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Rather than using the DOM to upload text and styling information into the engine, this patch begins sketching a more direct API that bypasses the DOM and CSS. Currently, this API doesn't do anything, but it's a first step. The approach is to have a ParagraphBuilder object that can record a tree of style interior nodes and text leaves. The build() function then applies container-level styling information (such as TextAlign) and returns a Paragraph object that can undergo layout and paint. The inputs to the builder process are immutable style objects constructed from primitive values. These primitives are currently carbon-copies of the primitive we use in the framework today. After this patch lands, I'll convert the frame to re-expose these values instead of re-defining them.
Sky
Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and an (optional) set of Material Design widgets. Sky is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
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For information about using Sky to build apps, please see Getting Started with Sky.
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For information about contributing to Sky, please see CONTRIBUTING.md.
Community
Join us on IRC at #sky on Freenode or join our mailing list,
sky-dev@googlegroups.com.
Description
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
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