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116 lines
4.5 KiB
C++
116 lines
4.5 KiB
C++
/*
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* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_RENDERING_RENDEROVERFLOW_H_
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#define SKY_ENGINE_CORE_RENDERING_RENDEROVERFLOW_H_
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#include "flutter/sky/engine/platform/geometry/LayoutRect.h"
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namespace blink
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{
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// RenderOverflow is a class for tracking content that spills out of a box. This class is used by RenderBox and
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// InlineFlowBox.
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//
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// There are two types of overflow: layout overflow (which is expected to be reachable via scrolling mechanisms) and
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// visual overflow (which is not expected to be reachable via scrolling mechanisms).
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//
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// Layout overflow examples include other boxes that spill out of our box, For example, in the inline case a tall image
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// could spill out of a line box.
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// Examples of visual overflow are shadows, text stroke (and eventually outline and border-image).
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// This object is allocated only when some of these fields have non-default values in the owning box.
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class RenderOverflow {
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WTF_MAKE_NONCOPYABLE(RenderOverflow); WTF_MAKE_FAST_ALLOCATED;
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public:
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RenderOverflow(const LayoutRect& layoutRect, const LayoutRect& visualRect)
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: m_layoutOverflow(layoutRect)
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, m_visualOverflow(visualRect)
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{
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}
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const LayoutRect layoutOverflowRect() const { return m_layoutOverflow; }
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const LayoutRect visualOverflowRect() const { return m_visualOverflow; }
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LayoutRect contentsVisualOverflowRect() const { return m_contentsVisualOverflow; }
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void move(LayoutUnit dx, LayoutUnit dy);
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void addLayoutOverflow(const LayoutRect&);
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void addVisualOverflow(const LayoutRect&);
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void addContentsVisualOverflow(const LayoutRect& rect) { m_contentsVisualOverflow.unite(rect); }
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void setLayoutOverflow(const LayoutRect&);
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void setVisualOverflow(const LayoutRect&);
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LayoutUnit layoutClientAfterEdge() const { return m_layoutClientAfterEdge; }
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void setLayoutClientAfterEdge(LayoutUnit clientAfterEdge) { m_layoutClientAfterEdge = clientAfterEdge; }
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private:
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LayoutRect m_layoutOverflow;
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LayoutRect m_visualOverflow;
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LayoutRect m_contentsVisualOverflow;
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LayoutUnit m_layoutClientAfterEdge;
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};
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inline void RenderOverflow::move(LayoutUnit dx, LayoutUnit dy)
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{
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m_layoutOverflow.move(dx, dy);
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m_visualOverflow.move(dx, dy);
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m_contentsVisualOverflow.move(dx, dy);
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}
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inline void RenderOverflow::addLayoutOverflow(const LayoutRect& rect)
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{
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LayoutUnit maxX = std::max(rect.maxX(), m_layoutOverflow.maxX());
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LayoutUnit maxY = std::max(rect.maxY(), m_layoutOverflow.maxY());
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LayoutUnit minX = std::min(rect.x(), m_layoutOverflow.x());
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LayoutUnit minY = std::min(rect.y(), m_layoutOverflow.y());
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// In case the width/height is larger than LayoutUnit can represent, fix the right/bottom edge and shift the top/left ones
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m_layoutOverflow.setWidth(maxX - minX);
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m_layoutOverflow.setHeight(maxY - minY);
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m_layoutOverflow.setX(maxX - m_layoutOverflow.width());
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m_layoutOverflow.setY(maxY - m_layoutOverflow.height());
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}
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inline void RenderOverflow::addVisualOverflow(const LayoutRect& rect)
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{
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LayoutUnit maxX = std::max(rect.maxX(), m_visualOverflow.maxX());
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LayoutUnit maxY = std::max(rect.maxY(), m_visualOverflow.maxY());
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m_visualOverflow.setX(std::min(rect.x(), m_visualOverflow.x()));
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m_visualOverflow.setY(std::min(rect.y(), m_visualOverflow.y()));
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m_visualOverflow.setWidth(maxX - m_visualOverflow.x());
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m_visualOverflow.setHeight(maxY - m_visualOverflow.y());
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}
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inline void RenderOverflow::setLayoutOverflow(const LayoutRect& rect)
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{
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m_layoutOverflow = rect;
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}
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inline void RenderOverflow::setVisualOverflow(const LayoutRect& rect)
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{
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m_visualOverflow = rect;
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}
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} // namespace blink
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#endif // SKY_ENGINE_CORE_RENDERING_RENDEROVERFLOW_H_
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