flutter_flutter/sky/engine/core/rendering/RenderGeometryMapStep.h
Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SKY_ENGINE_CORE_RENDERING_RENDERGEOMETRYMAPSTEP_H_
#define SKY_ENGINE_CORE_RENDERING_RENDERGEOMETRYMAPSTEP_H_
#include "flutter/sky/engine/platform/geometry/LayoutSize.h"
#include "flutter/sky/engine/platform/transforms/TransformationMatrix.h"
#include "flutter/sky/engine/wtf/OwnPtr.h"
namespace blink {
class RenderObject;
// Stores data about how to map from one renderer to its container.
struct RenderGeometryMapStep {
RenderGeometryMapStep(const RenderGeometryMapStep& o)
: m_renderer(o.m_renderer),
m_offset(o.m_offset),
m_accumulatingTransform(o.m_accumulatingTransform),
m_isNonUniform(o.m_isNonUniform),
m_hasTransform(o.m_hasTransform) {
ASSERT(!o.m_transform);
}
RenderGeometryMapStep(const RenderObject* renderer,
bool accumulatingTransform,
bool isNonUniform,
bool hasTransform)
: m_renderer(renderer),
m_accumulatingTransform(accumulatingTransform),
m_isNonUniform(isNonUniform),
m_hasTransform(hasTransform) {}
const RenderObject* m_renderer;
LayoutSize m_offset;
OwnPtr<TransformationMatrix> m_transform; // Includes offset if non-null.
bool m_accumulatingTransform;
bool m_isNonUniform; // Mapping depends on the input point, e.g. because of
// CSS columns.
bool m_hasTransform;
};
} // namespace blink
WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(
blink::RenderGeometryMapStep);
#endif // SKY_ENGINE_CORE_RENDERING_RENDERGEOMETRYMAPSTEP_H_