2015-10-09 20:44:52 -07:00

1111 lines
37 KiB
Dart

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:ui' as sky;
import 'package:flutter/painting.dart';
import 'package:vector_math/vector_math_64.dart';
import 'box.dart';
import 'object.dart';
export 'package:flutter/src/painting/box_painter.dart';
/// A base class for render objects that resemble their children
///
/// A proxy box has a single child and simply mimics all the properties of that
/// child by calling through to the child for each function in the render box
/// protocol. For example, a proxy box determines its size by askings its child
/// to layout with the same constraints and then matching the size.
///
/// A proxy box isn't useful on its own because you might as well just replace
/// the proxy box with its child. However, RenderProxyBox is a useful base class
/// for render objects that wish to mimic most, but not all, of the properties
/// of their child.
class RenderProxyBox extends RenderBox with RenderObjectWithChildMixin<RenderBox> {
RenderProxyBox([RenderBox child = null]) {
this.child = child;
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
if (child != null)
return child.getMinIntrinsicWidth(constraints);
return super.getMinIntrinsicWidth(constraints);
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
if (child != null)
return child.getMaxIntrinsicWidth(constraints);
return super.getMaxIntrinsicWidth(constraints);
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
if (child != null)
return child.getMinIntrinsicHeight(constraints);
return super.getMinIntrinsicHeight(constraints);
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
if (child != null)
return child.getMaxIntrinsicHeight(constraints);
return super.getMaxIntrinsicHeight(constraints);
}
double computeDistanceToActualBaseline(TextBaseline baseline) {
if (child != null)
return child.getDistanceToActualBaseline(baseline);
return super.computeDistanceToActualBaseline(baseline);
}
void performLayout() {
if (child != null) {
child.layout(constraints, parentUsesSize: true);
size = child.size;
} else {
performResize();
}
}
void hitTestChildren(HitTestResult result, { Point position }) {
if (child != null)
child.hitTest(result, position: position);
else
super.hitTestChildren(result, position: position);
}
void paint(PaintingContext context, Offset offset) {
if (child != null)
context.paintChild(child, offset.toPoint());
}
}
/// A render object that imposes additional constraints on its child
///
/// A render constrained box proxies most functions in the render box protocol
/// to its child, except that when laying out its child, it tightens the
/// constraints provided by its parent by enforcing the [additionalConstraints]
/// as well.
///
/// For example, if you wanted [child] to have a minimum height, you could use
/// `const BoxConstraints(minHeight: 50.0)`` as the [additionalConstraints].
class RenderConstrainedBox extends RenderProxyBox {
RenderConstrainedBox({
RenderBox child,
BoxConstraints additionalConstraints
}) : _additionalConstraints = additionalConstraints, super(child) {
assert(additionalConstraints != null);
}
/// Additional constraints to apply to [child] during layout
BoxConstraints get additionalConstraints => _additionalConstraints;
BoxConstraints _additionalConstraints;
void set additionalConstraints (BoxConstraints newConstraints) {
assert(newConstraints != null);
if (_additionalConstraints == newConstraints)
return;
_additionalConstraints = newConstraints;
markNeedsLayout();
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
if (child != null)
return child.getMinIntrinsicWidth(_additionalConstraints.enforce(constraints));
return _additionalConstraints.enforce(constraints).constrainWidth(0.0);
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
if (child != null)
return child.getMaxIntrinsicWidth(_additionalConstraints.enforce(constraints));
return _additionalConstraints.enforce(constraints).constrainWidth(0.0);
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
if (child != null)
return child.getMinIntrinsicHeight(_additionalConstraints.enforce(constraints));
return _additionalConstraints.enforce(constraints).constrainHeight(0.0);
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
if (child != null)
return child.getMaxIntrinsicHeight(_additionalConstraints.enforce(constraints));
return _additionalConstraints.enforce(constraints).constrainHeight(0.0);
}
void performLayout() {
if (child != null) {
child.layout(_additionalConstraints.enforce(constraints), parentUsesSize: true);
size = child.size;
} else {
size = _additionalConstraints.enforce(constraints).constrain(Size.zero);
}
}
String debugDescribeSettings(String prefix) => '${super.debugDescribeSettings(prefix)}${prefix}additionalConstraints: ${additionalConstraints}\n';
}
/// A render object that, for both width and height, imposes a tight constraint
/// on its child that is a multiple (typically less than 1.0) of the maximum
/// constraint it received from its parent on that axis. If the factor for a
/// given axis is null, then the constraints from the parent are just passed
/// through instead.
///
/// It then tries to size itself the size of its child.
class RenderFractionallySizedBox extends RenderProxyBox {
RenderFractionallySizedBox({
RenderBox child,
double widthFactor,
double heightFactor
}) : _widthFactor = widthFactor, _heightFactor = heightFactor, super(child) {
assert(_widthFactor == null || _widthFactor > 0.0);
assert(_heightFactor == null || _heightFactor > 0.0);
}
/// The multiple to apply to the incoming maximum width constraint to use as
/// the tight width constraint for the child, or null to pass through the
/// constraints given by the parent.
double get widthFactor => _widthFactor;
double _widthFactor;
void set widthFactor (double value) {
assert(value == null || value > 0.0);
if (_widthFactor == value)
return;
_widthFactor = value;
markNeedsLayout();
}
/// The multiple to apply to the incoming maximum height constraint to use as
/// the tight height constraint for the child, or null to pass through the
/// constraints given by the parent.
double get heightFactor => _heightFactor;
double _heightFactor;
void set heightFactor (double value) {
assert(value == null || value > 0.0);
if (_heightFactor == value)
return;
_heightFactor = value;
markNeedsLayout();
}
BoxConstraints _computeChildConstraints(BoxConstraints constraints) {
return new BoxConstraints(
minWidth: _widthFactor == null ? constraints.minWidth : constraints.maxWidth * _widthFactor,
maxWidth: _widthFactor == null ? constraints.maxWidth : constraints.maxWidth * _widthFactor,
minHeight: _heightFactor == null ? constraints.minHeight : constraints.maxHeight * _heightFactor,
maxHeight: _heightFactor == null ? constraints.maxHeight : constraints.maxHeight * _heightFactor
);
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
if (child != null)
return child.getMinIntrinsicWidth(_computeChildConstraints(constraints));
return _computeChildConstraints(constraints).constrainWidth(0.0);
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
if (child != null)
return child.getMaxIntrinsicWidth(_computeChildConstraints(constraints));
return _computeChildConstraints(constraints).constrainWidth(0.0);
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
if (child != null)
return child.getMinIntrinsicHeight(_computeChildConstraints(constraints));
return _computeChildConstraints(constraints).constrainHeight(0.0);
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
if (child != null)
return child.getMaxIntrinsicHeight(_computeChildConstraints(constraints));
return _computeChildConstraints(constraints).constrainHeight(0.0);
}
void performLayout() {
if (child != null) {
child.layout(_computeChildConstraints(constraints), parentUsesSize: true);
size = child.size;
} else {
size = _computeChildConstraints(constraints).constrain(Size.zero);
}
}
String debugDescribeSettings(String prefix) {
return '${super.debugDescribeSettings(prefix)}' +
'${prefix}widthFactor: ${_widthFactor ?? "pass-through"}\n' +
'${prefix}heightFactor: ${_heightFactor ?? "pass-through"}\n';
}
}
/// A render object that imposes different constraints on its child than it gets
/// from its parent, possibly allowing the child to overflow the parent.
///
/// A render overflow box proxies most functions in the render box protocol to
/// its child, except that when laying out its child, it passes constraints
/// based on the minWidth, maxWidth, minHeight, and maxHeight fields instead of
/// just passing the parent's constraints in. Specifically, it overrides any of
/// the equivalent fields on the constraints given by the parent with the
/// constraints given by these fields for each such field that is not null. It
/// then sizes itself based on the parent's constraints' maxWidth and maxHeight,
/// ignoring the child's dimensions.
///
/// For example, if you wanted a box to always render 50 pixels high, regardless
/// of where it was rendered, you would wrap it in a RenderOverflow with
/// minHeight and maxHeight set to 50.0. Generally speaking, to avoid confusing
/// behaviour around hit testing, a RenderOverflowBox should usually be wrapped
/// in a RenderClipRect.
///
/// The child is positioned at the top left of the box. To position a smaller
/// child inside a larger parent, use [RenderPositionedBox] and
/// [RenderConstrainedBox] rather than RenderOverflowBox.
class RenderOverflowBox extends RenderProxyBox {
RenderOverflowBox({
RenderBox child,
double minWidth,
double maxWidth,
double minHeight,
double maxHeight
}) : _minWidth = minWidth, _maxWidth = maxWidth, _minHeight = minHeight, _maxHeight = maxHeight, super(child);
/// The minimum width constraint to give the child. Set this to null (the
/// default) to use the constraint from the parent instead.
double get minWidth => _minWidth;
double _minWidth;
void set minWidth (double value) {
if (_minWidth == value)
return;
_minWidth = value;
markNeedsLayout();
}
/// The maximum width constraint to give the child. Set this to null (the
/// default) to use the constraint from the parent instead.
double get maxWidth => _maxWidth;
double _maxWidth;
void set maxWidth (double value) {
if (_maxWidth == value)
return;
_maxWidth = value;
markNeedsLayout();
}
/// The minimum height constraint to give the child. Set this to null (the
/// default) to use the constraint from the parent instead.
double get minHeight => _minHeight;
double _minHeight;
void set minHeight (double value) {
if (_minHeight == value)
return;
_minHeight = value;
markNeedsLayout();
}
/// The maximum height constraint to give the child. Set this to null (the
/// default) to use the constraint from the parent instead.
double get maxHeight => _maxHeight;
double _maxHeight;
void set maxHeight (double value) {
if (_maxHeight == value)
return;
_maxHeight = value;
markNeedsLayout();
}
BoxConstraints childConstraints(BoxConstraints constraints) {
return new BoxConstraints(
minWidth: _minWidth ?? constraints.minWidth,
maxWidth: _maxWidth ?? constraints.maxWidth,
minHeight: _minHeight ?? constraints.minHeight,
maxHeight: _maxHeight ?? constraints.maxHeight
);
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
return constraints.constrainWidth();
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
return constraints.constrainWidth();
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
return constraints.constrainHeight();
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
return constraints.constrainHeight();
}
bool get sizedByParent => true;
void performResize() {
size = constraints.biggest;
}
void performLayout() {
if (child != null)
child.layout(childConstraints(constraints));
}
String debugDescribeSettings(String prefix) {
return '${super.debugDescribeSettings(prefix)}' +
'${prefix}minWidth: ${minWidth ?? "use parent minWidth constraint"}\n' +
'${prefix}maxWidth: ${maxWidth ?? "use parent maxWidth constraint"}\n' +
'${prefix}minHeight: ${minHeight ?? "use parent minHeight constraint"}\n' +
'${prefix}maxHeight: ${maxHeight ?? "use parent maxHeight constraint"}\n';
}
}
/// Forces child to layout at a specific aspect ratio
///
/// The width of this render object is the largest width permited by the layout
/// constraints. The height of the render object is determined by applying the
/// given aspect ratio to the width, expressed as a ratio of width to height.
/// For example, a 16:9 width:height aspect ratio would have a value of 16.0/9.0.
///
/// For example, given an aspect ratio of 2.0 and layout constraints that
/// require the width to be between 0.0 and 100.0 and the height to be between
/// 0.0 and 100.0, we'll select a width of 100.0 (the biggest allowed) and a
/// height of 50.0 (to match the aspect ratio).
///
/// In that same situation, if the aspect ratio is 0.5, we'll also select a
/// width of 100.0 (still the biggest allowed) and we'll attempt to use a height
/// of 200.0. Unfortunately, that violates the constraints and we'll end up with
/// a height of 100.0 instead.
class RenderAspectRatio extends RenderProxyBox {
RenderAspectRatio({
RenderBox child,
double aspectRatio
}) : super(child), _aspectRatio = aspectRatio {
assert(_aspectRatio != null);
}
/// The aspect ratio to use when computing the height from the width
///
/// The aspect ratio is expressed as a ratio of width to height. For example,
/// a 16:9 width:height aspect ratio would have a value of 16.0/9.0.
double get aspectRatio => _aspectRatio;
double _aspectRatio;
void set aspectRatio (double newAspectRatio) {
assert(newAspectRatio != null);
if (_aspectRatio == newAspectRatio)
return;
_aspectRatio = newAspectRatio;
markNeedsLayout();
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
return _applyAspectRatio(constraints).height;
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
return _applyAspectRatio(constraints).height;
}
Size _applyAspectRatio(BoxConstraints constraints) {
double width = constraints.constrainWidth();
double height = constraints.constrainHeight(width / _aspectRatio);
return new Size(width, height);
}
bool get sizedByParent => true;
void performResize() {
size = _applyAspectRatio(constraints);
}
void performLayout() {
if (child != null)
child.layout(new BoxConstraints.tight(size));
}
String debugDescribeSettings(String prefix) => '${super.debugDescribeSettings(prefix)}${prefix}aspectRatio: ${aspectRatio}\n';
}
/// Sizes its child to the child's intrinsic width
///
/// This class will size its child's width to the child's maximum intrinsic
/// width. If [stepWidth] is non-null, the child's width will be snapped to a
/// multiple of the [stepWidth]. Similarly, if [stepHeight] is non-null, the
/// child's height will be snapped to a multiple of the [stepHeight].
///
/// This class is useful, for example, when unlimited width is available and
/// you would like a child that would otherwise attempt to expand infinitely to
/// instead size itself to a more reasonable width.
///
/// Note: This class is relatively expensive. Avoid using it where possible.
class RenderIntrinsicWidth extends RenderProxyBox {
RenderIntrinsicWidth({
double stepWidth,
double stepHeight,
RenderBox child
}) : _stepWidth = stepWidth, _stepHeight = stepHeight, super(child);
/// If non-null, force the child's width to be a multiple of this value
double get stepWidth => _stepWidth;
double _stepWidth;
void set stepWidth(double newStepWidth) {
if (newStepWidth == _stepWidth)
return;
_stepWidth = newStepWidth;
markNeedsLayout();
}
/// If non-null, force the child's height to be a multiple of this value
double get stepHeight => _stepHeight;
double _stepHeight;
void set stepHeight(double newStepHeight) {
if (newStepHeight == _stepHeight)
return;
_stepHeight = newStepHeight;
markNeedsLayout();
}
static double _applyStep(double input, double step) {
if (step == null)
return input;
return (input / step).ceil() * step;
}
BoxConstraints _getInnerConstraints(BoxConstraints constraints) {
assert(child != null);
if (constraints.hasTightWidth)
return constraints;
double width = child.getMaxIntrinsicWidth(constraints);
assert(width == constraints.constrainWidth(width));
return constraints.tightenWidth(_applyStep(width, _stepWidth));
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
return getMaxIntrinsicWidth(constraints);
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
if (child == null)
return constraints.constrainWidth(0.0);
double childResult = child.getMaxIntrinsicWidth(constraints);
return constraints.constrainWidth(_applyStep(childResult, _stepWidth));
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
if (child == null)
return constraints.constrainHeight(0.0);
double childResult = child.getMinIntrinsicHeight(_getInnerConstraints(constraints));
return constraints.constrainHeight(_applyStep(childResult, _stepHeight));
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
if (child == null)
return constraints.constrainHeight(0.0);
double childResult = child.getMaxIntrinsicHeight(_getInnerConstraints(constraints));
return constraints.constrainHeight(_applyStep(childResult, _stepHeight));
}
void performLayout() {
if (child != null) {
BoxConstraints childConstraints = _getInnerConstraints(constraints);
if (_stepHeight != null)
childConstraints.tightenHeight(getMaxIntrinsicHeight(childConstraints));
child.layout(childConstraints, parentUsesSize: true);
size = child.size;
} else {
performResize();
}
}
String debugDescribeSettings(String prefix) => '${super.debugDescribeSettings(prefix)}${prefix}stepWidth: ${stepWidth}\n${prefix}stepHeight: ${stepHeight}\n';
}
/// Sizes its child to the child's intrinsic height
///
/// This class will size its child's height to the child's maximum intrinsic
/// height.
///
/// This class is useful, for example, when unlimited height is available and
/// you would like a child that would otherwise attempt to expand infinitely to
/// instead size itself to a more reasonable height.
///
/// Note: This class is relatively expensive. Avoid using it where possible.
class RenderIntrinsicHeight extends RenderProxyBox {
RenderIntrinsicHeight({
RenderBox child
}) : super(child);
BoxConstraints _getInnerConstraints(BoxConstraints constraints) {
assert(child != null);
if (constraints.hasTightHeight)
return constraints;
double height = child.getMaxIntrinsicHeight(constraints);
assert(height == constraints.constrainHeight(height));
return constraints.tightenHeight(height);
}
double getMinIntrinsicWidth(BoxConstraints constraints) {
if (child == null)
return constraints.constrainWidth(0.0);
return child.getMinIntrinsicWidth(_getInnerConstraints(constraints));
}
double getMaxIntrinsicWidth(BoxConstraints constraints) {
if (child == null)
return constraints.constrainWidth(0.0);
return child.getMaxIntrinsicWidth(_getInnerConstraints(constraints));
}
double getMinIntrinsicHeight(BoxConstraints constraints) {
return getMaxIntrinsicHeight(constraints);
}
double getMaxIntrinsicHeight(BoxConstraints constraints) {
if (child == null)
return constraints.constrainHeight(0.0);
return child.getMaxIntrinsicHeight(constraints);
}
void performLayout() {
if (child != null) {
child.layout(_getInnerConstraints(constraints), parentUsesSize: true);
size = child.size;
} else {
performResize();
}
}
}
/// Makes its child partially transparent
///
/// This class paints its child into an intermediate buffer and then blends the
/// child back into the scene partially transparent.
///
/// Note: This class is relatively expensive because it requires painting the
/// child into an intermediate buffer.
class RenderOpacity extends RenderProxyBox {
RenderOpacity({ RenderBox child, double opacity })
: this._opacity = opacity, super(child) {
assert(opacity >= 0.0 && opacity <= 1.0);
}
/// The fraction to scale the child's alpha value
///
/// An opacity of 1.0 is fully opaque. An opacity of 0.0 is fully transparent
/// (i.e., invisible).
double get opacity => _opacity;
double _opacity;
void set opacity (double newOpacity) {
assert(newOpacity != null);
assert(newOpacity >= 0.0 && newOpacity <= 1.0);
if (_opacity == newOpacity)
return;
_opacity = newOpacity;
markNeedsPaint();
}
int get _alpha => (_opacity * 255).round();
void paint(PaintingContext context, Offset offset) {
if (child != null) {
int a = _alpha;
if (a == 0)
return;
if (a == 255)
context.paintChild(child, offset.toPoint());
else
context.paintChildWithOpacity(child, offset.toPoint(), null, a);
}
}
}
/// Applies a color filter when painting its child
///
/// This class paints its child into an intermediate buffer and then blends the
/// child back into the scene using a color filter.
///
/// Note: This class is relatively expensive because it requires painting the
/// child into an intermediate buffer.
class RenderColorFilter extends RenderProxyBox {
RenderColorFilter({ RenderBox child, Color color, sky.TransferMode transferMode })
: _color = color, _transferMode = transferMode, super(child) {
}
/// The color to use as input to the color filter
Color get color => _color;
Color _color;
void set color (Color newColor) {
assert(newColor != null);
if (_color == newColor)
return;
_color = newColor;
markNeedsPaint();
}
/// The transfer mode to use when combining the child's painting and the [color]
sky.TransferMode get transferMode => _transferMode;
sky.TransferMode _transferMode;
void set transferMode (sky.TransferMode newTransferMode) {
assert(newTransferMode != null);
if (_transferMode == newTransferMode)
return;
_transferMode = newTransferMode;
markNeedsPaint();
}
void paint(PaintingContext context, Offset offset) {
if (child != null)
context.paintChildWithColorFilter(child, offset.toPoint(), offset & size, _color, _transferMode);
}
}
class RenderShaderMask extends RenderProxyBox {
RenderShaderMask({ RenderBox child, ShaderCallback shaderCallback, sky.TransferMode transferMode })
: _shaderCallback = shaderCallback, _transferMode = transferMode, super(child) {
}
ShaderCallback get shaderCallback => _shaderCallback;
ShaderCallback _shaderCallback;
void set shaderCallback (ShaderCallback newShaderCallback) {
assert(newShaderCallback != null);
if (_shaderCallback == newShaderCallback)
return;
_shaderCallback = newShaderCallback;
markNeedsPaint();
}
sky.TransferMode get transferMode => _transferMode;
sky.TransferMode _transferMode;
void set transferMode (sky.TransferMode newTransferMode) {
assert(newTransferMode != null);
if (_transferMode == newTransferMode)
return;
_transferMode = newTransferMode;
markNeedsPaint();
}
void paint(PaintingContext context, Offset offset) {
if (child != null)
context.paintChildWithShaderMask(child, offset.toPoint(), offset & size, _shaderCallback, _transferMode);
}
}
/// Clips its child using a rectangle
///
/// Prevents its child from painting outside its bounds.
class RenderClipRect extends RenderProxyBox {
RenderClipRect({ RenderBox child }) : super(child);
void paint(PaintingContext context, Offset offset) {
if (child != null)
context.paintChildWithClipRect(child, offset.toPoint(), offset & size);
}
}
/// Clips its child using a rounded rectangle
///
/// Creates a rounded rectangle from its layout dimensions and the given x and
/// y radius values and prevents its child from painting outside that rounded
/// rectangle.
class RenderClipRRect extends RenderProxyBox {
RenderClipRRect({ RenderBox child, double xRadius, double yRadius })
: _xRadius = xRadius, _yRadius = yRadius, super(child) {
assert(_xRadius != null);
assert(_yRadius != null);
}
/// The radius of the rounded corners in the horizontal direction in logical pixels
///
/// Values are clamped to be between zero and half the width of the render
/// object.
double get xRadius => _xRadius;
double _xRadius;
void set xRadius (double newXRadius) {
assert(newXRadius != null);
if (_xRadius == newXRadius)
return;
_xRadius = newXRadius;
markNeedsPaint();
}
/// The radius of the rounded corners in the vertical direction in logical pixels
///
/// Values are clamped to be between zero and half the height of the render
/// object.
double get yRadius => _yRadius;
double _yRadius;
void set yRadius (double newYRadius) {
assert(newYRadius != null);
if (_yRadius == newYRadius)
return;
_yRadius = newYRadius;
markNeedsPaint();
}
void paint(PaintingContext context, Offset offset) {
if (child != null) {
Rect rect = offset & size;
sky.RRect rrect = new sky.RRect()..setRectXY(rect, xRadius, yRadius);
context.paintChildWithClipRRect(child, offset.toPoint(), rect, rrect);
}
}
}
/// Clips its child using an oval
///
/// Inscribes an oval into its layout dimensions and prevents its child from
/// painting outside that oval.
class RenderClipOval extends RenderProxyBox {
RenderClipOval({ RenderBox child }) : super(child);
Rect _cachedRect;
Path _cachedPath;
Path _getPath(Rect rect) {
if (rect != _cachedRect) {
_cachedRect = rect;
_cachedPath = new Path()..addOval(_cachedRect);
}
return _cachedPath;
}
void paint(PaintingContext context, Offset offset) {
if (child != null) {
Rect rect = offset & size;
context.paintChildWithClipPath(child, offset.toPoint(), rect, _getPath(rect));
}
}
}
/// Where to paint a box decoration
enum BoxDecorationPosition {
/// Paint the box decoration behind the children
background,
/// Paint the box decoration in front of the children
foreground,
}
/// Paints a [BoxDecoration] either before or after its child paints
class RenderDecoratedBox extends RenderProxyBox {
RenderDecoratedBox({
BoxDecoration decoration,
RenderBox child,
BoxDecorationPosition position: BoxDecorationPosition.background
}) : _painter = new BoxPainter(decoration),
_position = position,
super(child) {
assert(decoration != null);
assert(position != null);
}
/// Where to paint the box decoration
BoxDecorationPosition get position => _position;
BoxDecorationPosition _position;
void set position (BoxDecorationPosition newPosition) {
assert(newPosition != null);
if (newPosition == _position)
return;
markNeedsPaint();
}
/// What decoration to paint
BoxDecoration get decoration => _painter.decoration;
void set decoration (BoxDecoration newDecoration) {
assert(newDecoration != null);
if (newDecoration == _painter.decoration)
return;
_removeBackgroundImageListenerIfNeeded();
_painter.decoration = newDecoration;
_addBackgroundImageListenerIfNeeded();
markNeedsPaint();
}
final BoxPainter _painter;
bool get _needsBackgroundImageListener {
return attached &&
_painter.decoration != null &&
_painter.decoration.backgroundImage != null;
}
void _addBackgroundImageListenerIfNeeded() {
if (_needsBackgroundImageListener)
_painter.decoration.backgroundImage.addChangeListener(markNeedsPaint);
}
void _removeBackgroundImageListenerIfNeeded() {
if (_needsBackgroundImageListener)
_painter.decoration.backgroundImage.removeChangeListener(markNeedsPaint);
}
void attach() {
super.attach();
_addBackgroundImageListenerIfNeeded();
}
void detach() {
_removeBackgroundImageListenerIfNeeded();
super.detach();
}
void paint(PaintingContext context, Offset offset) {
assert(size.width != null);
assert(size.height != null);
if (position == BoxDecorationPosition.background)
_painter.paint(context.canvas, offset & size);
super.paint(context, offset);
if (position == BoxDecorationPosition.foreground)
_painter.paint(context.canvas, offset & size);
}
String debugDescribeSettings(String prefix) => '${super.debugDescribeSettings(prefix)}${prefix}decoration:\n${_painter.decoration.toString(prefix + " ")}\n';
}
/// Applies a transformation before painting its child
class RenderTransform extends RenderProxyBox {
RenderTransform({
Matrix4 transform,
Offset origin,
RenderBox child
}) : super(child) {
assert(transform != null);
this.transform = transform;
this.origin = origin;
}
/// The origin of the coordinate system (relative to the upper left corder of
/// this render object) in which to apply the matrix
///
/// Setting an origin is equivalent to conjugating the transform matrix by a
/// translation. This property is provided just for convenience.
Offset get origin => _origin;
Offset _origin;
void set origin (Offset newOrigin) {
if (_origin == newOrigin)
return;
_origin = newOrigin;
markNeedsPaint();
}
// Note the lack of a getter for transform because Matrix4 is not immutable
Matrix4 _transform;
/// The matrix to transform the child by during painting
void set transform(Matrix4 newTransform) {
assert(newTransform != null);
if (_transform == newTransform)
return;
_transform = new Matrix4.copy(newTransform);
markNeedsPaint();
}
/// Sets the transform to the identity matrix
void setIdentity() {
_transform.setIdentity();
markNeedsPaint();
}
/// Concatenates a rotation about the x axis into the transform
void rotateX(double radians) {
_transform.rotateX(radians);
markNeedsPaint();
}
/// Concatenates a rotation about the y axis into the transform
void rotateY(double radians) {
_transform.rotateY(radians);
markNeedsPaint();
}
/// Concatenates a rotation about the z axis into the transform
void rotateZ(double radians) {
_transform.rotateZ(radians);
markNeedsPaint();
}
/// Concatenates a translation by (x, y, z) into the transform
void translate(x, [double y = 0.0, double z = 0.0]) {
_transform.translate(x, y, z);
markNeedsPaint();
}
/// Concatenates a scale into the transform
void scale(x, [double y, double z]) {
_transform.scale(x, y, z);
markNeedsPaint();
}
Matrix4 get _effectiveTransform {
if (_origin == null)
return _transform;
return new Matrix4
.identity()
.translate(_origin.dx, _origin.dy)
.multiply(_transform)
.translate(-_origin.dx, -_origin.dy);
}
bool hitTest(HitTestResult result, { Point position }) {
Matrix4 inverse = new Matrix4.zero();
// TODO(abarth): Check the determinant for degeneracy.
inverse.copyInverse(_effectiveTransform);
Vector3 position3 = new Vector3(position.x, position.y, 0.0);
Vector3 transformed3 = inverse.transform3(position3);
Point transformed = new Point(transformed3.x, transformed3.y);
return super.hitTest(result, position: transformed);
}
void paint(PaintingContext context, Offset offset) {
if (child != null)
context.paintChildWithTransform(child, offset.toPoint(), _effectiveTransform);
}
void applyPaintTransform(Matrix4 transform) {
super.applyPaintTransform(transform);
transform.multiply(_effectiveTransform);
}
String debugDescribeSettings(String prefix) {
List<String> result = _transform.toString().split('\n').map((s) => '$prefix $s\n').toList();
result.removeLast();
return '${super.debugDescribeSettings(prefix)}${prefix}transform matrix:\n${result.join()}\n${prefix}origin: ${origin}\n';
}
}
/// Called when a size changes
typedef void SizeChangedCallback(Size newSize);
/// Calls [callback] whenever the child's layout size changes
///
/// Note: Size observer calls its callback during layout, which means you cannot
/// dirty layout information during the callback.
class RenderSizeObserver extends RenderProxyBox {
RenderSizeObserver({
this.callback,
RenderBox child
}) : super(child) {
assert(callback != null);
}
/// The callback to call whenever the child's layout size changes
SizeChangedCallback callback;
void performLayout() {
Size oldSize = hasSize ? size : null;
super.performLayout();
if (oldSize != size)
callback(size);
}
}
/// Called when its time to paint into the given canvas
typedef void CustomPaintCallback(PaintingCanvas canvas, Size size);
/// Delegates its painting to [callback]
///
/// When asked to paint, custom paint first calls its callback with the current
/// canvas and then paints its children. The coodinate system of the canvas
/// matches the coordinate system of the custom paint object. The callback is
/// expected to paint with in a rectangle starting at the origin and
/// encompassing a region of the given size. If the callback paints outside
/// those bounds, there might be insufficient memory allocated to rasterize the
/// painting commands and the resulting behavior is undefined.
///
/// Note: Custom paint calls its callback during paint, which means you cannot
/// dirty layout or paint information during the callback.
class RenderCustomPaint extends RenderProxyBox {
RenderCustomPaint({
CustomPaintCallback callback,
RenderBox child
}) : super(child) {
assert(callback != null);
_callback = callback;
}
/// The callback to which this render object delegates its painting
///
/// The callback must be non-null whenever the render object is attached to
/// the render tree.
CustomPaintCallback get callback => _callback;
CustomPaintCallback _callback;
void set callback (CustomPaintCallback newCallback) {
assert(newCallback != null || !attached);
if (_callback == newCallback)
return;
_callback = newCallback;
markNeedsPaint();
}
void attach() {
assert(_callback != null);
super.attach();
}
void paint(PaintingContext context, Offset offset) {
assert(_callback != null);
context.canvas.translate(offset.dx, offset.dy);
_callback(context.canvas, size);
// TODO(abarth): We should translate back before calling super because in
// the future, super.paint might switch our compositing layer.
super.paint(context, Offset.zero);
context.canvas.translate(-offset.dx, -offset.dy);
}
}
typedef void PointerEventListener(sky.PointerEvent e);
/// Invokes the callbacks in response to pointer events.
class RenderPointerListener extends RenderProxyBox {
RenderPointerListener({
this.onPointerDown,
this.onPointerMove,
this.onPointerUp,
this.onPointerCancel,
RenderBox child
}) : super(child);
PointerEventListener onPointerDown;
PointerEventListener onPointerMove;
PointerEventListener onPointerUp;
PointerEventListener onPointerCancel;
void handleEvent(sky.Event event, HitTestEntry entry) {
if (onPointerDown != null && event.type == 'pointerdown')
return onPointerDown(event);
if (onPointerMove != null && event.type == 'pointermove')
return onPointerMove(event);
if (onPointerUp != null && event.type == 'pointerup')
return onPointerUp(event);
if (onPointerCancel != null && event.type == 'pointercancel')
return onPointerCancel(event);
}
}
/// Is invisible during hit testing.
///
/// When [ignoring] is true, this render object (and its subtree) is invisible
/// to hit testing. It still consumes space during layout and paints its child
/// as usual. It just cannot be the target of located events because it returns
/// false from [hitTest].
class RenderIgnorePointer extends RenderProxyBox {
RenderIgnorePointer({ RenderBox child, this.ignoring: true }) : super(child);
bool ignoring;
bool hitTest(HitTestResult result, { Point position }) {
return ignoring ? false : super.hitTest(result, position: position);
}
}
/// Holds opaque meta data in the render tree
class RenderMetaData extends RenderProxyBox {
RenderMetaData({ RenderBox child, this.metaData }) : super(child);
/// Opaque meta data ignored by the render tree
dynamic metaData;
}