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Part of https://github.com/flutter/flutter/issues/112230. Now seemed like the right time to sneak this in: * We have large desktop refactors on the horizon (multi-window). * We're starting to land optimizations that complicate the surface behavior such as wide gamut and dirty regions. * We have plans to migrate the iOS embedder to use the embedder API (https://github.com/flutter/flutter/issues/112232). 