Eric Seidel e0fd75b5ab Make absolute and sort all Sky headers
This caused us to lose our gn check certification. :(

Turns out gn check was just ignoring all the header
paths it didn't understand and so gn check passing
for sky wasn't meaning much.  I tried to straighten
out some of the mess in this CL, but its going to take
several more rounds of massaging before gn check
passes again.  On the bright side (almost) all of
our headers are absolute now.  Turns out my script
(attached to the bug) didn't notice ../ includes
but I'll fix that in the next patch.

R=abarth@chromium.org
BUG=435361

Review URL: https://codereview.chromium.org/746023002
2014-11-20 17:42:05 -08:00

117 lines
3.9 KiB
C++

/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ResourcePtr_h
#define ResourcePtr_h
#include "sky/engine/core/fetch/Resource.h"
namespace blink {
class ResourcePtrBase {
public:
~ResourcePtrBase();
Resource* get() const { return m_resource; }
bool operator!() const { return !m_resource; }
void clear() { setResource(0); }
// This conversion operator allows implicit conversion to bool but not to other integer types.
typedef Resource* ResourcePtrBase::*UnspecifiedBoolType;
operator UnspecifiedBoolType() const { return m_resource ? &ResourcePtrBase::m_resource : 0; }
protected:
ResourcePtrBase() : m_resource(0) { }
ResourcePtrBase(Resource*);
ResourcePtrBase(const ResourcePtrBase&);
void setResource(Resource*);
private:
ResourcePtrBase& operator=(const ResourcePtrBase&) { return *this; }
friend class Resource;
Resource* m_resource;
};
inline ResourcePtrBase::ResourcePtrBase(Resource* res)
: m_resource(res)
{
if (m_resource)
m_resource->registerHandle(this);
}
inline ResourcePtrBase::~ResourcePtrBase()
{
if (m_resource)
m_resource->unregisterHandle(this);
}
inline ResourcePtrBase::ResourcePtrBase(const ResourcePtrBase& o)
: m_resource(o.m_resource)
{
if (m_resource)
m_resource->registerHandle(this);
}
template <class R> class ResourcePtr : public ResourcePtrBase {
public:
ResourcePtr() { }
ResourcePtr(R* res) : ResourcePtrBase(res) { }
ResourcePtr(const ResourcePtr<R>& o) : ResourcePtrBase(o) { }
template<typename U> ResourcePtr(const ResourcePtr<U>& o) : ResourcePtrBase(o.get()) { }
R* get() const { return reinterpret_cast<R*>(ResourcePtrBase::get()); }
R* operator->() const { return get(); }
ResourcePtr& operator=(R* res) { setResource(res); return *this; }
ResourcePtr& operator=(const ResourcePtr& o) { setResource(o.get()); return *this; }
template<typename U> ResourcePtr& operator=(const ResourcePtr<U>& o) { setResource(o.get()); return *this; }
bool operator==(const ResourcePtrBase& o) const { return get() == o.get(); }
bool operator!=(const ResourcePtrBase& o) const { return get() != o.get(); }
};
template <class R, class RR> bool operator==(const ResourcePtr<R>& h, const RR* res)
{
return h.get() == res;
}
template <class R, class RR> bool operator==(const RR* res, const ResourcePtr<R>& h)
{
return h.get() == res;
}
template <class R, class RR> bool operator!=(const ResourcePtr<R>& h, const RR* res)
{
return h.get() != res;
}
template <class R, class RR> bool operator!=(const RR* res, const ResourcePtr<R>& h)
{
return h.get() != res;
}
}
#endif