* db82bfb3f Roll src/third_party/skia c74db7998b4e..518fd4d9d09d (1 commits) (flutter/engine#18278) * 4a1f9fa95 refactor the task_runner and task_runner_checker (flutter/engine#18238) * ccfec7279 Fix grammar in FlBinaryCodec/FlStringCodec descriptions (flutter/engine#18268) * 044f2542d Use the term 'handler' for registering callbacks. (flutter/engine#18269) * 8d7651801 Fix latest_frame_target_time race (flutter/engine#18279) * 72a48bd6e Fix incorrect declaration of FlBinaryCodec (flutter/engine#18283) * cb6b6208e Roll src/third_party/skia 518fd4d9d09d..dd1de25896e9 (2 commits) (flutter/engine#18282) * b1622c2ba Roll src/third_party/dart 4e520824f502..2497606fed87 (11 commits) (flutter/engine#18284) * 2f6bcdeb9 Add FlStandardMessageCodec (flutter/engine#18213) * 4aa928d70 Roll src/fuchsia/sdk/mac from Hss3M... to gOhJW... (flutter/engine#18286) * a549e9608 Roll src/fuchsia/sdk/linux from oDp5y... to TZN85... (flutter/engine#18287) * 8b4987382 add new keyboard types and missing autofill hints (flutter/engine#18202) * 86462ee2c Roll src/third_party/dart 2497606fed87..c6db98667aa6 (4 commits) (flutter/engine#18289) * 624480f1e Roll src/third_party/skia dd1de25896e9..36bda05b2199 (1 commits) (flutter/engine#18291) * ea0a764c2 Roll src/third_party/skia 36bda05b2199..4e9cfe7691dd (4 commits) (flutter/engine#18292) * 7cf426ee0 Roll src/third_party/dart c6db98667aa6..245a574301b1 (3 commits) (flutter/engine#18294) * 8d379e984 Roll src/third_party/skia 4e9cfe7691dd..3d2c41b773f6 (1 commits) (flutter/engine#18296) * f4220c2d6 Roll src/third_party/dart 245a574301b1..d5650235a249 (7 commits) (flutter/engine#18297) * 7eb6ffea4 [fuchsia] Disable failing physical shape layer tests (flutter/engine#18308) * 6689481c4 Temporarily disabling the fuchsia shell, runtime tests (flutter/engine#18319) * a6baef146 Disable flow tests on Fuchsia (flutter/engine#18323) * f6d3e7f21 Disable all fuchsia tests temporarily (flutter/engine#18326) * b59e3e9c3 Roll src/third_party/dart d5650235a249..2bf325900586 (35 commits) (flutter/engine#18327)
Flutter is Google's SDK for crafting beautiful, fast user experiences for mobile, web and desktop from a single codebase. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
Documentation
For announcements about new releases and breaking changes, follow the flutter-announce@googlegroups.com mailing list.
About Flutter
We think Flutter will help you create beautiful, fast apps, with a productive, extensible and open development model.
Beautiful user experiences
We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen, and its powerful compositing capabilities let you overlay and animate graphics, video, text and controls without limitation. Flutter includes a full set of widgets that deliver pixel-perfect experiences on both iOS and Android.
Fast results
Flutter is fast. It's powered by the same hardware-accelerated Skia 2D graphics library that underpins Chrome and Android. We architected Flutter to support glitch-free, jank-free graphics at the native speed of your device. Flutter code is powered by the world-class Dart platform, which enables compilation to 32-bit and 64-bit ARM machine code for iOS and Android, as well as JavaScript for the web and Intel x64 for desktop devices.
Productive development
Flutter offers stateful hot reload, allowing you to make changes to your code and see the results instantly without restarting your app or losing its state.
Extensible and open model
Flutter works with any development tool (or none at all), but includes editor plug-ins for both Visual Studio Code and IntelliJ / Android Studio. Flutter provides thousands of packages to speed your development, regardless of your target platform. And accessing other native code is easy, with support for both FFI and platform-specific APIs.
Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.



