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GLES tracing may add substantial overhead on some devices. Since this is only useful when using frame capture tools, and its unlikely anyone that isn't an engine developer (or who knows how to compile the engine) will use them - we can turn off with a define. If there are other usecases we need to cover later this can be made to use the new flag system.
Flutter Engine
Setting up the Engine development environment
See here
gclient bootstrap
Flutter engine uses gclient to manage dependencies.
If you've already cloned the flutter repository: