flutter_flutter/fml/platform/win/message_loop_win.h
Chris Bracken 08dabe9601
Clean up C++ includes (#21127)
Cleans up header order/grouping for consistency: associated header, C/C++ system/standard library headers, library headers, platform-specific #includes.

Adds <cstring> where strlen, memcpy are being used: there are a bunch of places we use them transitively.

Applies linter-required cleanups. Disables linter on one file due to included RapidJson header. See https://github.com/flutter/flutter/issues/65676

This patch does not cover flutter/shell/platform/darwin. There's a separate, slightly more intensive cleanup for those in progress.
2020-09-11 21:18:35 -07:00

47 lines
1.2 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FML_PLATFORM_WIN_MESSAGE_LOOP_WIN_H_
#define FLUTTER_FML_PLATFORM_WIN_MESSAGE_LOOP_WIN_H_
#include <windows.h>
#include <atomic>
#include "flutter/fml/macros.h"
#include "flutter/fml/message_loop_impl.h"
#include "flutter/fml/unique_object.h"
namespace fml {
class MessageLoopWin : public MessageLoopImpl {
private:
struct UniqueHandleTraits {
static HANDLE InvalidValue() { return NULL; }
static bool IsValid(HANDLE value) { return value != NULL; }
static void Free(HANDLE value) { CloseHandle(value); }
};
bool running_;
fml::UniqueObject<HANDLE, UniqueHandleTraits> timer_;
MessageLoopWin();
~MessageLoopWin() override;
void Run() override;
void Terminate() override;
void WakeUp(fml::TimePoint time_point) override;
FML_FRIEND_MAKE_REF_COUNTED(MessageLoopWin);
FML_FRIEND_REF_COUNTED_THREAD_SAFE(MessageLoopWin);
FML_DISALLOW_COPY_AND_ASSIGN(MessageLoopWin);
};
} // namespace fml
#endif // FLUTTER_FML_PLATFORM_GENERIC_MESSAGE_LOOP_GENERIC_H_