freiling f2803ac017
[fuchsia] shader warmup fixes (#22439)
This change contains a couple of changes that should have been in
github.com/flutter/engine/commit/3105db8ee856ffef281d018774d21a6164c81236
but fell through the cracks

First one lifts the initialization of the flutter::RunConfiguration so that
the asset manager gets set on the persistant cache before the shader
warmup happens. I'm not sure how this didnt end up in the first PR I
think it got mangled during merge conflict resolution. no test coverage
for that code because its in the middle of a 400 line constructor

Second one fixes a race condition that the tests dont catch because the
tests are single threaded. This change restructures the test that missed
this bug so that it would have caught that bug and will catch comparable
bugs.
2020-11-19 19:46:13 -08:00

121 lines
3.8 KiB
C++

// Copyright 2020 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <fuchsia/scenic/scheduling/cpp/fidl.h>
#include <fuchsia/ui/policy/cpp/fidl.h>
#include <fuchsia/ui/scenic/cpp/fidl.h>
#include <lib/async-loop/default.h>
#include <lib/sys/cpp/component_context.h>
#include "assets/directory_asset_bundle.h"
#include "flutter/common/graphics/persistent_cache.h"
#include "flutter/fml/memory/ref_ptr.h"
#include "flutter/fml/message_loop_impl.h"
#include "flutter/fml/task_runner.h"
#include "flutter/shell/common/serialization_callbacks.h"
#include "flutter/shell/platform/fuchsia/flutter/logging.h"
#include "flutter/shell/platform/fuchsia/flutter/runner.h"
#include "flutter/shell/platform/fuchsia/flutter/session_connection.h"
#include "gtest/gtest.h"
#include "include/core/SkPicture.h"
#include "include/core/SkPictureRecorder.h"
#include "include/core/SkSerialProcs.h"
using namespace flutter_runner;
using namespace flutter;
namespace flutter_runner {
namespace testing {
class MockTaskRunner : public fml::BasicTaskRunner {
public:
MockTaskRunner() {}
virtual ~MockTaskRunner() {}
void PostTask(const fml::closure& task) override {
outstanding_tasks_.push(task);
}
int GetTaskCount() { return task_count_; }
void Run() {
while (!outstanding_tasks_.empty()) {
outstanding_tasks_.front()();
outstanding_tasks_.pop();
task_count_++;
}
}
private:
int task_count_ = 0;
std::queue<const fml::closure> outstanding_tasks_;
};
class EngineTest : public ::testing::Test {
public:
void WarmupSkps() {
// Have to create a message loop so default async dispatcher gets set,
// otherwise we segfault creating the VulkanSurfaceProducer
auto loop = fml::MessageLoopImpl::Create();
fuchsia::ui::scenic::SessionPtr session_ptr;
scenic::Session session(std::move(session_ptr));
surface_producer_ = std::make_unique<VulkanSurfaceProducer>(&session);
Engine::WarmupSkps(&concurrent_task_runner_, &raster_task_runner_,
*surface_producer_);
}
protected:
MockTaskRunner concurrent_task_runner_;
MockTaskRunner raster_task_runner_;
std::unique_ptr<VulkanSurfaceProducer> surface_producer_;
};
TEST_F(EngineTest, SkpWarmup) {
SkISize draw_size = SkISize::Make(100, 100);
SkPictureRecorder recorder;
auto canvas = recorder.beginRecording(draw_size.width(), draw_size.height());
// adapted from https://fiddle.skia.org/c/@Canvas_drawLine
SkPaint paint;
paint.setColor(0xFF9a67be);
paint.setStrokeWidth(20);
canvas->drawLine(0, 0, draw_size.width(), draw_size.height(), paint);
canvas->drawLine(0, draw_size.height(), draw_size.width(), 0, paint);
sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
SkSerialProcs procs = {0};
procs.fImageProc = SerializeImageWithoutData;
procs.fTypefaceProc = SerializeTypefaceWithoutData;
sk_sp<SkData> data = picture->serialize(&procs);
ASSERT_TRUE(data);
ASSERT_GT(data->size(), 0u);
fml::NonOwnedMapping mapping(data->bytes(), data->size());
fml::ScopedTemporaryDirectory asset_dir;
fml::UniqueFD asset_dir_fd = fml::OpenDirectory(
asset_dir.path().c_str(), false, fml::FilePermission::kRead);
bool success = fml::WriteAtomically(asset_dir_fd, "test.skp", mapping);
ASSERT_TRUE(success);
auto asset_manager = std::make_shared<AssetManager>();
asset_manager->PushBack(
std::make_unique<DirectoryAssetBundle>(std::move(asset_dir_fd), false));
PersistentCache::GetCacheForProcess()->SetAssetManager(asset_manager);
WarmupSkps();
concurrent_task_runner_.Run();
raster_task_runner_.Run();
EXPECT_EQ(concurrent_task_runner_.GetTaskCount(), 1);
EXPECT_EQ(raster_task_runner_.GetTaskCount(), 1);
}
} // namespace testing
} // namespace flutter_runner