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* Add flutter_windows_view and window_binding_handler Switch input handling infra to FlutterWindowsView win32_flutter_window implement WindowBindingHandler Strip unneeded functionality from win32flutterwindow Fulfill WindowBindingHandler interface in Win32FlutterWindow Add implementations for missing input handling in Win32FlutterWindow Cleanup dead code Correctly hook up rendering again Fix resizing clang-format Fix clipboard Cleanup Rename Add comments cleanup * clang-format * CR Feedback * clang-format; gn format * Fix licensing * CR feedback * CR feedback * CR feedback * Git rid of unnecessar :: prefixes * Extract WindowBindingHandlerDelegate as an interface * Missing file * Extract physical window bounds as a struct * CR Feedback * CR feedback * clang-format Co-authored-by: Stuart Morgan <stuartmorgan@google.com>
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_KEYBOARD_HOOK_HANDLER_H_
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#define FLUTTER_SHELL_PLATFORM_WINDOWS_KEYBOARD_HOOK_HANDLER_H_
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#include "flutter/shell/platform/windows/public/flutter_windows.h"
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#include <string>
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namespace flutter {
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class FlutterWindowsView;
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// Abstract class for handling keyboard input events.
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class KeyboardHookHandler {
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public:
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virtual ~KeyboardHookHandler() = default;
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// A function for hooking into keyboard input.
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virtual void KeyboardHook(FlutterWindowsView* view,
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int key,
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int scancode,
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int action,
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char32_t character) = 0;
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// A function for hooking into Unicode text input.
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virtual void TextHook(FlutterWindowsView* view,
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const std::u16string& text) = 0;
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};
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} // namespace flutter
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#endif // FLUTTER_SHELL_PLATFORM_WINDOWS_KEYBOARD_HOOK_HANDLER_H_
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