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The Metal context/surface code was only in the `flutter` namespace but should have been in `flutter::testing` for consistency with everything else in the `testing` directory. Also squashes the declarations in the rest of that directory to match the style guide while I've got the macro still handy. [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
20 lines
510 B
C++
20 lines
510 B
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_TESTING_ASSERTIONS_H_
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#define FLUTTER_TESTING_ASSERTIONS_H_
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#include <type_traits>
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namespace flutter::testing {
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inline bool NumberNear(double a, double b) {
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static const double epsilon = 1e-3;
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return (a > (b - epsilon)) && (a < (b + epsilon));
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}
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} // namespace flutter::testing
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#endif // FLUTTER_TESTING_ASSERTIONS_H_
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