mirror of
https://github.com/flutter/flutter.git
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235 lines
9.0 KiB
C++
235 lines
9.0 KiB
C++
/*
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* Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved.
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* Copyright (C) 2010 Google Inc. All rights reserved.
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* Copyright (C) 2013 Xidorn Quan (quanxunzhen@gmail.com)
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "flutter/sky/engine/platform/geometry/RoundedRect.h"
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#include <algorithm>
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#include "flutter/sky/engine/wtf/Assertions.h"
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namespace blink {
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bool RoundedRect::Radii::isZero() const {
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return m_topLeft.isZero() && m_topRight.isZero() && m_bottomLeft.isZero() &&
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m_bottomRight.isZero();
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}
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void RoundedRect::Radii::scale(float factor) {
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if (factor == 1)
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return;
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// If either radius on a corner becomes zero, reset both radii on that corner.
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m_topLeft.scale(factor);
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if (!m_topLeft.width() || !m_topLeft.height())
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m_topLeft = IntSize();
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m_topRight.scale(factor);
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if (!m_topRight.width() || !m_topRight.height())
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m_topRight = IntSize();
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m_bottomLeft.scale(factor);
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if (!m_bottomLeft.width() || !m_bottomLeft.height())
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m_bottomLeft = IntSize();
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m_bottomRight.scale(factor);
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if (!m_bottomRight.width() || !m_bottomRight.height())
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m_bottomRight = IntSize();
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}
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void RoundedRect::Radii::expand(int topWidth,
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int bottomWidth,
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int leftWidth,
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int rightWidth) {
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if (m_topLeft.width() > 0 && m_topLeft.height() > 0) {
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m_topLeft.setWidth(std::max<int>(0, m_topLeft.width() + leftWidth));
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m_topLeft.setHeight(std::max<int>(0, m_topLeft.height() + topWidth));
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}
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if (m_topRight.width() > 0 && m_topRight.height() > 0) {
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m_topRight.setWidth(std::max<int>(0, m_topRight.width() + rightWidth));
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m_topRight.setHeight(std::max<int>(0, m_topRight.height() + topWidth));
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}
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if (m_bottomLeft.width() > 0 && m_bottomLeft.height() > 0) {
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m_bottomLeft.setWidth(std::max<int>(0, m_bottomLeft.width() + leftWidth));
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m_bottomLeft.setHeight(
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std::max<int>(0, m_bottomLeft.height() + bottomWidth));
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}
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if (m_bottomRight.width() > 0 && m_bottomRight.height() > 0) {
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m_bottomRight.setWidth(
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std::max<int>(0, m_bottomRight.width() + rightWidth));
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m_bottomRight.setHeight(
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std::max<int>(0, m_bottomRight.height() + bottomWidth));
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}
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}
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void RoundedRect::inflateWithRadii(int size) {
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IntRect old = m_rect;
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m_rect.inflate(size);
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// Considering the inflation factor of shorter size to scale the radii seems
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// appropriate here
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float factor;
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if (m_rect.width() < m_rect.height())
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factor = old.width() ? (float)m_rect.width() / old.width() : int(0);
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else
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factor = old.height() ? (float)m_rect.height() / old.height() : int(0);
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m_radii.scale(factor);
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}
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void RoundedRect::Radii::includeLogicalEdges(const RoundedRect::Radii& edges,
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bool includeLogicalLeftEdge,
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bool includeLogicalRightEdge) {
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if (includeLogicalLeftEdge) {
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m_bottomLeft = edges.bottomLeft();
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m_topLeft = edges.topLeft();
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}
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if (includeLogicalRightEdge) {
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m_topRight = edges.topRight();
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m_bottomRight = edges.bottomRight();
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}
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}
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RoundedRect::RoundedRect(int x, int y, int width, int height)
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: m_rect(x, y, width, height) {}
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RoundedRect::RoundedRect(const IntRect& rect, const Radii& radii)
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: m_rect(rect), m_radii(radii) {}
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RoundedRect::RoundedRect(const IntRect& rect,
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const IntSize& topLeft,
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const IntSize& topRight,
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const IntSize& bottomLeft,
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const IntSize& bottomRight)
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: m_rect(rect), m_radii(topLeft, topRight, bottomLeft, bottomRight) {}
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IntRect RoundedRect::radiusCenterRect() const {
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ASSERT(isRenderable());
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int minX = m_rect.x() +
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std::max(m_radii.topLeft().width(), m_radii.bottomLeft().width());
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int minY = m_rect.y() +
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std::max(m_radii.topLeft().height(), m_radii.topRight().height());
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int maxX = m_rect.maxX() - std::max(m_radii.topRight().width(),
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m_radii.bottomRight().width());
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int maxY = m_rect.maxY() - std::max(m_radii.bottomLeft().height(),
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m_radii.bottomRight().height());
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return IntRect(minX, minY, maxX - minX, maxY - minY);
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}
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void RoundedRect::includeLogicalEdges(const Radii& edges,
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bool includeLogicalLeftEdge,
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bool includeLogicalRightEdge) {
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m_radii.includeLogicalEdges(edges, includeLogicalLeftEdge,
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includeLogicalRightEdge);
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}
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bool RoundedRect::isRenderable() const {
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return m_radii.topLeft().width() + m_radii.topRight().width() <=
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m_rect.width() &&
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m_radii.bottomLeft().width() + m_radii.bottomRight().width() <=
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m_rect.width() &&
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m_radii.topLeft().height() + m_radii.bottomLeft().height() <=
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m_rect.height() &&
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m_radii.topRight().height() + m_radii.bottomRight().height() <=
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m_rect.height();
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}
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void RoundedRect::adjustRadii() {
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int maxRadiusWidth =
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std::max(m_radii.topLeft().width() + m_radii.topRight().width(),
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m_radii.bottomLeft().width() + m_radii.bottomRight().width());
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int maxRadiusHeight =
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std::max(m_radii.topLeft().height() + m_radii.bottomLeft().height(),
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m_radii.topRight().height() + m_radii.bottomRight().height());
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if (maxRadiusWidth <= 0 || maxRadiusHeight <= 0) {
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m_radii.scale(0.0f);
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return;
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}
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float widthRatio = static_cast<float>(m_rect.width()) / maxRadiusWidth;
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float heightRatio = static_cast<float>(m_rect.height()) / maxRadiusHeight;
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m_radii.scale(widthRatio < heightRatio ? widthRatio : heightRatio);
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}
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bool RoundedRect::intersectsQuad(const FloatQuad& quad) const {
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FloatRect rect(m_rect);
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if (!quad.intersectsRect(rect))
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return false;
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const IntSize& topLeft = m_radii.topLeft();
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if (!topLeft.isEmpty()) {
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FloatRect rect(m_rect.x(), m_rect.y(), topLeft.width(), topLeft.height());
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if (quad.intersectsRect(rect)) {
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FloatPoint center(m_rect.x() + topLeft.width(),
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m_rect.y() + topLeft.height());
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FloatSize size(topLeft.width(), topLeft.height());
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if (!quad.intersectsEllipse(center, size))
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return false;
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}
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}
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const IntSize& topRight = m_radii.topRight();
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if (!topRight.isEmpty()) {
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FloatRect rect(m_rect.maxX() - topRight.width(), m_rect.y(),
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topRight.width(), topRight.height());
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if (quad.intersectsRect(rect)) {
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FloatPoint center(m_rect.maxX() - topRight.width(),
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m_rect.y() + topRight.height());
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FloatSize size(topRight.width(), topRight.height());
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if (!quad.intersectsEllipse(center, size))
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return false;
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}
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}
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const IntSize& bottomLeft = m_radii.bottomLeft();
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if (!bottomLeft.isEmpty()) {
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FloatRect rect(m_rect.x(), m_rect.maxY() - bottomLeft.height(),
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bottomLeft.width(), bottomLeft.height());
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if (quad.intersectsRect(rect)) {
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FloatPoint center(m_rect.x() + bottomLeft.width(),
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m_rect.maxY() - bottomLeft.height());
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FloatSize size(bottomLeft.width(), bottomLeft.height());
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if (!quad.intersectsEllipse(center, size))
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return false;
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}
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}
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const IntSize& bottomRight = m_radii.bottomRight();
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if (!bottomRight.isEmpty()) {
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FloatRect rect(m_rect.maxX() - bottomRight.width(),
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m_rect.maxY() - bottomRight.height(), bottomRight.width(),
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bottomRight.height());
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if (quad.intersectsRect(rect)) {
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FloatPoint center(m_rect.maxX() - bottomRight.width(),
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m_rect.maxY() - bottomRight.height());
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FloatSize size(bottomRight.width(), bottomRight.height());
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if (!quad.intersectsEllipse(center, size))
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return false;
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}
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}
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return true;
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}
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} // namespace blink
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