Eric Seidel e0fd75b5ab Make absolute and sort all Sky headers
This caused us to lose our gn check certification. :(

Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much.  I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again.  On the bright side (almost) all of
our headers are absolute now.  Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.

R=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/746023002
2014-11-20 17:42:05 -08:00

96 lines
3.8 KiB
C++

/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderReplaced_h
#define RenderReplaced_h
#include "sky/engine/core/rendering/RenderBox.h"
namespace blink {
class RenderReplaced : public RenderBox {
public:
RenderReplaced(Element*);
RenderReplaced(Element*, const LayoutSize& intrinsicSize);
virtual ~RenderReplaced();
virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred = ComputeActual) const override;
virtual LayoutUnit computeReplacedLogicalHeight() const override;
bool hasReplacedLogicalHeight() const;
LayoutRect replacedContentRect(const LayoutSize* overriddenIntrinsicSize = 0) const;
virtual bool needsPreferredWidthsRecalculation() const override;
// These values are specified to be 300 and 150 pixels in the CSS 2.1 spec.
// http://www.w3.org/TR/CSS2/visudet.html#inline-replaced-width
static const int defaultWidth;
static const int defaultHeight;
protected:
virtual void willBeDestroyed() override;
virtual void layout() override;
virtual LayoutSize intrinsicSize() const override final { return m_intrinsicSize; }
virtual void computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const override;
virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const override final;
virtual LayoutUnit intrinsicContentLogicalHeight() const { return intrinsicLogicalHeight(); }
virtual LayoutUnit minimumReplacedHeight() const { return LayoutUnit(); }
virtual void setSelectionState(SelectionState) override final;
bool isSelected() const;
void setIntrinsicSize(const LayoutSize& intrinsicSize) { m_intrinsicSize = intrinsicSize; }
virtual void intrinsicSizeChanged();
virtual void paint(PaintInfo&, const LayoutPoint&) override;
bool shouldPaint(PaintInfo&, const LayoutPoint&);
LayoutRect localSelectionRect(bool checkWhetherSelected = true) const; // This is in local coordinates, but it's a physical rect (so the top left corner is physical top left).
private:
virtual const char* renderName() const override { return "RenderReplaced"; }
virtual bool canHaveChildren() const override { return false; }
virtual void computePreferredLogicalWidths() override final;
virtual void paintReplaced(PaintInfo&, const LayoutPoint&) { }
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const override;
virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override final;
virtual bool canBeSelectionLeaf() const override { return true; }
virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, bool clipToVisibleContent = true) override final;
void computeAspectRatioInformationForRenderBox(FloatSize& constrainedSize, double& intrinsicRatio) const;
mutable LayoutSize m_intrinsicSize;
};
}
#endif