29bc991b5ad66d8d2c\VC\Tools\MSVC\14.14.26428\bin\HostX64\x64/cl.exe" /nologo /showIncludes /FC @obj/flutter/shell/gpu/gpu_surface_gl.gpu_surface_gl_delegate.obj.rsp /c ../../flutter/shell/gpu/gpu_surface_gl_delegate.cc /Foobj/flutter/shell/gpu/gpu_surface_gl.gpu_surface_gl_delegate.obj /Fdobj/flutter/shell/gpu/gpu_surface_gl_cc.pdb
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(70): error C2059: syntax error: '.'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(71): error C2143: syntax error: missing ';' before '}'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(76): error C2061: syntax error: identifier 'ProcResolverContext'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(78): error C3536: 'proc_resolver_context': cannot be used before it is initialized
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(78): error C2227: left of '->resolver' must point to class/struct/union/generic type
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(78): note: type is 'int'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(82): error C2059: syntax error: 'if'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(82): error C2143: syntax error: missing ';' before '{'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(82): error C2447: '{': missing function header (old-style formal list?)
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(87): error C2059: syntax error: 'if'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(87): error C2143: syntax error: missing ';' before '{'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(87): error C2447: '{': missing function header (old-style formal list?)
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(91): error C2059: syntax error: '('
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(91): error C2059: syntax error: ')'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(92): error C2059: syntax error: 'return'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(95): error C2653: 'GPUSurfaceGLDelegate': is not a class or namespace name
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(95): error C2270: 'GetGLInterface': modifiers not allowed on nonmember functions
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(96): error C3861: 'GetGLProcResolver': identifier not found
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(96): error C3861: 'CreateGLInterface': identifier not found
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(100): error C2653: 'GPUSurfaceGLDelegate': is not a class or namespace name
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(101): error C3861: 'CreateGLInterface': identifier not found
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(104): error C2059: syntax error: '}'
e:\b\rr\tmpahx5uo\w\src\flutter\shell\gpu\gpu_surface_gl_delegate.cc(104): error C2143: syntax error: missing ';' before '}'
```
2019-02-20 23:37:26 -08:00
2018-12-14 14:08:43 -08:00
2018-11-06 17:15:11 -08:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%