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134 lines
4.6 KiB
C++
134 lines
4.6 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2006 Apple Computer, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_
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#define SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_
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#include "flutter/sky/engine/core/rendering/RenderFlexibleBox.h"
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#include "flutter/sky/engine/wtf/OwnPtr.h"
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namespace blink {
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// The root of the render tree, corresponding to the CSS initial containing
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// block. It's dimensions match that of the logical viewport (which may be
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// different from the visible viewport in fixed-layout mode), and it is always
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// at position (0,0) relative to the document (and so isn't necessarily in
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// view).
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class RenderView final : public RenderFlexibleBox {
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public:
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explicit RenderView();
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virtual ~RenderView();
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bool hitTest(const HitTestRequest&, HitTestResult&);
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bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&);
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// Returns the total count of calls to HitTest, for testing.
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unsigned hitTestCount() const { return m_hitTestCount; }
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virtual const char* renderName() const override { return "RenderView"; }
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virtual bool isRenderView() const override { return true; }
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virtual LayerType layerTypeRequired() const override { return NormalLayer; }
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virtual bool isChildAllowed(RenderObject*, RenderStyle*) const override;
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virtual void layout() override;
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virtual void updateLogicalWidth() override;
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virtual void computeLogicalHeight(
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LayoutUnit logicalHeight,
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LayoutUnit logicalTop,
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LogicalExtentComputedValues&) const override;
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// The same as the FrameView's layoutHeight/layoutWidth but with null check
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// guards.
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int viewHeight() const;
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int viewWidth() const;
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int viewLogicalWidth() const { return viewWidth(); }
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int viewLogicalHeight() const;
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LayoutUnit viewLogicalHeightForPercentages() const;
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virtual void paint(PaintInfo&,
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const LayoutPoint&,
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Vector<RenderBox*>& layers) override;
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virtual void paintBoxDecorationBackground(PaintInfo&,
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const LayoutPoint&) override;
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void setSelection(RenderObject* start,
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int startPos,
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RenderObject*,
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int endPos);
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void getSelection(RenderObject*& startRenderer,
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int& startOffset,
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RenderObject*& endRenderer,
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int& endOffset) const;
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void clearSelection();
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RenderObject* selectionStart() const { return m_selectionStart; }
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RenderObject* selectionEnd() const { return m_selectionEnd; }
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void selectionStartEnd(int& startPos, int& endPos) const;
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virtual void absoluteQuads(Vector<FloatQuad>&) const override;
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void setFrameViewSize(const IntSize& frameViewSize) {
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m_frameViewSize = frameViewSize;
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}
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IntRect unscaledDocumentRect() const;
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LayoutRect backgroundRect(RenderBox* backgroundRenderer) const;
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IntRect documentRect() const;
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double layoutViewportWidth() const;
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double layoutViewportHeight() const;
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private:
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virtual void mapLocalToContainer(
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const RenderBox* paintInvalidationContainer,
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TransformState&,
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MapCoordinatesFlags = ApplyContainerFlip) const override;
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virtual const RenderObject* pushMappingToContainer(
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const RenderBox* ancestorToStopAt,
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RenderGeometryMap&) const override;
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virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags,
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TransformState&) const override;
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void positionDialog(RenderBox*);
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void positionDialogs();
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IntSize m_frameViewSize;
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RawPtr<RenderObject> m_selectionStart;
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RawPtr<RenderObject> m_selectionEnd;
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int m_selectionStartPos;
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int m_selectionEndPos;
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unsigned m_renderCounterCount;
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unsigned m_hitTestCount;
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};
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DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderView, isRenderView());
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} // namespace blink
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#endif // SKY_ENGINE_CORE_RENDERING_RENDERVIEW_H_
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