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The debugger can now correctly break on exceptions and show the corresponding line in the inspector. It correctly understands which scripts are internal to sky and does not pause during them. There is still a ton to make work here (including stacktraces which I have not tested), but basic functionality seems to work. The current implementation is not smart enough to unpause the inspector when the frontend disconnects. BUG=434510,434513 R=abarth@chromium.org Review URL: https://codereview.chromium.org/727593004
162 lines
6.7 KiB
C++
162 lines
6.7 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef AsyncCallStackTracker_h
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#define AsyncCallStackTracker_h
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#include "bindings/core/v8/ScriptValue.h"
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#include "core/dom/ContextLifecycleObserver.h"
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#include "wtf/Deque.h"
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#include "wtf/HashMap.h"
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#include "wtf/HashSet.h"
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#include "wtf/Noncopyable.h"
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#include "wtf/PassRefPtr.h"
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#include "wtf/RefPtr.h"
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namespace blink {
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class Event;
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class EventListener;
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class EventTarget;
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class ExecutionContext;
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class MutationObserver;
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class AsyncCallStackTracker final {
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WTF_MAKE_NONCOPYABLE(AsyncCallStackTracker);
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public:
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class AsyncCallStack final : public RefCounted<AsyncCallStack> {
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public:
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AsyncCallStack(const String&, const ScriptValue&);
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~AsyncCallStack();
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String description() const { return m_description; }
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ScriptValue callFrames() const { return m_callFrames; }
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private:
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String m_description;
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ScriptValue m_callFrames;
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};
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typedef Deque<RefPtr<AsyncCallStack>, 4> AsyncCallStackVector;
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class AsyncCallChain final : public RefCounted<AsyncCallChain> {
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public:
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AsyncCallChain() { }
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AsyncCallChain(const AsyncCallChain& t) : m_callStacks(t.m_callStacks) { }
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AsyncCallStackVector callStacks() const { return m_callStacks; }
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private:
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friend class AsyncCallStackTracker;
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AsyncCallStackVector m_callStacks;
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};
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class ExecutionContextData final : public ContextLifecycleObserver {
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WTF_MAKE_FAST_ALLOCATED;
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public:
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ExecutionContextData(AsyncCallStackTracker* tracker, ExecutionContext* executionContext)
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: ContextLifecycleObserver(executionContext)
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, m_circularSequentialID(0)
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, m_tracker(tracker)
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{
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}
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virtual void contextDestroyed() override;
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int circularSequentialID();
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private:
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int m_circularSequentialID;
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public:
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RawPtr<AsyncCallStackTracker> m_tracker;
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HashSet<int> m_intervalTimerIds;
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HashMap<int, RefPtr<AsyncCallChain> > m_timerCallChains;
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HashMap<int, RefPtr<AsyncCallChain> > m_animationFrameCallChains;
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HashMap<RawPtr<Event>, RefPtr<AsyncCallChain> > m_eventCallChains;
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HashMap<RawPtr<MutationObserver>, RefPtr<AsyncCallChain> > m_mutationObserverCallChains;
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//HashMap<ExecutionContextTask*, RefPtr<AsyncCallChain> > m_executionContextTaskCallChains;
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HashMap<String, RefPtr<AsyncCallChain> > m_v8AsyncTaskCallChains;
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HashMap<int, RefPtr<AsyncCallChain> > m_asyncOperationCallChains;
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};
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AsyncCallStackTracker();
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bool isEnabled() const { return m_maxAsyncCallStackDepth; }
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void setAsyncCallStackDepth(int);
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const AsyncCallChain* currentAsyncCallChain() const;
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void didInstallTimer(ExecutionContext*, int timerId, bool singleShot, const ScriptValue& callFrames);
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void didRemoveTimer(ExecutionContext*, int timerId);
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void willFireTimer(ExecutionContext*, int timerId);
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void didRequestAnimationFrame(ExecutionContext*, int callbackId, const ScriptValue& callFrames);
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void didCancelAnimationFrame(ExecutionContext*, int callbackId);
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void willFireAnimationFrame(ExecutionContext*, int callbackId);
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void didEnqueueEvent(EventTarget*, Event*, const ScriptValue& callFrames);
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void didRemoveEvent(EventTarget*, Event*);
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void willHandleEvent(EventTarget*, Event*, EventListener*, bool useCapture);
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void didEnqueueMutationRecord(ExecutionContext*, MutationObserver*, const ScriptValue& callFrames);
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bool hasEnqueuedMutationRecord(ExecutionContext*, MutationObserver*);
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void didClearAllMutationRecords(ExecutionContext*, MutationObserver*);
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void willDeliverMutationRecords(ExecutionContext*, MutationObserver*);
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// void didPostExecutionContextTask(ExecutionContext*, ExecutionContextTask*, const ScriptValue& callFrames);
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// void didKillAllExecutionContextTasks(ExecutionContext*);
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// void willPerformExecutionContextTask(ExecutionContext*, ExecutionContextTask*);
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void didEnqueueV8AsyncTask(ExecutionContext*, const String& eventName, int id, const ScriptValue& callFrames);
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void willHandleV8AsyncTask(ExecutionContext*, const String& eventName, int id);
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int traceAsyncOperationStarting(ExecutionContext*, const String& operationName, const ScriptValue& callFrames);
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void traceAsyncOperationCompleted(ExecutionContext*, int operationId);
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void traceAsyncCallbackStarting(ExecutionContext*, int operationId);
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void didFireAsyncCall();
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void clear();
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private:
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PassRefPtr<AsyncCallChain> createAsyncCallChain(const String& description, const ScriptValue& callFrames);
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void setCurrentAsyncCallChain(ExecutionContext*, PassRefPtr<AsyncCallChain>);
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void clearCurrentAsyncCallChain();
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static void ensureMaxAsyncCallChainDepth(AsyncCallChain*, unsigned);
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bool validateCallFrames(const ScriptValue& callFrames);
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ExecutionContextData* createContextDataIfNeeded(ExecutionContext*);
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unsigned m_maxAsyncCallStackDepth;
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RefPtr<AsyncCallChain> m_currentAsyncCallChain;
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unsigned m_nestedAsyncCallCount;
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typedef HashMap<RawPtr<ExecutionContext>, OwnPtr<ExecutionContextData> > ExecutionContextDataMap;
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ExecutionContextDataMap m_executionContextDataMap;
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};
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} // namespace blink
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#endif // !defined(AsyncCallStackTracker_h)
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