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On Fuchsia, add a build flag for compositing OpacityLayers using the system compositor vs Skia, which exposes a fastpath for opacity via Scenic. This will only work under certain circumstances, in particular nested OpacityLayers will not render correctly! On Fuchsia, add a build flag for compositing PhysicalShapeLayers using the system compositor vs Skia. Set to off by default, which restores performant shadows on Fuchsia. Remove the opacity exposed from ChildView, as that was added mistakenly. Finally, we centralize the logic for switching between the system-composited and in-process-composited paths inside of ContainerLayer. We also centralize the logic for computing elevation there. This allows the removal of many OS_FUCHSIA-specific code-paths. Test: Ran workstation on Fuchsia; benchmarked before and after Bug: 23711 Bug: 24163 * Fix broken tests
266 lines
8.5 KiB
C++
266 lines
8.5 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#define FML_USED_ON_EMBEDDER
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#include "flutter/shell/common/shell_test.h"
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#include "flutter/flow/layers/layer_tree.h"
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#include "flutter/flow/layers/transform_layer.h"
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#include "flutter/fml/make_copyable.h"
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#include "flutter/fml/mapping.h"
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#include "flutter/runtime/dart_vm.h"
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#include "flutter/shell/gpu/gpu_surface_gl.h"
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#include "flutter/testing/testing.h"
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namespace flutter {
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namespace testing {
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ShellTest::ShellTest()
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: native_resolver_(std::make_shared<TestDartNativeResolver>()) {}
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ShellTest::~ShellTest() = default;
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void ShellTest::SendEnginePlatformMessage(
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Shell* shell,
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fml::RefPtr<PlatformMessage> message) {
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fml::AutoResetWaitableEvent latch;
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fml::TaskRunner::RunNowOrPostTask(
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shell->GetTaskRunners().GetPlatformTaskRunner(),
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[shell, &latch, message = std::move(message)]() {
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if (auto engine = shell->weak_engine_) {
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engine->HandlePlatformMessage(std::move(message));
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}
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latch.Signal();
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});
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latch.Wait();
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}
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void ShellTest::SetSnapshotsAndAssets(Settings& settings) {
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if (!assets_dir_.is_valid()) {
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return;
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}
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settings.assets_dir = assets_dir_.get();
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// In JIT execution, all snapshots are present within the binary itself and
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// don't need to be explicitly suppiled by the embedder.
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if (DartVM::IsRunningPrecompiledCode()) {
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settings.vm_snapshot_data = [this]() {
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return fml::FileMapping::CreateReadOnly(assets_dir_, "vm_snapshot_data");
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};
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settings.isolate_snapshot_data = [this]() {
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return fml::FileMapping::CreateReadOnly(assets_dir_,
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"isolate_snapshot_data");
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};
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if (DartVM::IsRunningPrecompiledCode()) {
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settings.vm_snapshot_instr = [this]() {
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return fml::FileMapping::CreateReadExecute(assets_dir_,
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"vm_snapshot_instr");
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};
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settings.isolate_snapshot_instr = [this]() {
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return fml::FileMapping::CreateReadExecute(assets_dir_,
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"isolate_snapshot_instr");
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};
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}
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} else {
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settings.application_kernels = [this]() {
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std::vector<std::unique_ptr<const fml::Mapping>> kernel_mappings;
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kernel_mappings.emplace_back(
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fml::FileMapping::CreateReadOnly(assets_dir_, "kernel_blob.bin"));
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return kernel_mappings;
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};
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}
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}
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void ShellTest::PlatformViewNotifyCreated(Shell* shell) {
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fml::AutoResetWaitableEvent latch;
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fml::TaskRunner::RunNowOrPostTask(
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shell->GetTaskRunners().GetPlatformTaskRunner(), [shell, &latch]() {
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shell->GetPlatformView()->NotifyCreated();
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latch.Signal();
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});
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latch.Wait();
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}
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void ShellTest::RunEngine(Shell* shell, RunConfiguration configuration) {
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fml::AutoResetWaitableEvent latch;
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fml::TaskRunner::RunNowOrPostTask(
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shell->GetTaskRunners().GetPlatformTaskRunner(),
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[shell, &latch, &configuration]() {
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shell->RunEngine(std::move(configuration),
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[&latch](Engine::RunStatus run_status) {
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ASSERT_EQ(run_status, Engine::RunStatus::Success);
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latch.Signal();
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});
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});
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latch.Wait();
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}
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void ShellTest::PumpOneFrame(Shell* shell) {
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// Set viewport to nonempty, and call Animator::BeginFrame to make the layer
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// tree pipeline nonempty. Without either of this, the layer tree below
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// won't be rasterized.
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fml::AutoResetWaitableEvent latch;
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shell->GetTaskRunners().GetUITaskRunner()->PostTask(
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[&latch, engine = shell->weak_engine_]() {
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engine->SetViewportMetrics(
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{1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0});
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engine->animator_->BeginFrame(fml::TimePoint::Now(),
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fml::TimePoint::Now());
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latch.Signal();
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});
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latch.Wait();
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latch.Reset();
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// Call |Render| to rasterize a layer tree and trigger |OnFrameRasterized|
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fml::WeakPtr<RuntimeDelegate> runtime_delegate = shell->weak_engine_;
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shell->GetTaskRunners().GetUITaskRunner()->PostTask(
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[&latch, runtime_delegate]() {
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auto layer_tree = std::make_unique<LayerTree>(
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SkISize::Make(1, 1), static_cast<float>(kUnsetDepth), 1.0f);
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SkMatrix identity;
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identity.setIdentity();
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auto root_layer = std::make_shared<TransformLayer>(identity);
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layer_tree->set_root_layer(root_layer);
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runtime_delegate->Render(std::move(layer_tree));
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latch.Signal();
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});
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latch.Wait();
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}
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int ShellTest::UnreportedTimingsCount(Shell* shell) {
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return shell->unreported_timings_.size();
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}
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void ShellTest::SetNeedsReportTimings(Shell* shell, bool value) {
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shell->SetNeedsReportTimings(value);
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}
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bool ShellTest::GetNeedsReportTimings(Shell* shell) {
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return shell->needs_report_timings_;
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}
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std::shared_ptr<txt::FontCollection> ShellTest::GetFontCollection(
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Shell* shell) {
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return shell->weak_engine_->GetFontCollection().GetFontCollection();
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}
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Settings ShellTest::CreateSettingsForFixture() {
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Settings settings;
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settings.leak_vm = false;
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settings.task_observer_add = [](intptr_t key, fml::closure handler) {
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fml::MessageLoop::GetCurrent().AddTaskObserver(key, handler);
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};
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settings.task_observer_remove = [](intptr_t key) {
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fml::MessageLoop::GetCurrent().RemoveTaskObserver(key);
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};
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settings.isolate_create_callback = [this]() {
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native_resolver_->SetNativeResolverForIsolate();
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};
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SetSnapshotsAndAssets(settings);
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return settings;
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}
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TaskRunners ShellTest::GetTaskRunnersForFixture() {
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return {
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"test",
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thread_host_->platform_thread->GetTaskRunner(), // platform
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thread_host_->gpu_thread->GetTaskRunner(), // gpu
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thread_host_->ui_thread->GetTaskRunner(), // ui
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thread_host_->io_thread->GetTaskRunner() // io
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};
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}
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std::unique_ptr<Shell> ShellTest::CreateShell(Settings settings) {
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return CreateShell(std::move(settings), GetTaskRunnersForFixture());
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}
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std::unique_ptr<Shell> ShellTest::CreateShell(Settings settings,
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TaskRunners task_runners) {
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return Shell::Create(
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task_runners, settings,
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[](Shell& shell) {
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return std::make_unique<ShellTestPlatformView>(shell,
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shell.GetTaskRunners());
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},
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[](Shell& shell) {
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return std::make_unique<Rasterizer>(shell, shell.GetTaskRunners());
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});
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}
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// |testing::ThreadTest|
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void ShellTest::SetUp() {
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ThreadTest::SetUp();
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assets_dir_ =
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fml::OpenDirectory(GetFixturesPath(), false, fml::FilePermission::kRead);
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thread_host_ = std::make_unique<ThreadHost>(
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"io.flutter.test." + GetCurrentTestName() + ".",
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ThreadHost::Type::Platform | ThreadHost::Type::IO | ThreadHost::Type::UI |
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ThreadHost::Type::GPU);
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}
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// |testing::ThreadTest|
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void ShellTest::TearDown() {
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ThreadTest::TearDown();
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assets_dir_.reset();
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thread_host_.reset();
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}
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void ShellTest::AddNativeCallback(std::string name,
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Dart_NativeFunction callback) {
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native_resolver_->AddNativeCallback(std::move(name), callback);
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}
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ShellTestPlatformView::ShellTestPlatformView(PlatformView::Delegate& delegate,
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TaskRunners task_runners)
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: PlatformView(delegate, std::move(task_runners)),
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gl_surface_(SkISize::Make(800, 600)) {}
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ShellTestPlatformView::~ShellTestPlatformView() = default;
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// |PlatformView|
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std::unique_ptr<Surface> ShellTestPlatformView::CreateRenderingSurface() {
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return std::make_unique<GPUSurfaceGL>(this, true);
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}
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// |GPUSurfaceGLDelegate|
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bool ShellTestPlatformView::GLContextMakeCurrent() {
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return gl_surface_.MakeCurrent();
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}
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// |GPUSurfaceGLDelegate|
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bool ShellTestPlatformView::GLContextClearCurrent() {
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return gl_surface_.ClearCurrent();
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}
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// |GPUSurfaceGLDelegate|
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bool ShellTestPlatformView::GLContextPresent() {
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return gl_surface_.Present();
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}
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// |GPUSurfaceGLDelegate|
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intptr_t ShellTestPlatformView::GLContextFBO() const {
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return gl_surface_.GetFramebuffer();
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}
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// |GPUSurfaceGLDelegate|
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GPUSurfaceGLDelegate::GLProcResolver ShellTestPlatformView::GetGLProcResolver()
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const {
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return [surface = &gl_surface_](const char* name) -> void* {
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return surface->GetProcAddress(name);
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};
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}
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// |GPUSurfaceGLDelegate|
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ExternalViewEmbedder* ShellTestPlatformView::GetExternalViewEmbedder() {
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return nullptr;
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}
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} // namespace testing
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} // namespace flutter
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