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The engine was using a global to store a timestamp representing the launch of the engine. This timestamp is initialized with a JNI call on Android and during shell setup on other platforms. Later the timestamp is added to a FlutterEngineMainEnter timeline event used to measure engine startup time in benchmarks. This PR removes the global and the JNI call and moves the timestamp into the settings object.
Description
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
androidapp-frameworkcross-platformdartdart-platformdesktopflutterflutter-packagefuchsiaioslinux-desktopmacosmaterial-designmobilemobile-developmentskiawebweb-frameworkwindows
2.5 GiB
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