Michael Goderbauer 08961f8ec5 Format all c-like sources with clang-format (#4088)
* format

* license script adaptions

* updated licenses

* review comments
2017-09-12 15:36:20 -07:00

500 lines
17 KiB
C++

/*
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009, 2010, 2011 Apple Inc. All
* rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_CORE_RENDERING_INLINEBOX_H_
#define SKY_ENGINE_CORE_RENDERING_INLINEBOX_H_
#include "flutter/sky/engine/core/rendering/RenderBoxModelObject.h"
#include "flutter/sky/engine/core/rendering/RenderObjectInlines.h"
#include "flutter/sky/engine/platform/text/TextDirection.h"
namespace blink {
class HitTestRequest;
class HitTestResult;
class RootInlineBox;
enum MarkLineBoxes { MarkLineBoxesDirty, DontMarkLineBoxes };
// InlineBox represents a rectangle that occurs on a line. It corresponds to
// some RenderObject (i.e., it represents a portion of that RenderObject).
class InlineBox {
WTF_MAKE_NONCOPYABLE(InlineBox);
public:
InlineBox(RenderObject& obj)
: m_next(0),
m_prev(0),
m_parent(0),
m_renderer(obj),
m_logicalWidth(0)
#if ENABLE(ASSERT)
,
m_hasBadParent(false)
#endif
{
}
InlineBox(RenderObject& obj,
FloatPoint topLeft,
float logicalWidth,
bool firstLine,
bool constructed,
bool dirty,
bool extracted,
InlineBox* next,
InlineBox* prev,
InlineFlowBox* parent)
: m_next(next),
m_prev(prev),
m_parent(parent),
m_renderer(obj),
m_topLeft(topLeft),
m_logicalWidth(logicalWidth),
m_bitfields(firstLine, constructed, dirty, extracted)
#if ENABLE(ASSERT)
,
m_hasBadParent(false)
#endif
{
}
virtual ~InlineBox();
virtual void destroy() { delete this; }
virtual void deleteLine();
virtual void extractLine();
virtual void attachLine();
virtual bool isLineBreak() const { return false; }
virtual void adjustPosition(float dx, float dy);
void adjustLogicalPosition(float deltaLogicalLeft, float deltaLogicalTop) {
// FIXME(sky): Remove
adjustPosition(deltaLogicalLeft, deltaLogicalTop);
}
void adjustLineDirectionPosition(float delta) { adjustPosition(delta, 0); }
void adjustBlockDirectionPosition(float delta) { adjustPosition(0, delta); }
virtual void paint(PaintInfo&,
const LayoutPoint&,
LayoutUnit lineTop,
LayoutUnit lineBottom,
Vector<RenderBox*>& layers);
virtual bool nodeAtPoint(const HitTestRequest&,
HitTestResult&,
const HitTestLocation& locationInContainer,
const LayoutPoint& accumulatedOffset,
LayoutUnit lineTop,
LayoutUnit lineBottom);
// InlineBoxes are allocated out of the rendering partition.
void* operator new(size_t);
void operator delete(void*);
#ifndef NDEBUG
void showTreeForThis() const;
void showLineTreeForThis() const;
virtual void showBox(int = 0) const;
virtual void showLineTreeAndMark(const InlineBox* = 0,
const char* = 0,
const InlineBox* = 0,
const char* = 0,
const RenderObject* = 0,
int = 0) const;
virtual const char* boxName() const;
#endif
bool isText() const { return m_bitfields.isText(); }
void setIsText(bool isText) { m_bitfields.setIsText(isText); }
virtual bool isInlineFlowBox() const { return false; }
virtual bool isInlineTextBox() const { return false; }
virtual bool isRootInlineBox() const { return false; }
virtual bool isSVGInlineTextBox() const { return false; }
virtual bool isSVGInlineFlowBox() const { return false; }
virtual bool isSVGRootInlineBox() const { return false; }
bool hasVirtualLogicalHeight() const {
return m_bitfields.hasVirtualLogicalHeight();
}
void setHasVirtualLogicalHeight() {
m_bitfields.setHasVirtualLogicalHeight(true);
}
virtual float virtualLogicalHeight() const {
ASSERT_NOT_REACHED();
return 0;
}
virtual FloatRect calculateBoundaries() const {
ASSERT_NOT_REACHED();
return FloatRect();
}
bool isConstructed() { return m_bitfields.constructed(); }
virtual void setConstructed() { m_bitfields.setConstructed(true); }
void setExtracted(bool extracted = true) {
m_bitfields.setExtracted(extracted);
}
void setFirstLineStyleBit(bool firstLine) {
m_bitfields.setFirstLine(firstLine);
}
bool isFirstLineStyle() const { return m_bitfields.firstLine(); }
void remove(MarkLineBoxes = MarkLineBoxesDirty);
InlineBox* nextOnLine() const { return m_next; }
InlineBox* prevOnLine() const { return m_prev; }
void setNextOnLine(InlineBox* next) {
ASSERT(m_parent || !next);
m_next = next;
}
void setPrevOnLine(InlineBox* prev) {
ASSERT(m_parent || !prev);
m_prev = prev;
}
bool nextOnLineExists() const;
virtual bool isLeaf() const { return true; }
InlineBox* nextLeafChild() const;
InlineBox* prevLeafChild() const;
// Helper functions for editing and hit-testing code.
// FIXME: These two functions should be moved to RenderedPosition once the
// code to convert between Position and inline box, offset pair is moved to
// RenderedPosition.
InlineBox* nextLeafChildIgnoringLineBreak() const;
InlineBox* prevLeafChildIgnoringLineBreak() const;
RenderObject& renderer() const { return m_renderer; }
InlineFlowBox* parent() const {
ASSERT(!m_hasBadParent);
return m_parent;
}
void setParent(InlineFlowBox* par) { m_parent = par; }
const RootInlineBox& root() const;
RootInlineBox& root();
// x() is the left side of the box in the containing block's coordinate
// system.
void setX(float x) { m_topLeft.setX(x); }
float x() const { return m_topLeft.x(); }
float left() const { return m_topLeft.x(); }
// y() is the top side of the box in the containing block's coordinate system.
void setY(float y) { m_topLeft.setY(y); }
float y() const { return m_topLeft.y(); }
float top() const { return m_topLeft.y(); }
const FloatPoint& topLeft() const { return m_topLeft; }
float width() const { return logicalWidth(); }
float height() const {
return hasVirtualLogicalHeight() ? virtualLogicalHeight() : logicalHeight();
}
FloatSize size() const { return FloatSize(width(), height()); }
float right() const { return left() + width(); }
float bottom() const { return top() + height(); }
// The logicalLeft position is the left edge of the line box in a horizontal
// line and the top edge in a vertical line.
float logicalLeft() const { return m_topLeft.x(); }
float logicalRight() const { return logicalLeft() + logicalWidth(); }
void setLogicalLeft(float left) {
// FIXME(sky): Remove
setX(left);
}
int pixelSnappedLogicalLeft() const { return logicalLeft(); }
int pixelSnappedLogicalRight() const { return ceilf(logicalRight()); }
int pixelSnappedLogicalTop() const { return logicalTop(); }
int pixelSnappedLogicalBottom() const { return ceilf(logicalBottom()); }
// The logicalTop[ position is the top edge of the line box in a horizontal
// line and the left edge in a vertical line.
float logicalTop() const { return m_topLeft.y(); }
float logicalBottom() const { return logicalTop() + logicalHeight(); }
void setLogicalTop(float top) { setY(top); }
// The logical width is our extent in the line's overall inline direction,
// i.e., width for horizontal text and height for vertical text.
void setLogicalWidth(float w) { m_logicalWidth = w; }
float logicalWidth() const { return m_logicalWidth; }
// The logical height is our extent in the block flow direction, i.e., height
// for horizontal text and width for vertical text.
float logicalHeight() const;
FloatRect logicalFrameRect() const {
return FloatRect(m_topLeft.x(), m_topLeft.y(), m_logicalWidth,
logicalHeight());
}
virtual int baselinePosition(FontBaseline baselineType) const;
virtual LayoutUnit lineHeight() const;
virtual int caretMinOffset() const;
virtual int caretMaxOffset() const;
unsigned char bidiLevel() const { return m_bitfields.bidiEmbeddingLevel(); }
void setBidiLevel(unsigned char level) {
m_bitfields.setBidiEmbeddingLevel(level);
}
TextDirection direction() const { return bidiLevel() % 2 ? RTL : LTR; }
bool isLeftToRightDirection() const { return direction() == LTR; }
int caretLeftmostOffset() const {
return isLeftToRightDirection() ? caretMinOffset() : caretMaxOffset();
}
int caretRightmostOffset() const {
return isLeftToRightDirection() ? caretMaxOffset() : caretMinOffset();
}
virtual void clearTruncation() {}
bool isDirty() const { return m_bitfields.dirty(); }
virtual void markDirty() { m_bitfields.setDirty(true); }
virtual void dirtyLineBoxes();
virtual RenderObject::SelectionState selectionState();
#if ENABLE(ASSERT)
void setHasBadParent();
#endif
int expansion() const { return m_bitfields.expansion(); }
bool visibleToHitTestRequest(const HitTestRequest& request) const {
return renderer().visibleToHitTestRequest(request);
}
EVerticalAlign verticalAlign() const {
return renderer().style(m_bitfields.firstLine())->verticalAlign();
}
// Use with caution! The type is not checked!
RenderBoxModelObject* boxModelObject() const {
if (!renderer().isText())
return toRenderBoxModelObject(&renderer());
return 0;
}
FloatPoint locationIncludingFlipping();
bool knownToHaveNoOverflow() const {
return m_bitfields.knownToHaveNoOverflow();
}
void clearKnownToHaveNoOverflow();
bool dirOverride() const { return m_bitfields.dirOverride(); }
void setDirOverride(bool dirOverride) {
m_bitfields.setDirOverride(dirOverride);
}
#define ADD_BOOLEAN_BITFIELD(name, Name) \
private: \
unsigned m_##name : 1; \
\
public: \
bool name() const { return m_##name; } \
void set##Name(bool name) { m_##name = name; }
class InlineBoxBitfields {
public:
InlineBoxBitfields(bool firstLine = false,
bool constructed = false,
bool dirty = false,
bool extracted = false)
: m_firstLine(firstLine),
m_constructed(constructed),
m_bidiEmbeddingLevel(0),
m_dirty(dirty),
m_extracted(extracted),
m_hasVirtualLogicalHeight(false),
m_endsWithBreak(false),
m_hasSelectedChildrenOrCanHaveLeadingExpansion(false),
m_knownToHaveNoOverflow(true),
m_hasEllipsisBoxOrHyphen(false),
m_dirOverride(false),
m_isText(false),
m_hasAddedEllipsis(false),
m_determinedIfNextOnLineExists(false),
m_nextOnLineExists(false),
m_expansion(0) {}
// Some of these bits are actually for subclasses and moved here to compact
// the structures. for this class
ADD_BOOLEAN_BITFIELD(firstLine, FirstLine);
ADD_BOOLEAN_BITFIELD(constructed, Constructed);
private:
unsigned
m_bidiEmbeddingLevel : 6; // The maximium bidi level is 62:
// http://unicode.org/reports/tr9/#Explicit_Levels_and_Directions
public:
unsigned char bidiEmbeddingLevel() const { return m_bidiEmbeddingLevel; }
void setBidiEmbeddingLevel(unsigned char bidiEmbeddingLevel) {
m_bidiEmbeddingLevel = bidiEmbeddingLevel;
}
ADD_BOOLEAN_BITFIELD(dirty, Dirty);
ADD_BOOLEAN_BITFIELD(extracted, Extracted);
ADD_BOOLEAN_BITFIELD(hasVirtualLogicalHeight, HasVirtualLogicalHeight);
// for RootInlineBox
ADD_BOOLEAN_BITFIELD(endsWithBreak,
EndsWithBreak); // Whether the line ends with a <br>.
// shared between RootInlineBox and InlineTextBox
ADD_BOOLEAN_BITFIELD(hasSelectedChildrenOrCanHaveLeadingExpansion,
HasSelectedChildrenOrCanHaveLeadingExpansion);
ADD_BOOLEAN_BITFIELD(knownToHaveNoOverflow, KnownToHaveNoOverflow);
ADD_BOOLEAN_BITFIELD(hasEllipsisBoxOrHyphen, HasEllipsisBoxOrHyphen);
// for InlineTextBox
ADD_BOOLEAN_BITFIELD(dirOverride, DirOverride);
ADD_BOOLEAN_BITFIELD(isText, IsText); // Whether or not this object
// represents text with a non-zero
// height. Includes non-image list
// markers, text boxes.
ADD_BOOLEAN_BITFIELD(hasAddedEllipsis, HasAddedEllipsis)
private:
mutable unsigned m_determinedIfNextOnLineExists : 1;
public:
bool determinedIfNextOnLineExists() const {
return m_determinedIfNextOnLineExists;
}
void setDeterminedIfNextOnLineExists(
bool determinedIfNextOnLineExists) const {
m_determinedIfNextOnLineExists = determinedIfNextOnLineExists;
}
private:
mutable unsigned m_nextOnLineExists : 1;
public:
bool nextOnLineExists() const { return m_nextOnLineExists; }
void setNextOnLineExists(bool nextOnLineExists) const {
m_nextOnLineExists = nextOnLineExists;
}
private:
signed m_expansion : 12; // for justified text
public:
signed expansion() const { return m_expansion; }
void setExpansion(signed expansion) { m_expansion = expansion; }
};
#undef ADD_BOOLEAN_BITFIELD
private:
InlineBox* m_next; // The next element on the same line as us.
InlineBox* m_prev; // The previous element on the same line as us.
InlineFlowBox* m_parent; // The box that contains us.
RenderObject& m_renderer;
protected:
// For RootInlineBox
bool endsWithBreak() const { return m_bitfields.endsWithBreak(); }
void setEndsWithBreak(bool endsWithBreak) {
m_bitfields.setEndsWithBreak(endsWithBreak);
}
bool hasEllipsisBox() const { return m_bitfields.hasEllipsisBoxOrHyphen(); }
bool hasSelectedChildren() const {
return m_bitfields.hasSelectedChildrenOrCanHaveLeadingExpansion();
}
void setHasSelectedChildren(bool hasSelectedChildren) {
m_bitfields.setHasSelectedChildrenOrCanHaveLeadingExpansion(
hasSelectedChildren);
}
void setHasEllipsisBox(bool hasEllipsisBox) {
m_bitfields.setHasEllipsisBoxOrHyphen(hasEllipsisBox);
}
// For InlineTextBox
bool hasHyphen() const { return m_bitfields.hasEllipsisBoxOrHyphen(); }
void setHasHyphen(bool hasHyphen) {
m_bitfields.setHasEllipsisBoxOrHyphen(hasHyphen);
}
bool canHaveLeadingExpansion() const {
return m_bitfields.hasSelectedChildrenOrCanHaveLeadingExpansion();
}
void setCanHaveLeadingExpansion(bool canHaveLeadingExpansion) {
m_bitfields.setHasSelectedChildrenOrCanHaveLeadingExpansion(
canHaveLeadingExpansion);
}
signed expansion() { return m_bitfields.expansion(); }
void setExpansion(signed expansion) { m_bitfields.setExpansion(expansion); }
bool hasAddedEllipsis() const { return m_bitfields.hasAddedEllipsis(); }
void setHasAddedEllipsis(bool hasAddedEllipsis) {
m_bitfields.setHasAddedEllipsis(hasAddedEllipsis);
}
// For InlineFlowBox and InlineTextBox
bool extracted() const { return m_bitfields.extracted(); }
FloatPoint m_topLeft;
float m_logicalWidth;
private:
InlineBoxBitfields m_bitfields;
#if ENABLE(ASSERT)
bool m_hasBadParent;
#endif
};
#if !ENABLE(ASSERT)
inline InlineBox::~InlineBox() {}
#endif
#if ENABLE(ASSERT)
inline void InlineBox::setHasBadParent() {
m_hasBadParent = true;
}
#endif
#define DEFINE_INLINE_BOX_TYPE_CASTS(typeName) \
DEFINE_TYPE_CASTS(typeName, InlineBox, box, box->is##typeName(), \
box.is##typeName())
// Allow equality comparisons of InlineBox's by reference or pointer,
// interchangeably.
DEFINE_COMPARISON_OPERATORS_WITH_REFERENCES(InlineBox)
} // namespace blink
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const blink::InlineBox*);
void showLineTree(const blink::InlineBox*);
#endif
#endif // SKY_ENGINE_CORE_RENDERING_INLINEBOX_H_