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This CL prepares us to create an iOS version of SkyShell by moving the Android-specific bits into an android directory. R=chinmaygarde@google.com Review URL: https://codereview.chromium.org/1139873004
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/shell/shell.h"
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#include "base/bind.h"
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#include "base/single_thread_task_runner.h"
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#include "mojo/common/message_pump_mojo.h"
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#include "mojo/edk/embedder/embedder.h"
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#include "mojo/edk/embedder/simple_platform_support.h"
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#include "sky/shell/android/platform_service_provider.h"
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#include "sky/shell/android/platform_view.h"
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#include "sky/shell/gpu/rasterizer.h"
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#include "sky/shell/ui/engine.h"
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namespace sky {
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namespace shell {
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namespace {
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static Shell* g_shell = nullptr;
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scoped_ptr<base::MessagePump> CreateMessagePumpMojo() {
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return make_scoped_ptr(new mojo::common::MessagePumpMojo);
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}
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} // namespace
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Shell::Shell(scoped_ptr<ServiceProviderContext> service_provider_context)
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: service_provider_context_(service_provider_context.Pass()) {
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DCHECK(!g_shell);
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mojo::embedder::Init(scoped_ptr<mojo::embedder::PlatformSupport>(
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new mojo::embedder::SimplePlatformSupport()));
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base::Thread::Options options;
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options.message_pump_factory = base::Bind(&CreateMessagePumpMojo);
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InitGPU(options);
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InitUI(options);
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InitView();
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}
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Shell::~Shell() {
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}
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void Shell::Init(scoped_ptr<ServiceProviderContext> service_provider_context) {
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g_shell = new Shell(service_provider_context.Pass());
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}
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Shell& Shell::Shared() {
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DCHECK(g_shell);
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return *g_shell;
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}
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void Shell::InitGPU(const base::Thread::Options& options) {
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gpu_thread_.reset(new base::Thread("gpu_thread"));
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gpu_thread_->StartWithOptions(options);
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rasterizer_.reset(new Rasterizer());
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}
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void Shell::InitUI(const base::Thread::Options& options) {
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ui_thread_.reset(new base::Thread("ui_thread"));
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ui_thread_->StartWithOptions(options);
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Engine::Config config;
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config.service_provider_context = service_provider_context_.get();
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config.gpu_task_runner = gpu_thread_->message_loop()->task_runner();
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config.gpu_delegate = rasterizer_->GetWeakPtr();
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engine_.reset(new Engine(config));
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ui_thread_->message_loop()->PostTask(
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FROM_HERE, base::Bind(&Engine::Init, engine_->GetWeakPtr()));
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}
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void Shell::InitView() {
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PlatformView::Config config;
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config.ui_task_runner = ui_thread_->message_loop()->task_runner();
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config.ui_delegate = engine_->GetWeakPtr();
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view_.reset(new PlatformView(config));
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}
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} // namespace shell
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} // namespace sky
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