Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
* format

* license script adaptions

* updated licenses

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2017-09-12 15:36:20 -07:00

120 lines
4.4 KiB
C++

/*
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc.
* All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_CORE_RENDERING_RENDEROVERFLOW_H_
#define SKY_ENGINE_CORE_RENDERING_RENDEROVERFLOW_H_
#include "flutter/sky/engine/platform/geometry/LayoutRect.h"
namespace blink {
// RenderOverflow is a class for tracking content that spills out of a box.
// This class is used by RenderBox and InlineFlowBox.
//
// There are two types of overflow: layout overflow (which is expected to be
// reachable via scrolling mechanisms) and visual overflow (which is not
// expected to be reachable via scrolling mechanisms).
//
// Layout overflow examples include other boxes that spill out of our box, For
// example, in the inline case a tall image could spill out of a line box.
// Examples of visual overflow are shadows, text stroke (and eventually outline
// and border-image).
// This object is allocated only when some of these fields have non-default
// values in the owning box.
class RenderOverflow {
WTF_MAKE_NONCOPYABLE(RenderOverflow);
WTF_MAKE_FAST_ALLOCATED;
public:
RenderOverflow(const LayoutRect& layoutRect, const LayoutRect& visualRect)
: m_layoutOverflow(layoutRect), m_visualOverflow(visualRect) {}
const LayoutRect layoutOverflowRect() const { return m_layoutOverflow; }
const LayoutRect visualOverflowRect() const { return m_visualOverflow; }
LayoutRect contentsVisualOverflowRect() const {
return m_contentsVisualOverflow;
}
void move(LayoutUnit dx, LayoutUnit dy);
void addLayoutOverflow(const LayoutRect&);
void addVisualOverflow(const LayoutRect&);
void addContentsVisualOverflow(const LayoutRect& rect) {
m_contentsVisualOverflow.unite(rect);
}
void setLayoutOverflow(const LayoutRect&);
void setVisualOverflow(const LayoutRect&);
LayoutUnit layoutClientAfterEdge() const { return m_layoutClientAfterEdge; }
void setLayoutClientAfterEdge(LayoutUnit clientAfterEdge) {
m_layoutClientAfterEdge = clientAfterEdge;
}
private:
LayoutRect m_layoutOverflow;
LayoutRect m_visualOverflow;
LayoutRect m_contentsVisualOverflow;
LayoutUnit m_layoutClientAfterEdge;
};
inline void RenderOverflow::move(LayoutUnit dx, LayoutUnit dy) {
m_layoutOverflow.move(dx, dy);
m_visualOverflow.move(dx, dy);
m_contentsVisualOverflow.move(dx, dy);
}
inline void RenderOverflow::addLayoutOverflow(const LayoutRect& rect) {
LayoutUnit maxX = std::max(rect.maxX(), m_layoutOverflow.maxX());
LayoutUnit maxY = std::max(rect.maxY(), m_layoutOverflow.maxY());
LayoutUnit minX = std::min(rect.x(), m_layoutOverflow.x());
LayoutUnit minY = std::min(rect.y(), m_layoutOverflow.y());
// In case the width/height is larger than LayoutUnit can represent, fix the
// right/bottom edge and shift the top/left ones
m_layoutOverflow.setWidth(maxX - minX);
m_layoutOverflow.setHeight(maxY - minY);
m_layoutOverflow.setX(maxX - m_layoutOverflow.width());
m_layoutOverflow.setY(maxY - m_layoutOverflow.height());
}
inline void RenderOverflow::addVisualOverflow(const LayoutRect& rect) {
LayoutUnit maxX = std::max(rect.maxX(), m_visualOverflow.maxX());
LayoutUnit maxY = std::max(rect.maxY(), m_visualOverflow.maxY());
m_visualOverflow.setX(std::min(rect.x(), m_visualOverflow.x()));
m_visualOverflow.setY(std::min(rect.y(), m_visualOverflow.y()));
m_visualOverflow.setWidth(maxX - m_visualOverflow.x());
m_visualOverflow.setHeight(maxY - m_visualOverflow.y());
}
inline void RenderOverflow::setLayoutOverflow(const LayoutRect& rect) {
m_layoutOverflow = rect;
}
inline void RenderOverflow::setVisualOverflow(const LayoutRect& rect) {
m_visualOverflow = rect;
}
} // namespace blink
#endif // SKY_ENGINE_CORE_RENDERING_RENDEROVERFLOW_H_