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The code that estimated the vertex counts for filling paths was not taking into account that the minimum number of points allocated for a curve segment is 1. The iteration estimates will return "don't bother to subdivide the curve" cases as "0 subdivisions" and we estimated no vertices would be generated. In fact, the rendering code would always emit the final point regardless of the subdivision estimate. Other cases that returned a value >0 were already accurate.
Flutter Engine
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gclient bootstrap
Flutter engine uses gclient to manage dependencies.
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