Eric Seidel 593c8f8de3 Wire up more of the DebuggerAgent
The debugger can now correctly break on exceptions
and show the corresponding line in the inspector.

It correctly understands which scripts are internal
to sky and does not pause during them.

There is still a ton to make work here
(including stacktraces which I have not tested),
but basic functionality seems to work.

The current implementation is not smart enough to
unpause the inspector when the frontend disconnects.

BUG=434510,434513
R=abarth@chromium.org

Review URL: https://codereview.chromium.org/727593004
2014-11-18 15:05:05 -08:00

117 lines
5.3 KiB
C++

/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InjectedScript_h
#define InjectedScript_h
#include "bindings/core/v8/ScriptValue.h"
#include "core/InspectorTypeBuilder.h"
#include "core/inspector/InjectedScriptBase.h"
#include "core/inspector/InjectedScriptManager.h"
#include "core/inspector/ScriptArguments.h"
#include "wtf/Forward.h"
#include "wtf/Vector.h"
namespace blink {
class InjectedScriptModule;
class Node;
class SerializedScriptValue;
class InjectedScript final : public InjectedScriptBase {
public:
InjectedScript();
virtual ~InjectedScript() { }
void evaluate(
ErrorString*,
const String& expression,
const String& objectGroup,
bool includeCommandLineAPI,
bool returnByValue,
bool generatePreview,
RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
TypeBuilder::OptOutput<bool>* wasThrown,
RefPtr<TypeBuilder::Debugger::ExceptionDetails>*);
void callFunctionOn(
ErrorString*,
const String& objectId,
const String& expression,
const String& arguments,
bool returnByValue,
bool generatePreview,
RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
TypeBuilder::OptOutput<bool>* wasThrown);
void evaluateOnCallFrame(
ErrorString*,
const ScriptValue& callFrames,
const Vector<ScriptValue>& asyncCallStacks,
const String& callFrameId,
const String& expression,
const String& objectGroup,
bool includeCommandLineAPI,
bool returnByValue,
bool generatePreview,
RefPtr<TypeBuilder::Runtime::RemoteObject>* result,
TypeBuilder::OptOutput<bool>* wasThrown,
RefPtr<TypeBuilder::Debugger::ExceptionDetails>*);
void restartFrame(ErrorString*, const ScriptValue& callFrames, const String& callFrameId, RefPtr<JSONObject>* result);
void getStepInPositions(ErrorString*, const ScriptValue& callFrames, const String& callFrameId, RefPtr<TypeBuilder::Array<TypeBuilder::Debugger::Location> >& positions);
void setVariableValue(ErrorString*, const ScriptValue& callFrames, const String* callFrameIdOpt, const String* functionObjectIdOpt, int scopeNumber, const String& variableName, const String& newValueStr);
void getFunctionDetails(ErrorString*, const String& functionId, RefPtr<TypeBuilder::Debugger::FunctionDetails>* result);
void getCollectionEntries(ErrorString*, const String& objectId, RefPtr<TypeBuilder::Array<TypeBuilder::Debugger::CollectionEntry> >* result);
void getProperties(ErrorString*, const String& objectId, bool ownProperties, bool accessorPropertiesOnly, RefPtr<TypeBuilder::Array<TypeBuilder::Runtime::PropertyDescriptor> >* result);
void getInternalProperties(ErrorString*, const String& objectId, RefPtr<TypeBuilder::Array<TypeBuilder::Runtime::InternalPropertyDescriptor> >* result);
Node* nodeForObjectId(const String& objectId);
void releaseObject(const String& objectId);
PassRefPtr<TypeBuilder::Array<TypeBuilder::Debugger::CallFrame> > wrapCallFrames(const ScriptValue&, int asyncOrdinal);
PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapObject(const ScriptValue&, const String& groupName, bool generatePreview = false) const;
PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapTable(const ScriptValue& table, const ScriptValue& columns) const;
PassRefPtr<TypeBuilder::Runtime::RemoteObject> wrapNode(Node*, const String& groupName);
ScriptValue findObjectById(const String& objectId) const;
void inspectNode(Node*);
void releaseObjectGroup(const String&);
private:
friend class InjectedScriptModule;
friend InjectedScript InjectedScriptManager::injectedScriptFor(ScriptState*);
explicit InjectedScript(ScriptValue);
ScriptValue nodeAsScriptValue(Node*);
};
} // namespace blink
#endif