Adam Barth 5cfb81a52d Improve Travis reliability
Previously, we were using too many parallel instances of $CXX, which caused
crashes. Now we use -j 2, which seems to work. Also, use fewer processes during
testing.
2015-07-17 23:34:38 -07:00
2015-07-17 23:34:38 -07:00
2015-07-17 23:34:38 -07:00
2015-07-16 10:16:42 -07:00
2015-07-16 10:16:42 -07:00
.gn
2015-07-16 10:16:42 -07:00
2015-07-17 23:34:38 -07:00
2015-07-16 15:23:53 -07:00
2015-07-16 10:16:42 -07:00
2015-07-17 16:27:57 -07:00
2015-07-17 11:09:17 -07:00
2015-07-16 10:16:42 -07:00

Sky

Build Status

Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and a (optional) set of Material Design widgets. Sky is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input, high frame rates, and we are purely mobile first.

For information about using the latest stable release of Sky, please see the Sky SDK README.

For information about contributing to Sky, please see CONTRIBUTING.md.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%