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Taken partially from https://github.com/flutter/flutter/pull/170446 with only the changes to add a ScaleTranslate rectangle transform method brought over. Unlike the original PR, this PR will apply that optimized method for any caller who transforms a rectangle rather than just the matrix/clip tracker for the engine layer tree code. A benchmark for the new methods is also provided to verify their improved performance.
Flutter Engine
Setting up the Engine development environment
See here
gclient bootstrap
Flutter engine uses gclient to manage dependencies.
If you've already cloned the flutter repository: