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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
134 lines
5.3 KiB
C++
134 lines
5.3 KiB
C++
/*
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Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
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Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
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Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
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Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef ImageResource_h
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#define ImageResource_h
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#include "sky/engine/core/fetch/ResourcePtr.h"
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#include "sky/engine/platform/geometry/IntRect.h"
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#include "sky/engine/platform/geometry/IntSizeHash.h"
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#include "sky/engine/platform/geometry/LayoutSize.h"
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#include "sky/engine/platform/graphics/ImageObserver.h"
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#include "sky/engine/wtf/HashMap.h"
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namespace blink {
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class ImageResourceClient;
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class ResourceFetcher;
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class FloatSize;
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class Length;
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class MemoryCache;
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class RenderObject;
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class ImageResource final : public Resource, public ImageObserver {
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friend class MemoryCache;
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public:
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typedef ImageResourceClient ClientType;
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ImageResource(const ResourceRequest&);
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ImageResource(blink::Image*);
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// Exposed for testing
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ImageResource(const ResourceRequest&, blink::Image*);
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virtual ~ImageResource();
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virtual void load(ResourceFetcher*, const ResourceLoaderOptions&) override;
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blink::Image* image(); // Returns the nullImage() if the image is not available yet.
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blink::Image* imageForRenderer(const RenderObject*); // Returns the nullImage() if the image is not available yet.
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bool hasImage() const { return m_image.get(); }
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bool currentFrameKnownToBeOpaque(const RenderObject*); // Side effect: ensures decoded image is in cache, therefore should only be called when about to draw the image.
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static std::pair<blink::Image*, float> brokenImage(float deviceScaleFactor); // Returns an image and the image's resolution scale factor.
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bool canRender(const RenderObject& renderer) { return !errorOccurred() && !imageSizeForRenderer(&renderer).isEmpty(); }
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void setContainerSizeForRenderer(const ImageResourceClient*, const IntSize&);
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bool usesImageContainerSize() const;
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bool imageHasRelativeWidth() const;
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bool imageHasRelativeHeight() const;
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// The device pixel ratio we got from the server for this image, or 1.0.
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float devicePixelRatioHeaderValue() const { return m_devicePixelRatioHeaderValue; }
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bool hasDevicePixelRatioHeaderValue() const { return m_hasDevicePixelRatioHeaderValue; }
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enum SizeType {
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NormalSize, // Report the size of the image associated with a certain renderer
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IntrinsicSize // Report the intrinsic size, i.e. ignore whatever has been set extrinsically.
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};
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LayoutSize imageSizeForRenderer(const RenderObject*, SizeType = NormalSize); // returns the size of the complete image.
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void computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio);
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virtual void didAddClient(ResourceClient*) override;
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virtual void didRemoveClient(ResourceClient*) override;
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virtual void allClientsRemoved() override;
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virtual void appendData(const char*, int) override;
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virtual void error(Resource::Status) override;
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virtual void responseReceived(const ResourceResponse&) override;
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virtual void finishOnePart() override;
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// For compatibility, images keep loading even if there are HTTP errors.
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virtual bool shouldIgnoreHTTPStatusCodeErrors() const override { return true; }
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virtual bool isImage() const override { return true; }
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virtual bool stillNeedsLoad() const override { return !errorOccurred() && status() == Unknown && !isLoading(); }
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// ImageObserver
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virtual void decodedSizeChanged(const blink::Image*, int delta) override;
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virtual void didDraw(const blink::Image*) override;
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virtual bool shouldPauseAnimation(const blink::Image*) override;
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virtual void animationAdvanced(const blink::Image*) override;
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virtual void changedInRect(const blink::Image*, const IntRect&) override;
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protected:
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virtual bool isSafeToUnlock() const override;
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virtual void destroyDecodedDataIfPossible() override;
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private:
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void clear();
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void setCustomAcceptHeader();
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void createImage();
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void updateImage(bool allDataReceived);
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void clearImage();
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// If not null, changeRect is the changed part of the image.
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void notifyObservers(const IntRect* changeRect = 0);
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virtual void switchClientsToRevalidatedResource() override;
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typedef HashMap<const ImageResourceClient*, IntSize> ContainerSizeRequests;
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ContainerSizeRequests m_pendingContainerSizeRequests;
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float m_devicePixelRatioHeaderValue;
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RefPtr<blink::Image> m_image;
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bool m_loadingMultipartContent;
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bool m_hasDevicePixelRatioHeaderValue;
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};
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DEFINE_RESOURCE_TYPE_CASTS(Image);
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}
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#endif
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