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56 lines
2.2 KiB
C++
56 lines
2.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_DELEGATE_H_
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#define FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_DELEGATE_H_
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#include "flutter/flow/embedded_views.h"
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#include "flutter/fml/macros.h"
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#include "third_party/skia/include/core/SkSurface.h"
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namespace flutter {
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//------------------------------------------------------------------------------
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/// @brief Interface implemented by all platform surfaces that can present
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/// a software backing store to the "screen". The GPU surface
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/// abstraction (which abstracts the client rendering API) uses this
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/// delegation pattern to tell the platform surface (which abstracts
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/// how backing stores fulfilled by the selected client rendering
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/// API end up on the "screen" on a particular platform) when the
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/// rasterizer needs to allocate and present the software backing
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/// store.
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///
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/// @see |IOSurfaceSoftware|, |AndroidSurfaceSoftware|,
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/// |EmbedderSurfaceSoftware|.
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///
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class GPUSurfaceSoftwareDelegate {
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public:
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~GPUSurfaceSoftwareDelegate();
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//----------------------------------------------------------------------------
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/// @brief Called when the GPU surface needs a new buffer to render a new
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/// frame into.
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///
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/// @param[in] size The size of the frame.
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///
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/// @return A raster surface returned by the platform.
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///
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virtual sk_sp<SkSurface> AcquireBackingStore(const SkISize& size) = 0;
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//----------------------------------------------------------------------------
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/// @brief Called by the platform when a frame has been rendered into the
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/// backing store and the platform must display it on-screen.
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///
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/// @param[in] backing_store The software backing store to present.
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///
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/// @return Returns if the platform could present the backing store onto
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/// the screen.
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///
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virtual bool PresentBackingStore(sk_sp<SkSurface> backing_store) = 0;
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};
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} // namespace flutter
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#endif // FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_DELEGATE_H_
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