Hixie 6bcc09dbd0 Remove shadow trees and custom elements from sky/engine/.
Remove all code relating to shadow trees, insertion points, shadow
boundaries, traversing composed trees, distribution, template
documents, custom elements, registering elements, element registries,
element factories, shadow roots, etc.

Remove the following features from the IDLs and from the binding
generators: CustomElementCallbacks, Reflect*, EventHandler.

Remove the CSS custom pseudo-element concept, since we no longer have
a UA style sheet worth talking about, no longer have shadow trees or
custom elements, no longer use pseudo-elements, and generally
therefore don't use this code at all.
2015-07-20 13:31:12 -07:00

139 lines
4.4 KiB
C++

/**
* This file is part of the theme implementation for form controls in WebCore.
*
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2012 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "sky/engine/core/rendering/RenderTheme.h"
#include "gen/sky/core/CSSValueKeywords.h"
#include "gen/sky/platform/RuntimeEnabledFeatures.h"
#include "sky/engine/core/dom/Document.h"
#include "sky/engine/core/frame/LocalFrame.h"
#include "sky/engine/core/frame/Settings.h"
#include "sky/engine/core/html/parser/HTMLParserIdioms.h"
#include "sky/engine/core/page/FocusController.h"
#include "sky/engine/core/page/Page.h"
#include "sky/engine/core/rendering/PaintInfo.h"
#include "sky/engine/core/rendering/RenderView.h"
#include "sky/engine/core/rendering/style/RenderStyle.h"
#include "sky/engine/platform/FloatConversion.h"
#include "sky/engine/platform/fonts/FontSelector.h"
#include "sky/engine/platform/graphics/GraphicsContextStateSaver.h"
#include "sky/engine/platform/text/StringTruncator.h"
#include "sky/engine/public/platform/Platform.h"
#include "sky/engine/public/platform/WebFallbackThemeEngine.h"
#include "sky/engine/public/platform/WebRect.h"
#include "sky/engine/wtf/text/StringBuilder.h"
// The methods in this file are shared by all themes on every platform.
namespace blink {
RenderTheme::RenderTheme()
: m_hasCustomFocusRingColor(false)
{
}
Color RenderTheme::activeSelectionBackgroundColor() const
{
return platformActiveSelectionBackgroundColor().blendWithWhite();
}
Color RenderTheme::inactiveSelectionBackgroundColor() const
{
return platformInactiveSelectionBackgroundColor().blendWithWhite();
}
Color RenderTheme::activeSelectionForegroundColor() const
{
return platformActiveSelectionForegroundColor();
}
Color RenderTheme::inactiveSelectionForegroundColor() const
{
return platformInactiveSelectionForegroundColor();
}
Color RenderTheme::platformActiveSelectionBackgroundColor() const
{
// Use a blue color by default if the platform theme doesn't define anything.
return Color(0, 0, 255);
}
Color RenderTheme::platformActiveSelectionForegroundColor() const
{
// Use a white color by default if the platform theme doesn't define anything.
return Color::white;
}
Color RenderTheme::platformInactiveSelectionBackgroundColor() const
{
// Use a grey color by default if the platform theme doesn't define anything.
// This color matches Firefox's inactive color.
return Color(176, 176, 176);
}
Color RenderTheme::platformInactiveSelectionForegroundColor() const
{
// Use a black color by default.
return Color::black;
}
Color RenderTheme::systemColor(CSSValueID cssValueId) const
{
// FIXME(sky): remove
return Color();
}
void RenderTheme::setCustomFocusRingColor(const Color& c)
{
m_customFocusRingColor = c;
m_hasCustomFocusRingColor = true;
}
Color RenderTheme::focusRingColor() const
{
return m_hasCustomFocusRingColor ? m_customFocusRingColor : theme().platformFocusRingColor();
}
void RenderTheme::systemFont(CSSValueID valueID, FontDescription& fontDescription) const
{
DEFINE_STATIC_LOCAL(const AtomicString, defaultGUIFont, ("Arial", AtomicString::ConstructFromLiteral));
fontDescription.firstFamily().setFamily(defaultGUIFont);
fontDescription.setSpecifiedSize(12);
fontDescription.setIsAbsoluteSize(true);
fontDescription.setGenericFamily(FontDescription::NoFamily);
fontDescription.setWeight(FontWeightNormal);
fontDescription.setStyle(FontStyleNormal);
}
Color RenderTheme::tapHighlightColor()
{
return theme().platformTapHighlightColor();
}
RenderTheme& RenderTheme::theme()
{
DEFINE_STATIC_LOCAL(RenderTheme, renderTheme, ());
return renderTheme;
}
} // namespace blink