flutter_flutter/sky/engine/core/rendering/RenderFlexibleBox.cpp
Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
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2017-09-12 15:36:20 -07:00

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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "flutter/sky/engine/core/rendering/RenderFlexibleBox.h"
#include <limits>
#include "flutter/sky/engine/core/rendering/RenderLayer.h"
#include "flutter/sky/engine/core/rendering/RenderView.h"
#include "flutter/sky/engine/platform/LengthFunctions.h"
#include "flutter/sky/engine/wtf/MathExtras.h"
namespace blink {
struct RenderFlexibleBox::LineContext {
LineContext(LayoutUnit crossAxisOffset,
LayoutUnit crossAxisExtent,
size_t numberOfChildren,
LayoutUnit maxAscent)
: crossAxisOffset(crossAxisOffset),
crossAxisExtent(crossAxisExtent),
numberOfChildren(numberOfChildren),
maxAscent(maxAscent) {}
LayoutUnit crossAxisOffset;
LayoutUnit crossAxisExtent;
size_t numberOfChildren;
LayoutUnit maxAscent;
};
struct RenderFlexibleBox::Violation {
Violation(RenderBox* child, LayoutUnit childSize)
: child(child), childSize(childSize) {}
RenderBox* child;
LayoutUnit childSize;
};
RenderFlexibleBox::RenderFlexibleBox()
: m_orderIterator(this), m_numberOfInFlowChildrenOnFirstLine(-1) {}
RenderFlexibleBox::~RenderFlexibleBox() {}
const char* RenderFlexibleBox::renderName() const {
return "RenderFlexibleBox";
}
void RenderFlexibleBox::computeIntrinsicLogicalWidths(
LayoutUnit& minLogicalWidth,
LayoutUnit& maxLogicalWidth) const {
// FIXME: We're ignoring flex-basis here and we shouldn't. We can't start
// honoring it though until the flex shorthand stops setting it to 0. See
// https://bugs.webkit.org/show_bug.cgi?id=116117 and http://crbug.com/240765.
for (RenderBox* child = firstChildBox(); child;
child = child->nextSiblingBox()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutUnit margin = marginIntrinsicLogicalWidthForChild(child);
LayoutUnit minPreferredLogicalWidth = child->minPreferredLogicalWidth();
LayoutUnit maxPreferredLogicalWidth = child->maxPreferredLogicalWidth();
minPreferredLogicalWidth += margin;
maxPreferredLogicalWidth += margin;
if (!isColumnFlow()) {
maxLogicalWidth += maxPreferredLogicalWidth;
if (isMultiline()) {
// For multiline, the min preferred width is if you put a break between
// each item.
minLogicalWidth = std::max(minLogicalWidth, minPreferredLogicalWidth);
} else
minLogicalWidth += minPreferredLogicalWidth;
} else {
minLogicalWidth = std::max(minPreferredLogicalWidth, minLogicalWidth);
maxLogicalWidth = std::max(maxPreferredLogicalWidth, maxLogicalWidth);
}
}
maxLogicalWidth = std::max(minLogicalWidth, maxLogicalWidth);
}
static int synthesizedBaselineFromContentBox(const RenderBox* box,
LineDirectionMode direction) {
return direction == HorizontalLine
? box->borderTop() + box->paddingTop() + box->contentHeight()
: box->borderRight() + box->paddingRight() + box->contentWidth();
}
int RenderFlexibleBox::baselinePosition(FontBaseline,
bool,
LineDirectionMode direction,
LinePositionMode mode) const {
ASSERT(mode == PositionOnContainingLine);
int baseline = firstLineBoxBaseline(FontBaselineOrAuto());
if (baseline == -1)
baseline = synthesizedBaselineFromContentBox(this, direction);
return beforeMarginInLineDirection(direction) + baseline;
}
int RenderFlexibleBox::firstLineBoxBaseline(
FontBaselineOrAuto baselineType) const {
if (m_numberOfInFlowChildrenOnFirstLine <= 0)
return -1;
RenderBox* baselineChild = 0;
int childNumber = 0;
for (RenderBox* child = m_orderIterator.first(); child;
child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned())
continue;
if (alignmentForChild(child) == ItemPositionBaseline &&
!hasAutoMarginsInCrossAxis(child)) {
baselineChild = child;
break;
}
if (!baselineChild)
baselineChild = child;
++childNumber;
if (childNumber == m_numberOfInFlowChildrenOnFirstLine)
break;
}
if (!baselineChild)
return -1;
if (!isColumnFlow() && hasOrthogonalFlow(baselineChild))
return crossAxisExtentForChild(baselineChild) + baselineChild->logicalTop();
if (isColumnFlow() && !hasOrthogonalFlow(baselineChild))
return mainAxisExtentForChild(baselineChild) + baselineChild->logicalTop();
int baseline = baselineChild->firstLineBoxBaseline(baselineType);
if (baseline == -1) {
// FIXME: We should pass |direction| into firstLineBoxBaseline and stop
// bailing out if we're a writing mode root. This would also fix some cases
// where the flexbox is orthogonal to its container.
LineDirectionMode direction = HorizontalLine;
return synthesizedBaselineFromContentBox(baselineChild, direction) +
baselineChild->logicalTop();
}
return baseline + baselineChild->logicalTop();
}
int RenderFlexibleBox::inlineBlockBaseline(LineDirectionMode direction) const {
int baseline = firstLineBoxBaseline(FontBaselineOrAuto());
if (baseline != -1)
return baseline;
int marginAscent = direction == HorizontalLine ? marginTop() : marginRight();
return synthesizedBaselineFromContentBox(this, direction) + marginAscent;
}
static ItemPosition resolveAlignment(const RenderStyle* parentStyle,
const RenderStyle* childStyle) {
ItemPosition align = childStyle->alignSelf();
if (align == ItemPositionAuto)
align = (parentStyle->alignItems() == ItemPositionAuto)
? ItemPositionStretch
: parentStyle->alignItems();
return align;
}
void RenderFlexibleBox::removeChild(RenderObject* child) {
RenderBlock::removeChild(child);
m_intrinsicSizeAlongMainAxis.remove(child);
}
void RenderFlexibleBox::styleDidChange(StyleDifference diff,
const RenderStyle* oldStyle) {
RenderBlock::styleDidChange(diff, oldStyle);
if (oldStyle && oldStyle->alignItems() == ItemPositionStretch &&
diff.needsFullLayout()) {
// Flex items that were previously stretching need to be relayed out so we
// can compute new available cross axis space. This is only necessary for
// stretching since other alignment values don't change the size of the box.
for (RenderBox* child = firstChildBox(); child;
child = child->nextSiblingBox()) {
ItemPosition previousAlignment =
resolveAlignment(oldStyle, child->style());
if (previousAlignment == ItemPositionStretch &&
previousAlignment != resolveAlignment(style(), child->style()))
child->setChildNeedsLayout(MarkOnlyThis);
}
}
}
void RenderFlexibleBox::layout() {
ASSERT(needsLayout());
if (simplifiedLayout())
return;
bool relayoutChildren = updateLogicalWidthAndColumnWidth();
LayoutUnit previousHeight = logicalHeight();
setLogicalHeight(borderAndPaddingLogicalHeight());
m_numberOfInFlowChildrenOnFirstLine = -1;
prepareOrderIteratorAndMargins();
ChildFrameRects oldChildRects;
appendChildFrameRects(oldChildRects);
layoutFlexItems(relayoutChildren);
if (logicalHeight() != previousHeight)
relayoutChildren = true;
layoutPositionedObjects(relayoutChildren);
// FIXME: css3/flexbox/repaint-rtl-column.html seems to issue paint
// invalidations for more overflow than it needs to.
computeOverflow(clientLogicalBottomAfterRepositioning());
updateLayerTransformAfterLayout();
clearNeedsLayout();
}
void RenderFlexibleBox::appendChildFrameRects(
ChildFrameRects& childFrameRects) {
for (RenderBox* child = m_orderIterator.first(); child;
child = m_orderIterator.next()) {
if (!child->isOutOfFlowPositioned())
childFrameRects.append(child->frameRect());
}
}
void RenderFlexibleBox::paintChildren(PaintInfo& paintInfo,
const LayoutPoint& paintOffset,
Vector<RenderBox*>& layers) {
for (RenderBox* child = m_orderIterator.first(); child;
child = m_orderIterator.next()) {
if (child->hasSelfPaintingLayer())
layers.append(child);
else
child->paint(paintInfo, paintOffset, layers);
}
}
void RenderFlexibleBox::repositionLogicalHeightDependentFlexItems(
Vector<LineContext>& lineContexts) {
LayoutUnit crossAxisStartEdge =
lineContexts.isEmpty() ? LayoutUnit() : lineContexts[0].crossAxisOffset;
alignFlexLines(lineContexts);
alignChildren(lineContexts);
if (style()->flexWrap() == FlexWrapReverse)
flipForWrapReverse(lineContexts, crossAxisStartEdge);
// direction:rtl + flex-direction:column means the cross-axis direction is
// flipped.
flipForRightToLeftColumn();
}
LayoutUnit RenderFlexibleBox::clientLogicalBottomAfterRepositioning() {
LayoutUnit maxChildLogicalBottom = 0;
for (RenderBox* child = firstChildBox(); child;
child = child->nextSiblingBox()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutUnit childLogicalBottom = logicalTopForChild(child) +
logicalHeightForChild(child) +
marginAfterForChild(child);
maxChildLogicalBottom = std::max(maxChildLogicalBottom, childLogicalBottom);
}
return std::max(clientLogicalBottom(),
maxChildLogicalBottom + paddingAfter());
}
bool RenderFlexibleBox::hasOrthogonalFlow(RenderBox* child) const {
// FIXME: If the child is a flexbox, then we need to check isHorizontalFlow.
return !isHorizontalFlow();
}
bool RenderFlexibleBox::isColumnFlow() const {
return style()->isColumnFlexDirection();
}
bool RenderFlexibleBox::isHorizontalFlow() const {
return !isColumnFlow();
}
bool RenderFlexibleBox::isLeftToRightFlow() const {
if (isColumnFlow())
return true;
return style()->isLeftToRightDirection() ^
(style()->flexDirection() == FlowRowReverse);
}
bool RenderFlexibleBox::isMultiline() const {
return style()->flexWrap() != FlexNoWrap;
}
Length RenderFlexibleBox::flexBasisForChild(RenderBox* child) const {
Length flexLength = child->style()->flexBasis();
if (flexLength.isAuto())
flexLength =
isHorizontalFlow() ? child->style()->width() : child->style()->height();
return flexLength;
}
LayoutUnit RenderFlexibleBox::crossAxisExtentForChild(RenderBox* child) const {
return isHorizontalFlow() ? child->height() : child->width();
}
static inline LayoutUnit constrainedChildIntrinsicContentLogicalHeight(
RenderBox* child) {
LayoutUnit childIntrinsicContentLogicalHeight =
child->intrinsicContentLogicalHeight();
return child->constrainLogicalHeightByMinMax(
childIntrinsicContentLogicalHeight +
child->borderAndPaddingLogicalHeight(),
childIntrinsicContentLogicalHeight);
}
LayoutUnit RenderFlexibleBox::childIntrinsicHeight(RenderBox* child) const {
if (needToStretchChildLogicalHeight(child))
return constrainedChildIntrinsicContentLogicalHeight(child);
return child->height();
}
LayoutUnit RenderFlexibleBox::childIntrinsicWidth(RenderBox* child) const {
// FIXME(sky): Remove
return child->width();
}
LayoutUnit RenderFlexibleBox::crossAxisIntrinsicExtentForChild(
RenderBox* child) const {
return isHorizontalFlow() ? childIntrinsicHeight(child)
: childIntrinsicWidth(child);
}
LayoutUnit RenderFlexibleBox::mainAxisExtentForChild(RenderBox* child) const {
return isHorizontalFlow() ? child->width() : child->height();
}
LayoutUnit RenderFlexibleBox::crossAxisExtent() const {
return isHorizontalFlow() ? height() : width();
}
LayoutUnit RenderFlexibleBox::mainAxisExtent() const {
return isHorizontalFlow() ? width() : height();
}
LayoutUnit RenderFlexibleBox::crossAxisContentExtent() const {
return isHorizontalFlow() ? contentHeight() : contentWidth();
}
LayoutUnit RenderFlexibleBox::mainAxisContentExtent(
LayoutUnit contentLogicalHeight) {
if (isColumnFlow()) {
LogicalExtentComputedValues computedValues;
LayoutUnit borderPaddingAndScrollbar = borderAndPaddingLogicalHeight();
LayoutUnit borderBoxLogicalHeight =
contentLogicalHeight + borderPaddingAndScrollbar;
computeLogicalHeight(borderBoxLogicalHeight, logicalTop(), computedValues);
if (computedValues.m_extent == LayoutUnit::max())
return computedValues.m_extent;
return std::max(LayoutUnit(0),
computedValues.m_extent - borderPaddingAndScrollbar);
}
return contentLogicalWidth();
}
LayoutUnit RenderFlexibleBox::computeMainAxisExtentForChild(
RenderBox* child,
SizeType sizeType,
const Length& size) {
// FIXME: This is wrong for orthogonal flows. It should use the flexbox's
// writing-mode, not the child's in order to figure out the logical
// height/width.
if (isColumnFlow()) {
// We don't have to check for "auto" here - computeContentLogicalHeight will
// just return -1 for that case anyway.
if (size.isIntrinsic())
child->layoutIfNeeded();
return child->computeContentLogicalHeight(
size, child->logicalHeight() - child->borderAndPaddingLogicalHeight());
}
return child->computeLogicalWidthUsing(sizeType, size, contentLogicalWidth(),
this) -
child->borderAndPaddingLogicalWidth();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderStart() const {
if (isHorizontalFlow())
return isLeftToRightFlow() ? borderLeft() : borderRight();
return isLeftToRightFlow() ? borderTop() : borderBottom();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderEnd() const {
if (isHorizontalFlow())
return isLeftToRightFlow() ? borderRight() : borderLeft();
return isLeftToRightFlow() ? borderBottom() : borderTop();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderBefore() const {
return isHorizontalFlow() ? borderTop() : borderLeft();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderAfter() const {
return isHorizontalFlow() ? borderBottom() : borderRight();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingStart() const {
if (isHorizontalFlow())
return isLeftToRightFlow() ? paddingLeft() : paddingRight();
return isLeftToRightFlow() ? paddingTop() : paddingBottom();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingEnd() const {
if (isHorizontalFlow())
return isLeftToRightFlow() ? paddingRight() : paddingLeft();
return isLeftToRightFlow() ? paddingBottom() : paddingTop();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingBefore() const {
return isHorizontalFlow() ? paddingTop() : paddingLeft();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingAfter() const {
return isHorizontalFlow() ? paddingBottom() : paddingRight();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginStartForChild(
RenderBox* child) const {
if (isHorizontalFlow())
return isLeftToRightFlow() ? child->marginLeft() : child->marginRight();
return isLeftToRightFlow() ? child->marginTop() : child->marginBottom();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginEndForChild(
RenderBox* child) const {
if (isHorizontalFlow())
return isLeftToRightFlow() ? child->marginRight() : child->marginLeft();
return isLeftToRightFlow() ? child->marginBottom() : child->marginTop();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginBeforeForChild(
RenderBox* child) const {
return isHorizontalFlow() ? child->marginTop() : child->marginLeft();
}
LayoutUnit RenderFlexibleBox::crossAxisMarginExtentForChild(
RenderBox* child) const {
return isHorizontalFlow() ? child->marginHeight() : child->marginWidth();
}
LayoutPoint RenderFlexibleBox::flowAwareLocationForChild(
RenderBox* child) const {
return isHorizontalFlow() ? child->location()
: child->location().transposedPoint();
}
void RenderFlexibleBox::setFlowAwareLocationForChild(
RenderBox* child,
const LayoutPoint& location) {
if (isHorizontalFlow())
child->setLocation(location);
else
child->setLocation(location.transposedPoint());
}
LayoutUnit RenderFlexibleBox::mainAxisBorderAndPaddingExtentForChild(
RenderBox* child) const {
return isHorizontalFlow() ? child->borderAndPaddingWidth()
: child->borderAndPaddingHeight();
}
static inline bool preferredMainAxisExtentDependsOnLayout(
const Length& flexBasis,
bool hasInfiniteLineLength) {
return flexBasis.isAuto() || (flexBasis.isPercent() && hasInfiniteLineLength);
}
bool RenderFlexibleBox::childPreferredMainAxisContentExtentRequiresLayout(
RenderBox* child,
bool hasInfiniteLineLength) const {
return preferredMainAxisExtentDependsOnLayout(flexBasisForChild(child),
hasInfiniteLineLength) &&
hasOrthogonalFlow(child);
}
LayoutUnit RenderFlexibleBox::preferredMainAxisContentExtentForChild(
RenderBox* child,
bool hasInfiniteLineLength,
bool relayoutChildren) {
child->clearOverrideSize();
Length flexBasis = flexBasisForChild(child);
if (preferredMainAxisExtentDependsOnLayout(flexBasis,
hasInfiniteLineLength)) {
LayoutUnit mainAxisExtent;
if (hasOrthogonalFlow(child)) {
if (child->needsLayout() || relayoutChildren) {
m_intrinsicSizeAlongMainAxis.remove(child);
child->forceChildLayout();
m_intrinsicSizeAlongMainAxis.set(child, child->logicalHeight());
}
ASSERT(m_intrinsicSizeAlongMainAxis.contains(child));
mainAxisExtent = m_intrinsicSizeAlongMainAxis.get(child);
} else {
mainAxisExtent = child->maxPreferredLogicalWidth();
}
ASSERT(mainAxisExtent - mainAxisBorderAndPaddingExtentForChild(child) >= 0);
return mainAxisExtent - mainAxisBorderAndPaddingExtentForChild(child);
}
return std::max(LayoutUnit(0), computeMainAxisExtentForChild(
child, MainOrPreferredSize, flexBasis));
}
void RenderFlexibleBox::layoutFlexItems(bool relayoutChildren) {
Vector<LineContext> lineContexts;
OrderedFlexItemList orderedChildren;
LayoutUnit sumFlexBaseSize;
double totalFlexGrow;
double totalWeightedFlexShrink;
LayoutUnit sumHypotheticalMainSize;
Vector<LayoutUnit, 16> childSizes;
m_orderIterator.first();
LayoutUnit crossAxisOffset =
flowAwareBorderBefore() + flowAwarePaddingBefore();
bool hasInfiniteLineLength = false;
while (computeNextFlexLine(orderedChildren, sumFlexBaseSize, totalFlexGrow,
totalWeightedFlexShrink, sumHypotheticalMainSize,
hasInfiniteLineLength, relayoutChildren)) {
LayoutUnit containerMainInnerSize =
mainAxisContentExtent(sumHypotheticalMainSize);
LayoutUnit availableFreeSpace = containerMainInnerSize - sumFlexBaseSize;
FlexSign flexSign = (sumHypotheticalMainSize < containerMainInnerSize)
? PositiveFlexibility
: NegativeFlexibility;
InflexibleFlexItemSize inflexibleItems;
childSizes.reserveCapacity(orderedChildren.size());
while (!resolveFlexibleLengths(flexSign, orderedChildren,
availableFreeSpace, totalFlexGrow,
totalWeightedFlexShrink, inflexibleItems,
childSizes, hasInfiniteLineLength)) {
ASSERT(totalFlexGrow >= 0 && totalWeightedFlexShrink >= 0);
ASSERT(inflexibleItems.size() > 0);
}
layoutAndPlaceChildren(crossAxisOffset, orderedChildren, childSizes,
availableFreeSpace, relayoutChildren, lineContexts,
hasInfiniteLineLength);
}
if (hasLineIfEmpty()) {
// Even if computeNextFlexLine returns true, the flexbox might not have
// a line because all our children might be out of flow positioned.
// Instead of just checking if we have a line, make sure the flexbox
// has at least a line's worth of height to cover this case.
LayoutUnit minHeight =
borderAndPaddingLogicalHeight() +
lineHeight(true, HorizontalLine, PositionOfInteriorLineBoxes);
if (height() < minHeight)
setLogicalHeight(minHeight);
}
updateLogicalHeight();
repositionLogicalHeightDependentFlexItems(lineContexts);
}
LayoutUnit RenderFlexibleBox::autoMarginOffsetInMainAxis(
const OrderedFlexItemList& children,
LayoutUnit& availableFreeSpace) {
if (availableFreeSpace <= 0)
return 0;
int numberOfAutoMargins = 0;
bool isHorizontal = isHorizontalFlow();
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned())
continue;
if (isHorizontal) {
if (child->style()->marginLeft().isAuto())
++numberOfAutoMargins;
if (child->style()->marginRight().isAuto())
++numberOfAutoMargins;
} else {
if (child->style()->marginTop().isAuto())
++numberOfAutoMargins;
if (child->style()->marginBottom().isAuto())
++numberOfAutoMargins;
}
}
if (!numberOfAutoMargins)
return 0;
LayoutUnit sizeOfAutoMargin = availableFreeSpace / numberOfAutoMargins;
availableFreeSpace = 0;
return sizeOfAutoMargin;
}
void RenderFlexibleBox::updateAutoMarginsInMainAxis(
RenderBox* child,
LayoutUnit autoMarginOffset) {
ASSERT(autoMarginOffset >= 0);
if (isHorizontalFlow()) {
if (child->style()->marginLeft().isAuto())
child->setMarginLeft(autoMarginOffset);
if (child->style()->marginRight().isAuto())
child->setMarginRight(autoMarginOffset);
} else {
if (child->style()->marginTop().isAuto())
child->setMarginTop(autoMarginOffset);
if (child->style()->marginBottom().isAuto())
child->setMarginBottom(autoMarginOffset);
}
}
bool RenderFlexibleBox::hasAutoMarginsInCrossAxis(RenderBox* child) const {
if (isHorizontalFlow())
return child->style()->marginTop().isAuto() ||
child->style()->marginBottom().isAuto();
return child->style()->marginLeft().isAuto() ||
child->style()->marginRight().isAuto();
}
LayoutUnit RenderFlexibleBox::availableAlignmentSpaceForChild(
LayoutUnit lineCrossAxisExtent,
RenderBox* child) {
ASSERT(!child->isOutOfFlowPositioned());
LayoutUnit childCrossExtent =
crossAxisMarginExtentForChild(child) + crossAxisExtentForChild(child);
return lineCrossAxisExtent - childCrossExtent;
}
LayoutUnit RenderFlexibleBox::availableAlignmentSpaceForChildBeforeStretching(
LayoutUnit lineCrossAxisExtent,
RenderBox* child) {
ASSERT(!child->isOutOfFlowPositioned());
LayoutUnit childCrossExtent = crossAxisMarginExtentForChild(child) +
crossAxisIntrinsicExtentForChild(child);
return lineCrossAxisExtent - childCrossExtent;
}
bool RenderFlexibleBox::updateAutoMarginsInCrossAxis(
RenderBox* child,
LayoutUnit availableAlignmentSpace) {
ASSERT(!child->isOutOfFlowPositioned());
ASSERT(availableAlignmentSpace >= 0);
bool isHorizontal = isHorizontalFlow();
Length topOrLeft =
isHorizontal ? child->style()->marginTop() : child->style()->marginLeft();
Length bottomOrRight = isHorizontal ? child->style()->marginBottom()
: child->style()->marginRight();
if (topOrLeft.isAuto() && bottomOrRight.isAuto()) {
adjustAlignmentForChild(child, availableAlignmentSpace / 2);
if (isHorizontal) {
child->setMarginTop(availableAlignmentSpace / 2);
child->setMarginBottom(availableAlignmentSpace / 2);
} else {
child->setMarginLeft(availableAlignmentSpace / 2);
child->setMarginRight(availableAlignmentSpace / 2);
}
return true;
}
bool shouldAdjustTopOrLeft = true;
if (isColumnFlow() && !child->style()->isLeftToRightDirection()) {
// For column flows, only make this adjustment if topOrLeft corresponds to
// the "before" margin, so that flipForRightToLeftColumn will do the right
// thing.
shouldAdjustTopOrLeft = false;
}
if (topOrLeft.isAuto()) {
if (shouldAdjustTopOrLeft)
adjustAlignmentForChild(child, availableAlignmentSpace);
if (isHorizontal)
child->setMarginTop(availableAlignmentSpace);
else
child->setMarginLeft(availableAlignmentSpace);
return true;
}
if (bottomOrRight.isAuto()) {
if (!shouldAdjustTopOrLeft)
adjustAlignmentForChild(child, availableAlignmentSpace);
if (isHorizontal)
child->setMarginBottom(availableAlignmentSpace);
else
child->setMarginRight(availableAlignmentSpace);
return true;
}
return false;
}
LayoutUnit RenderFlexibleBox::marginBoxAscentForChild(RenderBox* child) {
LayoutUnit ascent = child->firstLineBoxBaseline(FontBaselineOrAuto());
if (ascent == -1)
ascent = crossAxisExtentForChild(child);
return ascent + flowAwareMarginBeforeForChild(child);
}
LayoutUnit RenderFlexibleBox::computeChildMarginValue(Length margin) {
// When resolving the margins, we use the content size for resolving percent
// and calc (for percents in calc expressions) margins. Fortunately, percent
// margins are always computed with respect to the block's width, even for
// margin-top and margin-bottom.
LayoutUnit availableSize = contentLogicalWidth();
return minimumValueForLength(margin, availableSize);
}
void RenderFlexibleBox::prepareOrderIteratorAndMargins() {
OrderIteratorPopulator populator(m_orderIterator);
for (RenderBox* child = firstChildBox(); child;
child = child->nextSiblingBox()) {
populator.collectChild(child);
if (child->isOutOfFlowPositioned())
continue;
// Before running the flex algorithm, 'auto' has a margin of 0.
// Also, if we're not auto sizing, we don't do a layout that computes the
// start/end margins.
if (isHorizontalFlow()) {
child->setMarginLeft(
computeChildMarginValue(child->style()->marginLeft()));
child->setMarginRight(
computeChildMarginValue(child->style()->marginRight()));
} else {
child->setMarginTop(computeChildMarginValue(child->style()->marginTop()));
child->setMarginBottom(
computeChildMarginValue(child->style()->marginBottom()));
}
}
}
LayoutUnit RenderFlexibleBox::adjustChildSizeForMinAndMax(
RenderBox* child,
LayoutUnit childSize) {
Length max = isHorizontalFlow() ? child->style()->maxWidth()
: child->style()->maxHeight();
if (max.isSpecifiedOrIntrinsic()) {
LayoutUnit maxExtent = computeMainAxisExtentForChild(child, MaxSize, max);
if (maxExtent != -1 && childSize > maxExtent)
childSize = maxExtent;
}
Length min = isHorizontalFlow() ? child->style()->minWidth()
: child->style()->minHeight();
LayoutUnit minExtent = 0;
if (min.isSpecifiedOrIntrinsic())
minExtent = computeMainAxisExtentForChild(child, MinSize, min);
return std::max(childSize, minExtent);
}
bool RenderFlexibleBox::computeNextFlexLine(
OrderedFlexItemList& orderedChildren,
LayoutUnit& sumFlexBaseSize,
double& totalFlexGrow,
double& totalWeightedFlexShrink,
LayoutUnit& sumHypotheticalMainSize,
bool& hasInfiniteLineLength,
bool relayoutChildren) {
orderedChildren.clear();
sumFlexBaseSize = 0;
totalFlexGrow = totalWeightedFlexShrink = 0;
sumHypotheticalMainSize = 0;
if (!m_orderIterator.currentChild())
return false;
LayoutUnit lineBreakLength = mainAxisContentExtent(LayoutUnit::max());
hasInfiniteLineLength = lineBreakLength == LayoutUnit::max();
bool lineHasInFlowItem = false;
for (RenderBox* child = m_orderIterator.currentChild(); child;
child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned()) {
orderedChildren.append(child);
continue;
}
LayoutUnit childMainAxisExtent = preferredMainAxisContentExtentForChild(
child, hasInfiniteLineLength, relayoutChildren);
LayoutUnit childMainAxisMarginBorderPadding =
mainAxisBorderAndPaddingExtentForChild(child) +
(isHorizontalFlow() ? child->marginWidth() : child->marginHeight());
LayoutUnit childFlexBaseSize =
childMainAxisExtent + childMainAxisMarginBorderPadding;
LayoutUnit childMinMaxAppliedMainAxisExtent =
adjustChildSizeForMinAndMax(child, childMainAxisExtent);
LayoutUnit childHypotheticalMainSize =
childMinMaxAppliedMainAxisExtent + childMainAxisMarginBorderPadding;
if (isMultiline() &&
sumHypotheticalMainSize + childHypotheticalMainSize > lineBreakLength &&
lineHasInFlowItem)
break;
orderedChildren.append(child);
lineHasInFlowItem = true;
sumFlexBaseSize += childFlexBaseSize;
totalFlexGrow += child->style()->flexGrow();
totalWeightedFlexShrink +=
child->style()->flexShrink() * childMainAxisExtent;
sumHypotheticalMainSize += childHypotheticalMainSize;
}
return true;
}
void RenderFlexibleBox::freezeViolations(
const Vector<Violation>& violations,
LayoutUnit& availableFreeSpace,
double& totalFlexGrow,
double& totalWeightedFlexShrink,
InflexibleFlexItemSize& inflexibleItems,
bool hasInfiniteLineLength) {
for (size_t i = 0; i < violations.size(); ++i) {
RenderBox* child = violations[i].child;
LayoutUnit childSize = violations[i].childSize;
LayoutUnit preferredChildSize =
preferredMainAxisContentExtentForChild(child, hasInfiniteLineLength);
availableFreeSpace -= childSize - preferredChildSize;
totalFlexGrow -= child->style()->flexGrow();
totalWeightedFlexShrink -=
child->style()->flexShrink() * preferredChildSize;
inflexibleItems.set(child, childSize);
}
}
// Returns true if we successfully ran the algorithm and sized the flex items.
bool RenderFlexibleBox::resolveFlexibleLengths(
FlexSign flexSign,
const OrderedFlexItemList& children,
LayoutUnit& availableFreeSpace,
double& totalFlexGrow,
double& totalWeightedFlexShrink,
InflexibleFlexItemSize& inflexibleItems,
Vector<LayoutUnit, 16>& childSizes,
bool hasInfiniteLineLength) {
childSizes.resize(0);
LayoutUnit totalViolation = 0;
LayoutUnit usedFreeSpace = 0;
Vector<Violation> minViolations;
Vector<Violation> maxViolations;
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned()) {
childSizes.append(0);
continue;
}
if (inflexibleItems.contains(child))
childSizes.append(inflexibleItems.get(child));
else {
LayoutUnit preferredChildSize =
preferredMainAxisContentExtentForChild(child, hasInfiniteLineLength);
LayoutUnit childSize = preferredChildSize;
double extraSpace = 0;
if (availableFreeSpace > 0 && totalFlexGrow > 0 &&
flexSign == PositiveFlexibility && std::isfinite(totalFlexGrow))
extraSpace =
availableFreeSpace * child->style()->flexGrow() / totalFlexGrow;
else if (availableFreeSpace < 0 && totalWeightedFlexShrink > 0 &&
flexSign == NegativeFlexibility &&
std::isfinite(totalWeightedFlexShrink))
extraSpace = availableFreeSpace * child->style()->flexShrink() *
preferredChildSize / totalWeightedFlexShrink;
if (std::isfinite(extraSpace))
childSize += LayoutUnit::fromFloatRound(extraSpace);
LayoutUnit adjustedChildSize =
adjustChildSizeForMinAndMax(child, childSize);
childSizes.append(adjustedChildSize);
usedFreeSpace += adjustedChildSize - preferredChildSize;
LayoutUnit violation = adjustedChildSize - childSize;
if (violation > 0)
minViolations.append(Violation(child, adjustedChildSize));
else if (violation < 0)
maxViolations.append(Violation(child, adjustedChildSize));
totalViolation += violation;
}
}
if (totalViolation)
freezeViolations(totalViolation < 0 ? maxViolations : minViolations,
availableFreeSpace, totalFlexGrow, totalWeightedFlexShrink,
inflexibleItems, hasInfiniteLineLength);
else
availableFreeSpace -= usedFreeSpace;
return !totalViolation;
}
static LayoutUnit initialJustifyContentOffset(LayoutUnit availableFreeSpace,
EJustifyContent justifyContent,
unsigned numberOfChildren) {
if (justifyContent == JustifyFlexEnd)
return availableFreeSpace;
if (justifyContent == JustifyCenter)
return availableFreeSpace / 2;
if (justifyContent == JustifySpaceAround) {
if (availableFreeSpace > 0 && numberOfChildren)
return availableFreeSpace / (2 * numberOfChildren);
else
return availableFreeSpace / 2;
}
return 0;
}
static LayoutUnit justifyContentSpaceBetweenChildren(
LayoutUnit availableFreeSpace,
EJustifyContent justifyContent,
unsigned numberOfChildren) {
if (availableFreeSpace > 0 && numberOfChildren > 1) {
if (justifyContent == JustifySpaceBetween)
return availableFreeSpace / (numberOfChildren - 1);
if (justifyContent == JustifySpaceAround)
return availableFreeSpace / numberOfChildren;
}
return 0;
}
void RenderFlexibleBox::setLogicalOverrideSize(RenderBox* child,
LayoutUnit childPreferredSize) {
if (hasOrthogonalFlow(child))
child->setOverrideLogicalContentHeight(
childPreferredSize - child->borderAndPaddingLogicalHeight());
else
child->setOverrideLogicalContentWidth(
childPreferredSize - child->borderAndPaddingLogicalWidth());
}
ItemPosition RenderFlexibleBox::alignmentForChild(RenderBox* child) const {
ItemPosition align = resolveAlignment(style(), child->style());
if (align == ItemPositionBaseline && hasOrthogonalFlow(child))
align = ItemPositionFlexStart;
if (style()->flexWrap() == FlexWrapReverse) {
if (align == ItemPositionFlexStart)
align = ItemPositionFlexEnd;
else if (align == ItemPositionFlexEnd)
align = ItemPositionFlexStart;
}
return align;
}
size_t RenderFlexibleBox::numberOfInFlowPositionedChildren(
const OrderedFlexItemList& children) const {
size_t count = 0;
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (!child->isOutOfFlowPositioned())
++count;
}
return count;
}
void RenderFlexibleBox::resetAutoMarginsAndLogicalTopInCrossAxis(
RenderBox* child) {
if (hasAutoMarginsInCrossAxis(child)) {
child->updateLogicalHeight();
if (isHorizontalFlow()) {
if (child->style()->marginTop().isAuto())
child->setMarginTop(0);
if (child->style()->marginBottom().isAuto())
child->setMarginBottom(0);
} else {
if (child->style()->marginLeft().isAuto())
child->setMarginLeft(0);
if (child->style()->marginRight().isAuto())
child->setMarginRight(0);
}
}
}
bool RenderFlexibleBox::needToStretchChildLogicalHeight(
RenderBox* child) const {
if (alignmentForChild(child) != ItemPositionStretch)
return false;
return isHorizontalFlow() && child->style()->height().isAuto();
}
void RenderFlexibleBox::layoutAndPlaceChildren(
LayoutUnit& crossAxisOffset,
const OrderedFlexItemList& children,
const Vector<LayoutUnit, 16>& childSizes,
LayoutUnit availableFreeSpace,
bool relayoutChildren,
Vector<LineContext>& lineContexts,
bool hasInfiniteLineLength) {
ASSERT(childSizes.size() == children.size());
size_t numberOfChildrenForJustifyContent =
numberOfInFlowPositionedChildren(children);
LayoutUnit autoMarginOffset =
autoMarginOffsetInMainAxis(children, availableFreeSpace);
LayoutUnit mainAxisOffset = flowAwareBorderStart() + flowAwarePaddingStart();
mainAxisOffset +=
initialJustifyContentOffset(availableFreeSpace, style()->justifyContent(),
numberOfChildrenForJustifyContent);
LayoutUnit totalMainExtent = mainAxisExtent();
LayoutUnit maxAscent = 0, maxDescent = 0; // Used when align-items: baseline.
LayoutUnit maxChildCrossAxisExtent = 0;
size_t seenInFlowPositionedChildren = 0;
bool shouldFlipMainAxis = !isColumnFlow() && !isLeftToRightFlow();
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned()) {
child->containingBlock()->insertPositionedObject(child);
continue;
}
LayoutUnit childPreferredSize =
childSizes[i] + mainAxisBorderAndPaddingExtentForChild(child);
setLogicalOverrideSize(child, childPreferredSize);
if (childPreferredSize != mainAxisExtentForChild(child)) {
child->setChildNeedsLayout(MarkOnlyThis);
} else {
// To avoid double applying margin changes in
// updateAutoMarginsInCrossAxis, we reset the margins here.
resetAutoMarginsAndLogicalTopInCrossAxis(child);
}
// We may have already forced relayout for orthogonal flowing children in
// preferredMainAxisContentExtentForChild.
bool forceChildRelayout =
relayoutChildren && !childPreferredMainAxisContentExtentRequiresLayout(
child, hasInfiniteLineLength);
updateBlockChildDirtyBitsBeforeLayout(forceChildRelayout, child);
child->layoutIfNeeded();
updateAutoMarginsInMainAxis(child, autoMarginOffset);
LayoutUnit childCrossAxisMarginBoxExtent;
if (alignmentForChild(child) == ItemPositionBaseline &&
!hasAutoMarginsInCrossAxis(child)) {
LayoutUnit ascent = marginBoxAscentForChild(child);
LayoutUnit descent = (crossAxisMarginExtentForChild(child) +
crossAxisExtentForChild(child)) -
ascent;
maxAscent = std::max(maxAscent, ascent);
maxDescent = std::max(maxDescent, descent);
childCrossAxisMarginBoxExtent = maxAscent + maxDescent;
} else {
childCrossAxisMarginBoxExtent = crossAxisIntrinsicExtentForChild(child) +
crossAxisMarginExtentForChild(child);
}
if (!isColumnFlow())
setLogicalHeight(
std::max(logicalHeight(), crossAxisOffset + flowAwareBorderAfter() +
flowAwarePaddingAfter() +
childCrossAxisMarginBoxExtent));
maxChildCrossAxisExtent =
std::max(maxChildCrossAxisExtent, childCrossAxisMarginBoxExtent);
mainAxisOffset += flowAwareMarginStartForChild(child);
LayoutUnit childMainExtent = mainAxisExtentForChild(child);
// In an RTL column situation, this will apply the margin-right/margin-end
// on the left. This will be fixed later in flipForRightToLeftColumn.
LayoutPoint childLocation(
shouldFlipMainAxis ? totalMainExtent - mainAxisOffset - childMainExtent
: mainAxisOffset,
crossAxisOffset + flowAwareMarginBeforeForChild(child));
// FIXME: Supporting layout deltas.
setFlowAwareLocationForChild(child, childLocation);
mainAxisOffset += childMainExtent + flowAwareMarginEndForChild(child);
++seenInFlowPositionedChildren;
if (seenInFlowPositionedChildren < numberOfChildrenForJustifyContent)
mainAxisOffset += justifyContentSpaceBetweenChildren(
availableFreeSpace, style()->justifyContent(),
numberOfChildrenForJustifyContent);
}
if (isColumnFlow())
setLogicalHeight(mainAxisOffset + flowAwareBorderEnd() +
flowAwarePaddingEnd());
if (style()->flexDirection() == FlowColumnReverse) {
// We have to do an extra pass for column-reverse to reposition the flex
// items since the start depends on the height of the flexbox, which we only
// know after we've positioned all the flex items.
updateLogicalHeight();
layoutColumnReverse(children, crossAxisOffset, availableFreeSpace);
}
if (m_numberOfInFlowChildrenOnFirstLine == -1)
m_numberOfInFlowChildrenOnFirstLine = seenInFlowPositionedChildren;
lineContexts.append(LineContext(crossAxisOffset, maxChildCrossAxisExtent,
children.size(), maxAscent));
crossAxisOffset += maxChildCrossAxisExtent;
}
void RenderFlexibleBox::layoutColumnReverse(const OrderedFlexItemList& children,
LayoutUnit crossAxisOffset,
LayoutUnit availableFreeSpace) {
// This is similar to the logic in layoutAndPlaceChildren, except we place the
// children starting from the end of the flexbox. We also don't need to layout
// anything since we're just moving the children to a new position.
size_t numberOfChildrenForJustifyContent =
numberOfInFlowPositionedChildren(children);
LayoutUnit mainAxisOffset =
logicalHeight() - flowAwareBorderEnd() - flowAwarePaddingEnd();
mainAxisOffset -=
initialJustifyContentOffset(availableFreeSpace, style()->justifyContent(),
numberOfChildrenForJustifyContent);
size_t seenInFlowPositionedChildren = 0;
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned())
continue;
mainAxisOffset -=
mainAxisExtentForChild(child) + flowAwareMarginEndForChild(child);
setFlowAwareLocationForChild(
child,
LayoutPoint(mainAxisOffset,
crossAxisOffset + flowAwareMarginBeforeForChild(child)));
mainAxisOffset -= flowAwareMarginStartForChild(child);
++seenInFlowPositionedChildren;
if (seenInFlowPositionedChildren < numberOfChildrenForJustifyContent)
mainAxisOffset -= justifyContentSpaceBetweenChildren(
availableFreeSpace, style()->justifyContent(),
numberOfChildrenForJustifyContent);
}
}
static LayoutUnit initialAlignContentOffset(LayoutUnit availableFreeSpace,
EAlignContent alignContent,
unsigned numberOfLines) {
if (numberOfLines <= 1)
return 0;
if (alignContent == AlignContentFlexEnd)
return availableFreeSpace;
if (alignContent == AlignContentCenter)
return availableFreeSpace / 2;
if (alignContent == AlignContentSpaceAround) {
if (availableFreeSpace > 0 && numberOfLines)
return availableFreeSpace / (2 * numberOfLines);
if (availableFreeSpace < 0)
return availableFreeSpace / 2;
}
return 0;
}
static LayoutUnit alignContentSpaceBetweenChildren(
LayoutUnit availableFreeSpace,
EAlignContent alignContent,
unsigned numberOfLines) {
if (availableFreeSpace > 0 && numberOfLines > 1) {
if (alignContent == AlignContentSpaceBetween)
return availableFreeSpace / (numberOfLines - 1);
if (alignContent == AlignContentSpaceAround ||
alignContent == AlignContentStretch)
return availableFreeSpace / numberOfLines;
}
return 0;
}
void RenderFlexibleBox::alignFlexLines(Vector<LineContext>& lineContexts) {
// If we have a single line flexbox or a multiline line flexbox with only one
// flex line, the line height is all the available space. For flex-direction:
// row, this means we need to use the height, so we do this after calling
// updateLogicalHeight.
if (lineContexts.size() == 1) {
lineContexts[0].crossAxisExtent = crossAxisContentExtent();
return;
}
if (style()->alignContent() == AlignContentFlexStart)
return;
LayoutUnit availableCrossAxisSpace = crossAxisContentExtent();
for (size_t i = 0; i < lineContexts.size(); ++i)
availableCrossAxisSpace -= lineContexts[i].crossAxisExtent;
RenderBox* child = m_orderIterator.first();
LayoutUnit lineOffset = initialAlignContentOffset(
availableCrossAxisSpace, style()->alignContent(), lineContexts.size());
for (unsigned lineNumber = 0; lineNumber < lineContexts.size();
++lineNumber) {
lineContexts[lineNumber].crossAxisOffset += lineOffset;
for (size_t childNumber = 0;
childNumber < lineContexts[lineNumber].numberOfChildren;
++childNumber, child = m_orderIterator.next())
adjustAlignmentForChild(child, lineOffset);
if (style()->alignContent() == AlignContentStretch &&
availableCrossAxisSpace > 0)
lineContexts[lineNumber].crossAxisExtent +=
availableCrossAxisSpace / static_cast<unsigned>(lineContexts.size());
lineOffset += alignContentSpaceBetweenChildren(
availableCrossAxisSpace, style()->alignContent(), lineContexts.size());
}
}
void RenderFlexibleBox::adjustAlignmentForChild(RenderBox* child,
LayoutUnit delta) {
if (child->isOutOfFlowPositioned()) {
return;
}
setFlowAwareLocationForChild(
child, flowAwareLocationForChild(child) + LayoutSize(0, delta));
}
void RenderFlexibleBox::alignChildren(const Vector<LineContext>& lineContexts) {
// Keep track of the space between the baseline edge and the after edge of the
// box for each line.
Vector<LayoutUnit> minMarginAfterBaselines;
RenderBox* child = m_orderIterator.first();
for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
LayoutUnit minMarginAfterBaseline = LayoutUnit::max();
LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisExtent;
LayoutUnit maxAscent = lineContexts[lineNumber].maxAscent;
for (size_t childNumber = 0;
childNumber < lineContexts[lineNumber].numberOfChildren;
++childNumber, child = m_orderIterator.next()) {
ASSERT(child);
if (child->isOutOfFlowPositioned()) {
if (style()->flexWrap() == FlexWrapReverse)
adjustAlignmentForChild(child, lineCrossAxisExtent);
continue;
}
if (updateAutoMarginsInCrossAxis(
child, std::max(LayoutUnit(0), availableAlignmentSpaceForChild(
lineCrossAxisExtent, child))))
continue;
switch (alignmentForChild(child)) {
case ItemPositionAuto:
ASSERT_NOT_REACHED();
break;
case ItemPositionStretch: {
applyStretchAlignmentToChild(child, lineCrossAxisExtent);
// Since wrap-reverse flips cross start and cross end, strech children
// should be aligned with the cross end.
if (style()->flexWrap() == FlexWrapReverse)
adjustAlignmentForChild(child, availableAlignmentSpaceForChild(
lineCrossAxisExtent, child));
break;
}
case ItemPositionFlexStart:
break;
case ItemPositionFlexEnd:
adjustAlignmentForChild(child, availableAlignmentSpaceForChild(
lineCrossAxisExtent, child));
break;
case ItemPositionCenter:
adjustAlignmentForChild(
child,
availableAlignmentSpaceForChild(lineCrossAxisExtent, child) / 2);
break;
case ItemPositionBaseline: {
// FIXME: If we get here in columns, we want the use the descent,
// except we currently can't get the ascent/descent of orthogonal
// children. https://bugs.webkit.org/show_bug.cgi?id=98076
LayoutUnit ascent = marginBoxAscentForChild(child);
LayoutUnit startOffset = maxAscent - ascent;
adjustAlignmentForChild(child, startOffset);
if (style()->flexWrap() == FlexWrapReverse)
minMarginAfterBaseline = std::min(
minMarginAfterBaseline,
availableAlignmentSpaceForChild(lineCrossAxisExtent, child) -
startOffset);
break;
}
case ItemPositionLastBaseline:
case ItemPositionSelfStart:
case ItemPositionSelfEnd:
case ItemPositionStart:
case ItemPositionEnd:
case ItemPositionLeft:
case ItemPositionRight:
// FIXME: File a bug about implementing that. The extended grammar
// is not enabled by default so we shouldn't hit this codepath.
ASSERT_NOT_REACHED();
break;
}
}
minMarginAfterBaselines.append(minMarginAfterBaseline);
}
if (style()->flexWrap() != FlexWrapReverse)
return;
// wrap-reverse flips the cross axis start and end. For baseline alignment,
// this means we need to align the after edge of baseline elements with the
// after edge of the flex line.
child = m_orderIterator.first();
for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
LayoutUnit minMarginAfterBaseline = minMarginAfterBaselines[lineNumber];
for (size_t childNumber = 0;
childNumber < lineContexts[lineNumber].numberOfChildren;
++childNumber, child = m_orderIterator.next()) {
ASSERT(child);
if (alignmentForChild(child) == ItemPositionBaseline &&
!hasAutoMarginsInCrossAxis(child) && minMarginAfterBaseline)
adjustAlignmentForChild(child, minMarginAfterBaseline);
}
}
}
void RenderFlexibleBox::applyStretchAlignmentToChild(
RenderBox* child,
LayoutUnit lineCrossAxisExtent) {
if (!isColumnFlow() && child->style()->logicalHeight().isAuto()) {
// FIXME: If the child has orthogonal flow, then it already has an override
// height set, so use it.
if (!hasOrthogonalFlow(child)) {
LayoutUnit heightBeforeStretching =
needToStretchChildLogicalHeight(child)
? constrainedChildIntrinsicContentLogicalHeight(child)
: child->logicalHeight();
LayoutUnit stretchedLogicalHeight =
heightBeforeStretching +
availableAlignmentSpaceForChildBeforeStretching(lineCrossAxisExtent,
child);
ASSERT(!child->needsLayout());
LayoutUnit desiredLogicalHeight = child->constrainLogicalHeightByMinMax(
stretchedLogicalHeight,
heightBeforeStretching - child->borderAndPaddingLogicalHeight());
// FIXME: Can avoid laying out here in some cases. See
// https://webkit.org/b/87905.
if (desiredLogicalHeight != child->logicalHeight()) {
child->setOverrideLogicalContentHeight(
desiredLogicalHeight - child->borderAndPaddingLogicalHeight());
child->setLogicalHeight(0);
child->forceChildLayout();
}
}
} else if (isColumnFlow() && child->style()->logicalWidth().isAuto()) {
// FIXME: If the child doesn't have orthogonal flow, then it already has an
// override width set, so use it.
if (hasOrthogonalFlow(child)) {
LayoutUnit childWidth = std::max<LayoutUnit>(
0, lineCrossAxisExtent - crossAxisMarginExtentForChild(child));
childWidth =
child->constrainLogicalWidthByMinMax(childWidth, childWidth, this);
if (childWidth != child->logicalWidth()) {
child->setOverrideLogicalContentWidth(
childWidth - child->borderAndPaddingLogicalWidth());
child->forceChildLayout();
}
}
}
}
void RenderFlexibleBox::flipForRightToLeftColumn() {
if (style()->isLeftToRightDirection() || !isColumnFlow())
return;
LayoutUnit crossExtent = crossAxisExtent();
for (RenderBox* child = m_orderIterator.first(); child;
child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutPoint location = flowAwareLocationForChild(child);
// For vertical flows, setFlowAwareLocationForChild will transpose x and y,
// so using the y axis for a column cross axis extent is correct.
location.setY(crossExtent - crossAxisExtentForChild(child) - location.y());
setFlowAwareLocationForChild(child, location);
}
}
void RenderFlexibleBox::flipForWrapReverse(
const Vector<LineContext>& lineContexts,
LayoutUnit crossAxisStartEdge) {
LayoutUnit contentExtent = crossAxisContentExtent();
RenderBox* child = m_orderIterator.first();
for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
for (size_t childNumber = 0;
childNumber < lineContexts[lineNumber].numberOfChildren;
++childNumber, child = m_orderIterator.next()) {
ASSERT(child);
LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisExtent;
LayoutUnit originalOffset =
lineContexts[lineNumber].crossAxisOffset - crossAxisStartEdge;
LayoutUnit newOffset =
contentExtent - originalOffset - lineCrossAxisExtent;
adjustAlignmentForChild(child, newOffset - originalOffset);
}
}
}
} // namespace blink