The response APIs for method channels and event channels used pointers for optional parameters; this kept the API surface simple, but meant that they couldn't take rvalues. As a result, returning success values or error details often took an extra line, declaring a variable for the result just to have something to pass the address of. This converts them to using references, with function overloading to allow for optional parameters, so that values can be inlined. For now the pointer versions are still present, so that conversion can be done before it becomes a breaking change; they will be removed soon. Part of https://github.com/flutter/flutter/issues/63975
Flutter Engine
Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
If you want to run/contribute to Flutter Web engine, more tooling can be found at felt. This is a tool written to make web engine development experience easy.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.
Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.