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The other linux shell (and all the other embedding) have support for getting the locales from the system and sending them over the flutter/localization channel. The glfw shell does not have that which is causing a crash on an assert now that Locale is no longer nullable in Platform. This adds a similar approach to what is going on over in the other linux shell.
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_GLFW_SYSTEM_UTILS_H_
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#define FLUTTER_SHELL_PLATFORM_GLFW_SYSTEM_UTILS_H_
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#include <string>
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#include <vector>
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#include "flutter/shell/platform/embedder/embedder.h"
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namespace flutter {
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// Components of a system language/locale.
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struct LanguageInfo {
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std::string language;
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std::string territory;
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std::string codeset;
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std::string modifier;
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};
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// Returns the list of user-preferred languages, in preference order,
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// parsed into LanguageInfo structures.
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std::vector<LanguageInfo> GetPreferredLanguageInfo();
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// Converts a vector of LanguageInfo structs to a vector of FlutterLocale
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// structs. |languages| must outlive the returned value, since the returned
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// elements have pointers into it.
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std::vector<FlutterLocale> ConvertToFlutterLocale(
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const std::vector<LanguageInfo>& languages);
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} // namespace flutter
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#endif // FLUTTER_SHELL_PLATFORM_GLFW_SYSTEM_UTILS_H_
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