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100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/common/graphics/texture.h"
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#include "flutter/flow/testing/mock_texture.h"
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#include "gtest/gtest.h"
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namespace flutter {
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namespace testing {
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TEST(TextureRegistryTest, UnregisterTextureCallbackTriggered) {
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TextureRegistry registry;
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auto mock_texture1 = std::make_shared<MockTexture>(0);
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auto mock_texture2 = std::make_shared<MockTexture>(1);
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registry.RegisterTexture(mock_texture1);
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registry.RegisterTexture(mock_texture2);
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ASSERT_EQ(registry.GetTexture(0), mock_texture1);
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ASSERT_EQ(registry.GetTexture(1), mock_texture2);
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ASSERT_FALSE(mock_texture1->unregistered());
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ASSERT_FALSE(mock_texture2->unregistered());
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registry.UnregisterTexture(0);
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ASSERT_EQ(registry.GetTexture(0), nullptr);
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ASSERT_TRUE(mock_texture1->unregistered());
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ASSERT_FALSE(mock_texture2->unregistered());
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registry.UnregisterTexture(1);
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ASSERT_EQ(registry.GetTexture(1), nullptr);
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ASSERT_TRUE(mock_texture1->unregistered());
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ASSERT_TRUE(mock_texture2->unregistered());
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}
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TEST(TextureRegistryTest, GrContextCallbackTriggered) {
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TextureRegistry registry;
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auto mock_texture1 = std::make_shared<MockTexture>(0);
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auto mock_texture2 = std::make_shared<MockTexture>(1);
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registry.RegisterTexture(mock_texture1);
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registry.RegisterTexture(mock_texture2);
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ASSERT_FALSE(mock_texture1->gr_context_created());
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ASSERT_FALSE(mock_texture2->gr_context_created());
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ASSERT_FALSE(mock_texture1->gr_context_destroyed());
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ASSERT_FALSE(mock_texture2->gr_context_destroyed());
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registry.OnGrContextCreated();
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ASSERT_TRUE(mock_texture1->gr_context_created());
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ASSERT_TRUE(mock_texture2->gr_context_created());
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registry.UnregisterTexture(0);
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registry.OnGrContextDestroyed();
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ASSERT_FALSE(mock_texture1->gr_context_destroyed());
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ASSERT_TRUE(mock_texture2->gr_context_created());
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}
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TEST(TextureRegistryTest, RegisterTextureTwice) {
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TextureRegistry registry;
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auto mock_texture1 = std::make_shared<MockTexture>(0);
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auto mock_texture2 = std::make_shared<MockTexture>(0);
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registry.RegisterTexture(mock_texture1);
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ASSERT_EQ(registry.GetTexture(0), mock_texture1);
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registry.RegisterTexture(mock_texture2);
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ASSERT_EQ(registry.GetTexture(0), mock_texture2);
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ASSERT_FALSE(mock_texture1->unregistered());
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ASSERT_FALSE(mock_texture2->unregistered());
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registry.UnregisterTexture(0);
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ASSERT_EQ(registry.GetTexture(0), nullptr);
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ASSERT_FALSE(mock_texture1->unregistered());
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ASSERT_TRUE(mock_texture2->unregistered());
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}
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TEST(TextureRegistryTest, ReuseSameTextureSlot) {
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TextureRegistry registry;
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auto mock_texture1 = std::make_shared<MockTexture>(0);
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auto mock_texture2 = std::make_shared<MockTexture>(0);
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registry.RegisterTexture(mock_texture1);
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ASSERT_EQ(registry.GetTexture(0), mock_texture1);
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registry.UnregisterTexture(0);
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ASSERT_EQ(registry.GetTexture(0), nullptr);
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ASSERT_TRUE(mock_texture1->unregistered());
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ASSERT_FALSE(mock_texture2->unregistered());
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registry.RegisterTexture(mock_texture2);
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ASSERT_EQ(registry.GetTexture(0), mock_texture2);
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registry.UnregisterTexture(0);
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ASSERT_EQ(registry.GetTexture(0), nullptr);
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ASSERT_TRUE(mock_texture1->unregistered());
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ASSERT_TRUE(mock_texture2->unregistered());
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}
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} // namespace testing
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} // namespace flutter
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