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https://github.com/flutter/flutter.git
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278 lines
9.9 KiB
C++
278 lines
9.9 KiB
C++
/*
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* (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 2000 Dirk Mueller (mueller@kde.org)
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* Copyright (C) 2004-2009, 2013 Apple Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SKY_ENGINE_CORE_RENDERING_RENDERTEXT_H_
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#define SKY_ENGINE_CORE_RENDERING_RENDERTEXT_H_
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#include <vector>
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#include "flutter/sky/engine/core/rendering/RenderObject.h"
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#include "flutter/sky/engine/platform/LengthFunctions.h"
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#include "flutter/sky/engine/platform/text/TextPath.h"
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#include "flutter/sky/engine/wtf/Forward.h"
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#include "flutter/sky/engine/wtf/PassRefPtr.h"
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namespace blink {
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class InlineTextBox;
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class TextBox;
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class RenderText : public RenderObject {
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public:
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// FIXME: If the node argument is not a Text node or the string argument is
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// not the content of the Text node, updating text-transform property
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// doesn't re-transform the string.
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RenderText(PassRefPtr<StringImpl>);
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#if ENABLE(ASSERT)
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virtual ~RenderText();
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#endif
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virtual const char* renderName() const override;
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void extractTextBox(InlineTextBox*);
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void attachTextBox(InlineTextBox*);
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void removeTextBox(InlineTextBox*);
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const String& text() const { return m_text; }
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virtual unsigned textStartOffset() const { return 0; }
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InlineTextBox* createInlineTextBox();
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void dirtyLineBoxes(bool fullLayout);
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void appendAbsoluteTextBoxesForRange(std::vector<TextBox>&,
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unsigned startOffset = 0,
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unsigned endOffset = INT_MAX);
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virtual void absoluteQuads(Vector<FloatQuad>&) const override final;
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void absoluteQuadsForRange(Vector<FloatQuad>&,
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unsigned startOffset = 0,
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unsigned endOffset = INT_MAX,
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bool useSelectionHeight = false);
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enum ClippingOption { NoClipping, ClipToEllipsis };
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void absoluteQuads(Vector<FloatQuad>&, ClippingOption = NoClipping) const;
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virtual PositionWithAffinity positionForPoint(const LayoutPoint&) override;
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bool is8Bit() const { return m_text.is8Bit(); }
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const LChar* characters8() const { return m_text.impl()->characters8(); }
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const UChar* characters16() const { return m_text.impl()->characters16(); }
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bool hasEmptyText() const { return m_text.isEmpty(); }
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String substring(unsigned position, unsigned length) const {
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return m_text.substring(position, length);
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}
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UChar characterAt(unsigned) const;
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UChar uncheckedCharacterAt(unsigned) const;
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UChar operator[](unsigned i) const { return uncheckedCharacterAt(i); }
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unsigned textLength() const {
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return m_text.length();
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} // non virtual implementation of length()
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void positionLineBox(InlineBox*);
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virtual float width(unsigned from,
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unsigned len,
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const Font&,
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float xPos,
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TextDirection,
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HashSet<const SimpleFontData*>* fallbackFonts = 0,
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GlyphOverflow* = 0) const;
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virtual float width(unsigned from,
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unsigned len,
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float xPos,
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TextDirection,
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bool firstLine = false,
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HashSet<const SimpleFontData*>* fallbackFonts = 0,
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GlyphOverflow* = 0) const;
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float minLogicalWidth() const;
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float maxLogicalWidth() const;
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void trimmedPrefWidths(float leadWidth,
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float& firstLineMinWidth,
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bool& hasBreakableStart,
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float& lastLineMinWidth,
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bool& hasBreakableEnd,
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bool& hasBreakableChar,
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bool& hasBreak,
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float& firstLineMaxWidth,
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float& lastLineMaxWidth,
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float& minWidth,
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float& maxWidth,
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bool& stripFrontSpaces,
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TextDirection);
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virtual IntRect linesBoundingBox() const;
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LayoutRect linesVisualOverflowBoundingBox() const;
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FloatPoint firstRunOrigin() const;
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float firstRunX() const;
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float firstRunY() const;
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virtual void setText(PassRefPtr<StringImpl>, bool force = false);
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void setTextWithOffset(PassRefPtr<StringImpl>,
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unsigned offset,
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unsigned len,
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bool force = false);
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virtual bool canBeSelectionLeaf() const override { return true; }
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virtual void setSelectionState(SelectionState s) override final;
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virtual LayoutRect localCaretRect(
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InlineBox*,
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int caretOffset,
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LayoutUnit* extraWidthToEndOfLine = 0) override;
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LayoutUnit marginLeft() const {
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return minimumValueForLength(style()->marginLeft(), 0);
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}
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LayoutUnit marginRight() const {
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return minimumValueForLength(style()->marginRight(), 0);
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}
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InlineTextBox* firstTextBox() const { return m_firstTextBox; }
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InlineTextBox* lastTextBox() const { return m_lastTextBox; }
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virtual int caretMinOffset() const override;
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virtual int caretMaxOffset() const override;
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unsigned renderedTextLength() const;
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virtual int previousOffset(int current) const override final;
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virtual int previousOffsetForBackwardDeletion(
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int current) const override final;
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virtual int nextOffset(int current) const override final;
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bool containsReversedText() const { return m_containsReversedText; }
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void checkConsistency() const;
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bool isAllCollapsibleWhitespace() const;
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bool canUseSimpleFontCodePath() const { return m_canUseSimpleFontCodePath; }
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void removeAndDestroyTextBoxes();
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protected:
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virtual void willBeDestroyed() override;
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virtual void styleWillChange(StyleDifference,
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const RenderStyle&) override final {}
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virtual void styleDidChange(StyleDifference,
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const RenderStyle* oldStyle) override;
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virtual void setTextInternal(PassRefPtr<StringImpl>);
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virtual UChar previousCharacter() const;
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InlineTextBox* createTextBox();
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private:
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void computePreferredLogicalWidths(float leadWidth);
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void computePreferredLogicalWidths(
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float leadWidth,
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HashSet<const SimpleFontData*>& fallbackFonts,
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GlyphOverflow&);
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bool computeCanUseSimpleFontCodePath() const;
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// Make length() private so that callers that have a RenderText*
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// will use the more efficient textLength() instead, while
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// callers with a RenderObject* can continue to use length().
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virtual unsigned length() const override final { return textLength(); }
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virtual void paint(PaintInfo&,
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const LayoutPoint&,
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Vector<RenderBox*>& layers) override final {
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ASSERT_NOT_REACHED();
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}
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virtual void layout() override final { ASSERT_NOT_REACHED(); }
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virtual bool nodeAtPoint(const HitTestRequest&,
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HitTestResult&,
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const HitTestLocation&,
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const LayoutPoint&) override final {
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ASSERT_NOT_REACHED();
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return false;
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}
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void deleteTextBoxes();
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bool containsOnlyWhitespace(unsigned from, unsigned len) const;
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float widthFromCache(const Font&,
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int start,
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int len,
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float xPos,
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TextDirection,
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HashSet<const SimpleFontData*>* fallbackFonts,
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GlyphOverflow*) const;
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bool isAllASCII() const { return m_isAllASCII; }
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bool isText() const =
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delete; // This will catch anyone doing an unnecessary check.
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// We put the bitfield first to minimize padding on 64-bit.
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bool m_hasBreakableChar : 1; // Whether or not we can be broken into multiple
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// lines.
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bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> with
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// '\n').
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bool m_hasTab : 1; // Whether or not we have a variable width tab character
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// (e.g., <pre> with '\t').
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bool m_hasBreakableStart : 1;
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bool m_hasBreakableEnd : 1;
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bool m_hasEndWhiteSpace : 1;
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bool m_linesDirty : 1; // This bit indicates that the text run has already
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// dirtied specific line boxes, and this hint will
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// enable RenderParagraph::layoutChildren to avoid
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// just dirtying everything when character data is
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// modified (e.g., appended/inserted or removed).
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bool m_containsReversedText : 1;
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bool m_isAllASCII : 1;
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bool m_canUseSimpleFontCodePath : 1;
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mutable bool m_knownToHaveNoOverflowAndNoFallbackFonts : 1;
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float m_minWidth;
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float m_maxWidth;
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float m_firstLineMinWidth;
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float m_lastLineLineMinWidth;
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String m_text;
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InlineTextBox* m_firstTextBox;
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InlineTextBox* m_lastTextBox;
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};
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inline UChar RenderText::uncheckedCharacterAt(unsigned i) const {
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ASSERT_WITH_SECURITY_IMPLICATION(i < textLength());
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return is8Bit() ? characters8()[i] : characters16()[i];
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}
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inline UChar RenderText::characterAt(unsigned i) const {
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if (i >= textLength())
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return 0;
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return uncheckedCharacterAt(i);
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}
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DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderText, isText());
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#if !ENABLE(ASSERT)
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inline void RenderText::checkConsistency() const {}
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#endif
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} // namespace blink
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#endif // SKY_ENGINE_CORE_RENDERING_RENDERTEXT_H_
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