Dragoș Tiselice 6a47296876
Switched engine to use buffer collection. (#23488)
The old way of allocating images meant that one would have to make
sure that Scenic and Flutter were using exactly the same pixel
formats. This patch removes the old image allocation and replaces
it with a sysmem API that uses buffer collections instead. This
permits a smooth negotiation of formats between the two systems.
2021-01-26 12:17:13 -05:00
2021-01-21 16:03:43 -08:00
2020-09-14 20:36:15 -07:00

Flutter Engine

Build Status - Cirrus

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Java 2.8%
Objective-C 0.7%
Other 1.9%